Fernando Sahmkow
ec3c66c847
Fix incorrect value for CC bit in IADD
7 years ago
bunnei
a6452e772f
Merge pull request #1904 from bunnei/better-fermi-copy
gl_rasterizer: Implement a more accurate fermi 2D copy.
7 years ago
bunnei
c9a2c171f3
Merge pull request #2096 from FearlessTobi/patch-3
nvdisp_disp0: change drawing message log level from Warning to Trace
7 years ago
Fernando Sahmkow
6d7c42a7ee
Implement linear textures ( #2089 )
7 years ago
bunnei
d61114d665
Merge pull request #2097 from ReinUsesLisp/fixup-texview
gl_rasterizer_cache: Fixup texture view parameters
7 years ago
ReinUsesLisp
37fa502428
gl_rasterizer_cache: Fixup texture view parameters
These parameters were declared as constants and passed to glTextureView
but then they were removed on a rabase. This addresses that mistake.
7 years ago
Tobias
cccf8f1423
nvdisp_disp0: change drawing message log level from Warning to Trace
This is a leftover from the early yuzu days.
We shouldn't log every time when we are drawing by default, so let's change the log level to Trace.
7 years ago
bunnei
6f3f5f5d99
Merge pull request #2083 from ReinUsesLisp/shader-ir-cbuf-tracking
shader/track: Add a more permissive global memory tracking
7 years ago
bunnei
07e83ca08b
gl_rasterizer_cache: Mark surface copy destinations as modified.
7 years ago
bunnei
4e28975608
gl_rasterizer: Implement a more accurate fermi 2D copy.
- This is a blit, use the blit registers.
7 years ago
bunnei
b214b091ef
Merge pull request #2091 from FearlessTobi/port-4603
Port citra-emu/citra#4603 : "gdbstub: only let Execute breakpoints write/restore BKPT opcodes into target memory"
7 years ago
bunnei
cb1eabfbfe
Merge pull request #2021 from ReinUsesLisp/disk-cache
gl_shader_cache: Disk based shader cache
7 years ago
ReinUsesLisp
0726b490dd
cmake: Fix title bar issue
7 years ago
Frederic L
bd216cd3cb
gl_shader_disk_cache: Check LZ4 size limit
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
7 years ago
Frederic L
39627da4a9
gl_shader_disk_cache: Consider compressed size zero as an error
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
7 years ago
Frederic L
bec5eeec31
cmake: Use CMAKE_COMMAND instead of "cmake"
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
7 years ago
ReinUsesLisp
8e8b793a51
gl_shader_disk_cache: Use unordered containers
7 years ago
ReinUsesLisp
6609f2a614
gl_shader_cache: Fixup GLSL unique identifiers
7 years ago
Michael
38e14d1876
cmake: Fixup application string
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
7 years ago
ReinUsesLisp
471ebf0757
loading_screen: Unchunk progress bar
7 years ago
ReinUsesLisp
f1e717fbee
gl_shader_cache: Link loading screen with disk shader cache load
7 years ago
ReinUsesLisp
66a3760a71
gl_shader_cache: Set GL_PROGRAM_SEPARABLE to dumped shaders
i965 (and probably all mesa drivers) require GL_PROGRAM_SEPARABLE when using
glProgramBinary. This is probably required by the standard but it's ignored by
permisive proprietary drivers.
7 years ago
ReinUsesLisp
ea2ce59743
gl_shader_disk_cache: Pass core system as argument and guard against games without title ids
7 years ago
ReinUsesLisp
f9bcb4e842
gl_shader_disk_cache: Guard reads and writes against failure
7 years ago
ReinUsesLisp
720c2456f4
gl_shader_disk_cache: Address miscellaneous feedback
7 years ago
ReinUsesLisp
fcf98dc3f7
gl_shader_disk_cache: Pass return values returning instead of by parameters
7 years ago
ReinUsesLisp
e2f4c2b9d9
gl_shader_disk_cache: Compress program binaries using LZ4
7 years ago
ReinUsesLisp
92682d3bfa
gl_shader_disk_cache: Compress GLSL code using LZ4
7 years ago
ReinUsesLisp
d83818d30a
gl_shader_disk_cache: Save GLSL and entries into the precompiled file
7 years ago
ReinUsesLisp
1342998379
settings: Hide shader cache behind a setting
7 years ago
ReinUsesLisp
8b1a7aa19d
gl_shader_disk_cache: Invalidate shader cache changes with CMake hash
7 years ago
ReinUsesLisp
bb69f9fb7a
gl_shader_cache: Refactor to support disk shader cache
7 years ago
ReinUsesLisp
a931bb68cd
gl_shader_disk_cache: Add transferable cache invalidation
7 years ago
ReinUsesLisp
b33860b218
gl_shader_disk_cache: Add precompiled load
7 years ago
ReinUsesLisp
c0da61936c
gl_shader_disk_cache: Add precompiled save
7 years ago
ReinUsesLisp
550111b091
gl_shader_disk_cache: Add transferable load
7 years ago
ReinUsesLisp
7012b1a5a4
gl_shader_disk_cache: Add transferable stores
7 years ago
ReinUsesLisp
ac7a6ef85f
gl_shader_disk_cache: Add ShaderDiskCacheOpenGL class and helpers
7 years ago
ReinUsesLisp
09225145c9
gl_shader_disk_cache: Add file and move BaseBindings declaration
7 years ago
ReinUsesLisp
658959673b
gl_shader_decompiler: Remove name entries
7 years ago
ReinUsesLisp
4eb946829d
gl_shader_util: Add parameter to handle retrievable programs
7 years ago
ReinUsesLisp
5bed286abf
rasterizer_interface: Add disk cache entry for the rasterizer
7 years ago
ReinUsesLisp
f75174d195
file_util: Add shader directory
7 years ago
ReinUsesLisp
0d6369989d
shader_decode: Implement LDG and basic cbuf tracking
7 years ago
bunnei
af54c6770a
Merge pull request #2042 from ReinUsesLisp/nouveau-tex
maxwell_3d: Allow texture handles with TIC id zero
7 years ago
bunnei
13f3423d68
Merge pull request #2071 from ReinUsesLisp/dsa-texture
gl_rasterizer: Use DSA for textures and move swizzling to texture state
7 years ago
Dimitri ALBORA
c7d6afc04a
gdbstub: only let Execute breakpoints write/restore BKPT opcodes into target memory
7 years ago
bunnei
784bb782f5
Merge pull request #2057 from FearlessTobi/port-4586
Port citra-emu/citra#4586 : "Use QPixmap/QIcon for background color selection button"
7 years ago
bunnei
4e72e46332
Merge pull request #2086 from FearlessTobi/port-4583
Port citra-emu/citra#4583 : "citra_qt: Fix saving screenshot when no file extension is provided"
7 years ago
bunnei
ed8b02bf5f
Merge pull request #2087 from lioncash/const
service/nvflinger, service/vi: Improve error case handling
7 years ago