6 changed files with 173 additions and 59 deletions
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13CMakeLists.txt
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101CMakeModules/GenerateSCMRev.cmake
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92src/common/CMakeLists.txt
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2src/common/scm_rev.cpp.in
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1src/common/scm_rev.h
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23src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@ -0,0 +1,101 @@ |
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# Gets a UTC timstamp and sets the provided variable to it |
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function(get_timestamp _var) |
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string(TIMESTAMP timestamp UTC) |
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set(${_var} "${timestamp}" PARENT_SCOPE) |
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endfunction() |
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|
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list(APPEND CMAKE_MODULE_PATH "${SRC_DIR}/externals/cmake-modules") |
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# generate git/build information |
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include(GetGitRevisionDescription) |
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get_git_head_revision(GIT_REF_SPEC GIT_REV) |
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git_describe(GIT_DESC --always --long --dirty) |
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git_branch_name(GIT_BRANCH) |
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get_timestamp(BUILD_DATE) |
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|
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# Generate cpp with Git revision from template |
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# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well |
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set(REPO_NAME "") |
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set(BUILD_VERSION "0") |
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if ($ENV{CI}) |
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if ($ENV{TRAVIS}) |
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set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG}) |
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set(BUILD_TAG $ENV{TRAVIS_TAG}) |
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elseif($ENV{APPVEYOR}) |
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set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME}) |
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set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME}) |
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endif() |
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# regex capture the string nightly or canary into CMAKE_MATCH_1 |
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string(REGEX MATCH "citra-emu/citra-?(.*)" OUTVAR ${BUILD_REPOSITORY}) |
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if (${CMAKE_MATCH_COUNT} GREATER 0) |
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# capitalize the first letter of each word in the repo name. |
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string(REPLACE "-" ";" REPO_NAME_LIST ${CMAKE_MATCH_1}) |
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foreach(WORD ${REPO_NAME_LIST}) |
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string(SUBSTRING ${WORD} 0 1 FIRST_LETTER) |
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string(SUBSTRING ${WORD} 1 -1 REMAINDER) |
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string(TOUPPER ${FIRST_LETTER} FIRST_LETTER) |
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set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER}") |
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endforeach() |
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if (BUILD_TAG) |
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string(REGEX MATCH "${CMAKE_MATCH_1}-([0-9]+)" OUTVAR ${BUILD_TAG}) |
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if (${CMAKE_MATCH_COUNT} GREATER 0) |
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set(BUILD_VERSION ${CMAKE_MATCH_1}) |
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endif() |
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if (BUILD_VERSION) |
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# This leaves a trailing space on the last word, but we actually want that |
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# because of how it's styled in the title bar. |
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set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION} ") |
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else() |
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set(BUILD_FULLNAME "") |
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endif() |
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endif() |
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endif() |
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endif() |
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|
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# The variable SRC_DIR must be passed into the script (since it uses the current build directory for all values of CMAKE_*_DIR) |
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set(VIDEO_CORE "${SRC_DIR}/src/video_core") |
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set(HASH_FILES |
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"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp" |
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"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h" |
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"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp" |
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"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h" |
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"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp" |
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"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h" |
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"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.cpp" |
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"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.h" |
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"${VIDEO_CORE}/shader/decode/arithmetic.cpp" |
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"${VIDEO_CORE}/shader/decode/arithmetic_half.cpp" |
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"${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp" |
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"${VIDEO_CORE}/shader/decode/arithmetic_immediate.cpp" |
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"${VIDEO_CORE}/shader/decode/arithmetic_integer.cpp" |
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"${VIDEO_CORE}/shader/decode/arithmetic_integer_immediate.cpp" |
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"${VIDEO_CORE}/shader/decode/bfe.cpp" |
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"${VIDEO_CORE}/shader/decode/bfi.cpp" |
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"${VIDEO_CORE}/shader/decode/conversion.cpp" |
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"${VIDEO_CORE}/shader/decode/ffma.cpp" |
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"${VIDEO_CORE}/shader/decode/float_set.cpp" |
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"${VIDEO_CORE}/shader/decode/float_set_predicate.cpp" |
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"${VIDEO_CORE}/shader/decode/half_set.cpp" |
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"${VIDEO_CORE}/shader/decode/half_set_predicate.cpp" |
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"${VIDEO_CORE}/shader/decode/hfma2.cpp" |
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"${VIDEO_CORE}/shader/decode/integer_set.cpp" |
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"${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp" |
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"${VIDEO_CORE}/shader/decode/memory.cpp" |
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"${VIDEO_CORE}/shader/decode/other.cpp" |
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"${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp" |
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"${VIDEO_CORE}/shader/decode/predicate_set_register.cpp" |
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"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp" |
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"${VIDEO_CORE}/shader/decode/shift.cpp" |
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"${VIDEO_CORE}/shader/decode/video.cpp" |
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"${VIDEO_CORE}/shader/decode/xmad.cpp" |
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"${VIDEO_CORE}/shader/decode.cpp" |
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"${VIDEO_CORE}/shader/shader_ir.cpp" |
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"${VIDEO_CORE}/shader/shader_ir.h" |
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"${VIDEO_CORE}/shader/track.cpp" |
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) |
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set(COMBINED "") |
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foreach (F IN LISTS HASH_FILES) |
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file(READ ${F} TMP) |
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set(COMBINED "${COMBINED}${TMP}") |
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endforeach() |
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string(MD5 SHADER_CACHE_VERSION "${COMBINED}") |
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configure_file("${SRC_DIR}/src/common/scm_rev.cpp.in" "scm_rev.cpp" @ONLY) |
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