9150 Commits (cccf8f142389abe55aa66a5ef23c0057d3d01af3)

Author SHA1 Message Date
Tobias cccf8f1423 nvdisp_disp0: change drawing message log level from Warning to Trace 7 years ago
ReinUsesLisp 0726b490dd cmake: Fix title bar issue 7 years ago
Frederic L bd216cd3cb gl_shader_disk_cache: Check LZ4 size limit 7 years ago
Frederic L 39627da4a9 gl_shader_disk_cache: Consider compressed size zero as an error 7 years ago
Frederic L bec5eeec31 cmake: Use CMAKE_COMMAND instead of "cmake" 7 years ago
ReinUsesLisp 8e8b793a51 gl_shader_disk_cache: Use unordered containers 7 years ago
ReinUsesLisp 6609f2a614 gl_shader_cache: Fixup GLSL unique identifiers 7 years ago
ReinUsesLisp 471ebf0757 loading_screen: Unchunk progress bar 7 years ago
ReinUsesLisp f1e717fbee gl_shader_cache: Link loading screen with disk shader cache load 7 years ago
ReinUsesLisp 66a3760a71 gl_shader_cache: Set GL_PROGRAM_SEPARABLE to dumped shaders 7 years ago
ReinUsesLisp ea2ce59743 gl_shader_disk_cache: Pass core system as argument and guard against games without title ids 7 years ago
ReinUsesLisp f9bcb4e842 gl_shader_disk_cache: Guard reads and writes against failure 7 years ago
ReinUsesLisp 720c2456f4 gl_shader_disk_cache: Address miscellaneous feedback 7 years ago
ReinUsesLisp fcf98dc3f7 gl_shader_disk_cache: Pass return values returning instead of by parameters 7 years ago
ReinUsesLisp e2f4c2b9d9 gl_shader_disk_cache: Compress program binaries using LZ4 7 years ago
ReinUsesLisp 92682d3bfa gl_shader_disk_cache: Compress GLSL code using LZ4 7 years ago
ReinUsesLisp d83818d30a gl_shader_disk_cache: Save GLSL and entries into the precompiled file 7 years ago
ReinUsesLisp 1342998379 settings: Hide shader cache behind a setting 7 years ago
ReinUsesLisp 8b1a7aa19d gl_shader_disk_cache: Invalidate shader cache changes with CMake hash 7 years ago
ReinUsesLisp bb69f9fb7a gl_shader_cache: Refactor to support disk shader cache 7 years ago
ReinUsesLisp a931bb68cd gl_shader_disk_cache: Add transferable cache invalidation 7 years ago
ReinUsesLisp b33860b218 gl_shader_disk_cache: Add precompiled load 7 years ago
ReinUsesLisp c0da61936c gl_shader_disk_cache: Add precompiled save 7 years ago
ReinUsesLisp 550111b091 gl_shader_disk_cache: Add transferable load 7 years ago
ReinUsesLisp 7012b1a5a4 gl_shader_disk_cache: Add transferable stores 7 years ago
ReinUsesLisp ac7a6ef85f gl_shader_disk_cache: Add ShaderDiskCacheOpenGL class and helpers 7 years ago
ReinUsesLisp 09225145c9 gl_shader_disk_cache: Add file and move BaseBindings declaration 7 years ago
ReinUsesLisp 658959673b gl_shader_decompiler: Remove name entries 7 years ago
ReinUsesLisp 4eb946829d gl_shader_util: Add parameter to handle retrievable programs 7 years ago
ReinUsesLisp 5bed286abf rasterizer_interface: Add disk cache entry for the rasterizer 7 years ago
ReinUsesLisp f75174d195 file_util: Add shader directory 7 years ago
ReinUsesLisp 0d6369989d shader_decode: Implement LDG and basic cbuf tracking 7 years ago
Dimitri ALBORA c7d6afc04a gdbstub: only let Execute breakpoints write/restore BKPT opcodes into target memory 7 years ago
James Rowe 4d5b53faab QT: Fix the loading screen 'H' switch logo to not glitch out 7 years ago
Lioncash ac9fcf2ca2 service/nvflinger,service/vi: Handle failure cases with exposed API 7 years ago
xperia64 a65c9b1f55 Fix crash when no files are selected 7 years ago
xperia64 1fd1f7a053 Add file extension to screenshot filename if not provided 7 years ago
Lioncash 49a28d52da service/nvflinger: Mark FindVsyncEvent() as a const member function 7 years ago
Lioncash 797fbcc6dd service/nvflinger: Rename GetVsyncEvent() to FindVsyncEvent() 7 years ago
ReinUsesLisp c1e8fe0067 video_core/texture: Fix BitField size for depth_minus_one 7 years ago
Mat M 6506dbc577 Update src/video_core/engines/shader_bytecode.h 7 years ago
Fernando Sahmkow 4133c86d71 Fix TXQ not using the component mask. 7 years ago
ReinUsesLisp a6c3180b68 shader_ir/memory: Add ST_L 64 and 128 bits stores 7 years ago
ReinUsesLisp 13b83e6e0f shader/track: Search inside of conditional nodes 7 years ago
ReinUsesLisp 92c948999b shader_ir: Rename BasicBlock to NodeBlock 7 years ago
ReinUsesLisp e3c0f29a4d shader_ir: Pass decoded nodes as a whole instead of per basic blocks 7 years ago
ReinUsesLisp af1543712d video_core: Assert on invalid GPU to CPU address queries 7 years ago
ReinUsesLisp c73b44fc35 maxwell_3d: Allow sampler handles with TSC id zero 7 years ago
ReinUsesLisp 04fe4a72b9 maxwell_3d: Allow texture handles with TIC id zero 7 years ago
ReinUsesLisp 36ccfac47b memory_manager: Check for reserved page status 7 years ago