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@ -324,15 +324,18 @@ u32 ShaderIR::DecodeMemory(BasicBlock& bb, const BasicBlock& code, u32 pc) { |
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const auto& sampler = |
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GetSampler(instr.sampler, Tegra::Shader::TextureType::Texture2D, false, false); |
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u32 indexer = 0; |
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switch (instr.txq.query_type) { |
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case Tegra::Shader::TextureQueryType::Dimension: { |
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for (u32 element = 0; element < 4; ++element) { |
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MetaTexture meta{sampler, element}; |
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const Node value = Operation(OperationCode::F4TextureQueryDimensions, |
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std::move(meta), GetRegister(instr.gpr8)); |
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SetTemporal(bb, element, value); |
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if (instr.txq.IsComponentEnabled(element)) { |
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MetaTexture meta{sampler, element}; |
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const Node value = Operation(OperationCode::F4TextureQueryDimensions, |
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std::move(meta), GetRegister(instr.gpr8)); |
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SetTemporal(bb, indexer++, value); |
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} |
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} |
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for (u32 i = 0; i < 4; ++i) { |
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for (u32 i = 0; i < indexer; ++i) { |
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SetRegister(bb, instr.gpr0.Value() + i, GetTemporal(i)); |
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} |
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break; |
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@ -734,4 +737,4 @@ std::tuple<std::size_t, std::size_t> ShaderIR::ValidateAndGetCoordinateElement( |
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return {coord_count, total_coord_count}; |
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} |
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} // namespace VideoCommon::Shader
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} // namespace VideoCommon::Shader
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