ReinUsesLisp
b98f3add37
cmake: Add Vulkan option
7 years ago
ReinUsesLisp
c6a79196ad
gitmodules: Add Vulkan headers dependency
7 years ago
bunnei
1750316633
Merge pull request #2108 from FernandoS27/fix-cc
Fix incorrect value for CC bit in IADD
7 years ago
bunnei
047a5002b7
Merge pull request #2109 from FernandoS27/fix-f2i
Corrected F2I None mode to RoundEven.
7 years ago
bunnei
7bdfcf3bbc
Merge pull request #2068 from ReinUsesLisp/shader-cleanup-textures
shader_ir: Clean texture management code
7 years ago
Fernando Sahmkow
0f8f14a732
Corrected F2I None mode to RoundEven.
7 years ago
Fernando Sahmkow
ec3c66c847
Fix incorrect value for CC bit in IADD
7 years ago
bunnei
a6452e772f
Merge pull request #1904 from bunnei/better-fermi-copy
gl_rasterizer: Implement a more accurate fermi 2D copy.
7 years ago
bunnei
c9a2c171f3
Merge pull request #2096 from FearlessTobi/patch-3
nvdisp_disp0: change drawing message log level from Warning to Trace
7 years ago
Fernando Sahmkow
6d7c42a7ee
Implement linear textures ( #2089 )
7 years ago
bunnei
d61114d665
Merge pull request #2097 from ReinUsesLisp/fixup-texview
gl_rasterizer_cache: Fixup texture view parameters
7 years ago
ReinUsesLisp
37fa502428
gl_rasterizer_cache: Fixup texture view parameters
These parameters were declared as constants and passed to glTextureView
but then they were removed on a rabase. This addresses that mistake.
7 years ago
Tobias
cccf8f1423
nvdisp_disp0: change drawing message log level from Warning to Trace
This is a leftover from the early yuzu days.
We shouldn't log every time when we are drawing by default, so let's change the log level to Trace.
7 years ago
ReinUsesLisp
9fe3f3a100
shader_ir: Remove F4 prefix to texture operations
This was originally included because texture operations returned a vec4.
These operations now return a single float and the F4 prefix doesn't
mean anything.
7 years ago
ReinUsesLisp
31305cad93
shader_ir: Clean texture management code
Previous code relied on GLSL parameter order (something that's always
ill-formed on an IR design). This approach passes spatial coordiantes
through operation nodes and array and depth compare values in the the
texture metadata. It still contains an "extra" vector containing generic
nodes for bias and component index (for example) which is still a bit
ill-formed but it should be better than the previous approach.
7 years ago
bunnei
6f3f5f5d99
Merge pull request #2083 from ReinUsesLisp/shader-ir-cbuf-tracking
shader/track: Add a more permissive global memory tracking
7 years ago
bunnei
07e83ca08b
gl_rasterizer_cache: Mark surface copy destinations as modified.
7 years ago
bunnei
4e28975608
gl_rasterizer: Implement a more accurate fermi 2D copy.
- This is a blit, use the blit registers.
7 years ago
bunnei
b214b091ef
Merge pull request #2091 from FearlessTobi/port-4603
Port citra-emu/citra#4603 : "gdbstub: only let Execute breakpoints write/restore BKPT opcodes into target memory"
7 years ago
bunnei
cb1eabfbfe
Merge pull request #2021 from ReinUsesLisp/disk-cache
gl_shader_cache: Disk based shader cache
7 years ago
ReinUsesLisp
0726b490dd
cmake: Fix title bar issue
7 years ago
Frederic L
bd216cd3cb
gl_shader_disk_cache: Check LZ4 size limit
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
7 years ago
Frederic L
39627da4a9
gl_shader_disk_cache: Consider compressed size zero as an error
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
7 years ago
Frederic L
bec5eeec31
cmake: Use CMAKE_COMMAND instead of "cmake"
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
7 years ago
ReinUsesLisp
8e8b793a51
gl_shader_disk_cache: Use unordered containers
7 years ago
ReinUsesLisp
6609f2a614
gl_shader_cache: Fixup GLSL unique identifiers
7 years ago
Michael
38e14d1876
cmake: Fixup application string
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
7 years ago
ReinUsesLisp
471ebf0757
loading_screen: Unchunk progress bar
7 years ago
ReinUsesLisp
f1e717fbee
gl_shader_cache: Link loading screen with disk shader cache load
7 years ago
ReinUsesLisp
66a3760a71
gl_shader_cache: Set GL_PROGRAM_SEPARABLE to dumped shaders
i965 (and probably all mesa drivers) require GL_PROGRAM_SEPARABLE when using
glProgramBinary. This is probably required by the standard but it's ignored by
permisive proprietary drivers.
7 years ago
ReinUsesLisp
ea2ce59743
gl_shader_disk_cache: Pass core system as argument and guard against games without title ids
7 years ago
ReinUsesLisp
f9bcb4e842
gl_shader_disk_cache: Guard reads and writes against failure
7 years ago
ReinUsesLisp
720c2456f4
gl_shader_disk_cache: Address miscellaneous feedback
7 years ago
ReinUsesLisp
fcf98dc3f7
gl_shader_disk_cache: Pass return values returning instead of by parameters
7 years ago
ReinUsesLisp
e2f4c2b9d9
gl_shader_disk_cache: Compress program binaries using LZ4
7 years ago
ReinUsesLisp
92682d3bfa
gl_shader_disk_cache: Compress GLSL code using LZ4
7 years ago
ReinUsesLisp
d83818d30a
gl_shader_disk_cache: Save GLSL and entries into the precompiled file
7 years ago
ReinUsesLisp
1342998379
settings: Hide shader cache behind a setting
7 years ago
ReinUsesLisp
8b1a7aa19d
gl_shader_disk_cache: Invalidate shader cache changes with CMake hash
7 years ago
ReinUsesLisp
bb69f9fb7a
gl_shader_cache: Refactor to support disk shader cache
7 years ago
ReinUsesLisp
a931bb68cd
gl_shader_disk_cache: Add transferable cache invalidation
7 years ago
ReinUsesLisp
b33860b218
gl_shader_disk_cache: Add precompiled load
7 years ago
ReinUsesLisp
c0da61936c
gl_shader_disk_cache: Add precompiled save
7 years ago
ReinUsesLisp
550111b091
gl_shader_disk_cache: Add transferable load
7 years ago
ReinUsesLisp
7012b1a5a4
gl_shader_disk_cache: Add transferable stores
7 years ago
ReinUsesLisp
ac7a6ef85f
gl_shader_disk_cache: Add ShaderDiskCacheOpenGL class and helpers
7 years ago
ReinUsesLisp
09225145c9
gl_shader_disk_cache: Add file and move BaseBindings declaration
7 years ago
ReinUsesLisp
658959673b
gl_shader_decompiler: Remove name entries
7 years ago
ReinUsesLisp
4eb946829d
gl_shader_util: Add parameter to handle retrievable programs
7 years ago
ReinUsesLisp
5bed286abf
rasterizer_interface: Add disk cache entry for the rasterizer
7 years ago