3037 Commits (8c8e96b87cd019477c84ef987f12ca631ee92a4d)

Author SHA1 Message Date
Fernando Sahmkow ec3c66c847 Fix incorrect value for CC bit in IADD 7 years ago
ReinUsesLisp 6dfc564d12 kepler_compute: Fixup assert and rename engines 7 years ago
greggameplayer b4603fafcb Implement BGRA8 framebuffer format 7 years ago
Fernando Sahmkow 6d7c42a7ee Implement linear textures (#2089) 7 years ago
ReinUsesLisp 37fa502428 gl_rasterizer_cache: Fixup texture view parameters 7 years ago
ReinUsesLisp 9fe3f3a100 shader_ir: Remove F4 prefix to texture operations 7 years ago
ReinUsesLisp 31305cad93 shader_ir: Clean texture management code 7 years ago
bunnei 07e83ca08b gl_rasterizer_cache: Mark surface copy destinations as modified. 7 years ago
bunnei 4e28975608 gl_rasterizer: Implement a more accurate fermi 2D copy. 7 years ago
Frederic L bd216cd3cb gl_shader_disk_cache: Check LZ4 size limit 7 years ago
Frederic L 39627da4a9 gl_shader_disk_cache: Consider compressed size zero as an error 7 years ago
ReinUsesLisp 8e8b793a51 gl_shader_disk_cache: Use unordered containers 7 years ago
ReinUsesLisp 6609f2a614 gl_shader_cache: Fixup GLSL unique identifiers 7 years ago
ReinUsesLisp f1e717fbee gl_shader_cache: Link loading screen with disk shader cache load 7 years ago
ReinUsesLisp 66a3760a71 gl_shader_cache: Set GL_PROGRAM_SEPARABLE to dumped shaders 7 years ago
ReinUsesLisp ea2ce59743 gl_shader_disk_cache: Pass core system as argument and guard against games without title ids 7 years ago
ReinUsesLisp f9bcb4e842 gl_shader_disk_cache: Guard reads and writes against failure 7 years ago
ReinUsesLisp 720c2456f4 gl_shader_disk_cache: Address miscellaneous feedback 7 years ago
ReinUsesLisp fcf98dc3f7 gl_shader_disk_cache: Pass return values returning instead of by parameters 7 years ago
ReinUsesLisp e2f4c2b9d9 gl_shader_disk_cache: Compress program binaries using LZ4 7 years ago
ReinUsesLisp 92682d3bfa gl_shader_disk_cache: Compress GLSL code using LZ4 7 years ago
ReinUsesLisp d83818d30a gl_shader_disk_cache: Save GLSL and entries into the precompiled file 7 years ago
ReinUsesLisp 1342998379 settings: Hide shader cache behind a setting 7 years ago
ReinUsesLisp 8b1a7aa19d gl_shader_disk_cache: Invalidate shader cache changes with CMake hash 7 years ago
ReinUsesLisp bb69f9fb7a gl_shader_cache: Refactor to support disk shader cache 7 years ago
ReinUsesLisp a931bb68cd gl_shader_disk_cache: Add transferable cache invalidation 7 years ago
ReinUsesLisp b33860b218 gl_shader_disk_cache: Add precompiled load 7 years ago
ReinUsesLisp c0da61936c gl_shader_disk_cache: Add precompiled save 7 years ago
ReinUsesLisp 550111b091 gl_shader_disk_cache: Add transferable load 7 years ago
ReinUsesLisp 7012b1a5a4 gl_shader_disk_cache: Add transferable stores 7 years ago
ReinUsesLisp ac7a6ef85f gl_shader_disk_cache: Add ShaderDiskCacheOpenGL class and helpers 7 years ago
ReinUsesLisp 09225145c9 gl_shader_disk_cache: Add file and move BaseBindings declaration 7 years ago
ReinUsesLisp 658959673b gl_shader_decompiler: Remove name entries 7 years ago
ReinUsesLisp 4eb946829d gl_shader_util: Add parameter to handle retrievable programs 7 years ago
ReinUsesLisp 5bed286abf rasterizer_interface: Add disk cache entry for the rasterizer 7 years ago
ReinUsesLisp 0d6369989d shader_decode: Implement LDG and basic cbuf tracking 7 years ago
ReinUsesLisp c1e8fe0067 video_core/texture: Fix BitField size for depth_minus_one 7 years ago
Mat M 6506dbc577 Update src/video_core/engines/shader_bytecode.h 7 years ago
Fernando Sahmkow 4133c86d71 Fix TXQ not using the component mask. 7 years ago
ReinUsesLisp a6c3180b68 shader_ir/memory: Add ST_L 64 and 128 bits stores 7 years ago
ReinUsesLisp 13b83e6e0f shader/track: Search inside of conditional nodes 7 years ago
ReinUsesLisp 92c948999b shader_ir: Rename BasicBlock to NodeBlock 7 years ago
ReinUsesLisp e3c0f29a4d shader_ir: Pass decoded nodes as a whole instead of per basic blocks 7 years ago
ReinUsesLisp af1543712d video_core: Assert on invalid GPU to CPU address queries 7 years ago
ReinUsesLisp c73b44fc35 maxwell_3d: Allow sampler handles with TSC id zero 7 years ago
ReinUsesLisp 04fe4a72b9 maxwell_3d: Allow texture handles with TIC id zero 7 years ago
ReinUsesLisp 36ccfac47b memory_manager: Check for reserved page status 7 years ago
ReinUsesLisp 0b57f33fdf shader_ir/memory: Add LD_L 128 bits loads 7 years ago
ReinUsesLisp 5ae8a056fe shader_bytecode: Rename BytesN enums to BitsN 7 years ago
ReinUsesLisp a8cbcb1210 shader_ir/memory: Add LD_L 64 bits loads 7 years ago