925 Commits (cbf57de4e5620cd2f579bee08aa2c54e757150ee)

Author SHA1 Message Date
Tony Wasserka 70a764d992 Pica/VertexShader: Implement the LOOP instruction. 11 years ago
Tony Wasserka 6c26ec72a5 Pica/CommandProcessor: Properly implement shader load destination offset registers. 11 years ago
Tony Wasserka 67120270f2 Pica/CommandProcessor: Work around initialized vertex attributes some more. 11 years ago
Lioncash 5d2366e1e9 core/video_core: Use in-place construction where possible 11 years ago
Emmanuel Gil Peyrot 8a1c08a0af VideoCore: Fix a typo in Vec4 MakeVec(T, Vec3<T>), where the second argument was Vec2<T> instead. 11 years ago
Emmanuel Gil Peyrot c439b3074d video_core: Implement the remaining framebuffer formats in the OpenGL renderer. 11 years ago
Subv 8e2b248e05 Build: Fixed some warnings 11 years ago
Darius Goad 5db62cc758 Fix Min and Max blend equations 11 years ago
archshift ef24e72b26 Asserts: break/crash program, fit to style guide; log.h->assert.h 11 years ago
Darius Goad 536958fb29 Add more blend equations from 3dbrew 11 years ago
bunnei 1eb591d6fd Rasterizer: Implement the other color and alpha modifiers. 11 years ago
bunnei 8c93a28fed VideoCore: Added same-component swizzlers to math utility functions. 11 years ago
bunnei 72cc512b1e Pica: Implement blend factors. 11 years ago
bunnei b522cf4e6a Pica: Implement color/alpha channel enable. 11 years ago
bunnei b2c55bf772 Rasterizer: Implemented alpha testing. 11 years ago
bunnei ff83d23ed5 GPU: Implement the remaining depth testing functions. 11 years ago
Yuri Kunde Schlesner 5961a2852d GSP: Update framebuffer info on all interrupts 11 years ago
Tony Wasserka f2b74b4fb3 Pica/Rasterizer: Add ETC1 texture decompression support. 11 years ago
Tony Wasserka 2b9a9a45b7 Pica/VertexShader: Implement JMPC/JMPU/CALLC/CALLU. 11 years ago
Tony Wasserka e02db3904b Pica/VertexShader: Implement the MAD instruction. 11 years ago
bunnei f7a3f45f1e GSP: Toggle active framebuffer each frame 11 years ago
Tony Wasserka bc187be0c1 Pica/Rasterizer: Remove some redundant casts. 11 years ago
Tony Wasserka 9675d19b47 Pica/Rasterizer: Make orient2d a free function and rename it to SignedArea. 11 years ago
Tony Wasserka 47543d62cf Pica: Cleanup color conversion. 11 years ago
Tony Wasserka 614baa39d1 VideoCore: Remove some unused functions. 11 years ago
Tony Wasserka d13bd327ba Pica/Rasterizer: Fix a bug related to multitexturing and texture wrapping. 11 years ago
Tony Wasserka 195d73a385 Pica/Rasterizer: Clean up long code lines. 11 years ago
Tony Wasserka 40c7200841 Pica/VertexShader: Coding style fixes. 11 years ago
Tony Wasserka 323a56f898 Pica/CommandProcessor: Cleanups. 11 years ago
Tony Wasserka b2d461020d Pica/CommandProcessor: Workaround games not setting the input position's w component. 11 years ago
Tony Wasserka 0f49424022 Pica/Rasterizer: Implement backface culling. 11 years ago
Tony Wasserka 3b78af904e Pica/Rasterizer: Textures seem to be laid out flipped vertically. 11 years ago
Tony Wasserka 3da52ead9b Pica/DebugUtils: Fix a bug in RGBA4 texture decoding. 11 years ago
Tony Wasserka a7ae0330b1 Pica/Rasterizer: Implement alpha blending. 11 years ago
Tony Wasserka e229ff8c83 Pica/Rasterizer: Implement depth testing. 11 years ago
Tony Wasserka 77bb58afeb Pica/Rasterizer: Further enhance Tev support. 11 years ago
Tony Wasserka 36291bc3f6 Pica: Add output merger definitions. 11 years ago
Tony Wasserka 632655e292 Pica: Fix A4, IA4 and IA8 texture formats. 11 years ago
Tony Wasserka b7a48c422a Pica/CommandProcessor: Add support for integer uniforms. 11 years ago
Yuri Kunde Schlesner 8369ee5803 Rasterizer: Pre-divide vertex attributes by W 11 years ago
Yuri Kunde Schlesner fe186d3a59 GPU: Bitwise texture swizzling 11 years ago
Yuri Kunde Schlesner 2012e1420f Rasterizer: Common sub-expression elimination 11 years ago
Yuri Kunde Schlesner 7e9bc85cc8 Clipper: Compact buffers on each clipping pass 11 years ago
Yuri Kunde Schlesner a320d1a5b4 Clipper: Avoid dynamic allocations 11 years ago
Yuri Kunde Schlesner d151d797b1 Vertex Shader: Zero OutputVertex to avoid denormals 11 years ago
bunnei 3b9d181b8e GPU: Implement frameskip and remove forced framebuffer swap hack. 11 years ago
Apology11 8d81e23d6e Fix visual studio ambiguous symbol error 11 years ago
Chin 0199a7d9ef More warning cleanups 11 years ago
purpasmart96 ebfd831ccb License change 11 years ago
Tony Wasserka 08f42c2b8c Pica/VertexShader: Promote a log message to critical status. 11 years ago