925 Commits (cbf57de4e5620cd2f579bee08aa2c54e757150ee)

Author SHA1 Message Date
Huw Pascoe da1c8d1522 Fixed type conversion ambiguity 8 years ago
Subv 9f1b2d3260 Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types. 8 years ago
Huw Pascoe cb0886468d Optimized Float<M,E> multiplication 8 years ago
Huw Pascoe 275530d7a9 Optimized Morton 8 years ago
James Rowe a10022da25 Remove pipeline.gpu_mode and fix minor issues 8 years ago
Huw Pascoe 1089bdda80 Improved performance of FromAttributeBuffer 8 years ago
Huw Pascoe a35ca6c623 Fixed framebuffer warning 8 years ago
James Rowe 08a1641f8a GPU: Add draw for immediate and batch modes 8 years ago
wwylele 3b210dd006 pica/lighting: only apply Fresnel factor for the last light 8 years ago
wwylele c58f627516 video_core: report telemetry for gas mode 8 years ago
Subv 1ba7703833 Warnings: Fixed a few missing-return warnings in video_core. 8 years ago
wwylele b67850c882 SwRasterizer/Clipper: flip the sign convention to match PICA and OpenGL 8 years ago
wwylele 55eaecad8f gl_rasterizer: implement custom clip plane 8 years ago
wwylele 5893bb84af SwRasterizer: implement custom clip plane 8 years ago
wwylele 709d362609 gl_rasterizer/lighting: more accurate CP formula 8 years ago
wwylele 6813c61423 SwRasterizer/Lighting: implement LUT input CP 8 years ago
wwylele f75c6b4d36 SwRasterizer/Lighting: implement bump mapping 8 years ago
wwylele c0bc013929 swrasterizer: remove invalid TODO 8 years ago
wwylele a931e4974e swrasterizer/clipper: remove tested TODO 8 years ago
wwylele a8499f3adb gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader 8 years ago
wwylele d332ede188 gl_rasterizer: add clipping plane z<=0 defined in PICA 8 years ago
wwylele 35b3fef422 pica/command_processor: build geometry pipeline and run geometry shader 9 years ago
wwylele 6d51febdc4 pica/shader/jit: implement SETEMIT and EMIT 9 years ago
wwylele ab3e6dba1f pica/primitive_assembly: Handle winding for GS primitive 9 years ago
wwylele 4283f4b244 correct constness 9 years ago
wwylele 4d4dbc83a7 pica/shader/interpreter: implement SETEMIT and EMIT 9 years ago
wwylele 2599928707 pica/shader: extend UnitState for GS 9 years ago
wwylele a26768503a gl_shader_gen: don't call SampleTexture when bump map is not used 8 years ago
wwylele 1904567e36 SwRasterizer/Lighting: implement spot light 8 years ago
wwylele b7e4eb7d90 SwRasterizer/Lighting: implement geometric factor 8 years ago
wwylele 72905b0389 SwRasterizer/Lighting: use make_tuple instead of constructor 8 years ago
wwylele edc3516958 pica/regs: layout geometry shader configuration regs 9 years ago
wwylele 089c0d897b pica: upload shared shader code to both unit 9 years ago
wwylele fe4c91ae4c SwRasterizer/Lighting: shorten file name 9 years ago
wwylele 0af90eabd8 SwRasterizer/Lighting: move to its own file 9 years ago
wwylele a402f75cf4 SwRasterizer/Lighting: reduce confusion 9 years ago
wwylele cfd3edb942 SwRasterizer/Lighting: move quaternion normalization to the caller 9 years ago
wwylele dc6f41bcc5 pica/shader_interpreter: fix off-by-one in LOOP 9 years ago
bunnei b2bfbf5120 telemetry: Log performance, configuration, and system data. 9 years ago
wwylele 9f7ba9c282 SwRasterizer/Lighting: dist atten lut input need to be clamp 9 years ago
wwylele 4fe16d80bd SwRasterizer/Lighting: unify float suffix 9 years ago
wwylele 35bbf67e6e SwRasterizer/Lighting: get rid of nested return 9 years ago
wwylele a98f20df55 SwRasterizer/Lighting: refactor GetLutValue into a function. 9 years ago
wwylele e34dc666cf SwRasterizer: only interpolate quat and view when lighting is enabled 9 years ago
wwylele 837642011d SwRasterizer/Lighting: pass lighting state as parameter 9 years ago
Subv 57bd9fca7a SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body. 9 years ago
Subv d96c1bd977 SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function. 9 years ago
Subv 08ebc3203d SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsColors. 9 years ago
Subv 5d5611f3d7 SwRasterizer/Lighting: Do not use global state in LookupLightingLut. 9 years ago
Subv c2088581a0 SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was being set to the dist atten scale. 9 years ago