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@ -256,10 +256,9 @@ struct FramebufferRegs { |
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return 3; |
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case DepthFormat::D24S8: |
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return 4; |
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default: |
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LOG_CRITICAL(HW_GPU, "Unknown depth format %u", format); |
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UNIMPLEMENTED(); |
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} |
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ASSERT_MSG(false, "Unknown depth format %u", format); |
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} |
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// Returns the number of bits per depth component of the specified depth format |
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@ -270,10 +269,9 @@ struct FramebufferRegs { |
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case DepthFormat::D24: |
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case DepthFormat::D24S8: |
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return 24; |
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default: |
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LOG_CRITICAL(HW_GPU, "Unknown depth format %u", format); |
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UNIMPLEMENTED(); |
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} |
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ASSERT_MSG(false, "Unknown depth format %u", format); |
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} |
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INSERT_PADDING_WORDS(0x20); |
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