925 Commits (cbf57de4e5620cd2f579bee08aa2c54e757150ee)

Author SHA1 Message Date
Yuri Kunde Schlesner 1994f1a6f2 VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup 9 years ago
Yuri Kunde Schlesner c863fc36ce Shader: Remove OutputRegisters struct 9 years ago
Yuri Kunde Schlesner b0ec4da3b0 Shader: Initialize conditional_code in interpreter 9 years ago
Yuri Kunde Schlesner e500250c97 Shader: Don't read ShaderSetup from global state 9 years ago
Yuri Kunde Schlesner 5b046f49c9 shader_jit_x64: Don't read program from global state 9 years ago
Yuri Kunde Schlesner 46fc50931f VideoCore/Shader: Move ProduceDebugInfo to InterpreterEngine 9 years ago
Yuri Kunde Schlesner 931a2b0ca4 VideoCore/Shader: Split interpreter and JIT into separate ShaderEngines 9 years ago
Yuri Kunde Schlesner 88b533871e VideoCore/Shader: Rename shader_jit_x64{ => _compiler}.{cpp,h} 9 years ago
Yuri Kunde Schlesner 73e7bc2592 VideoCore/Shader: Split shader uniform state and shader engine 9 years ago
Yuri Kunde Schlesner f887eccd74 VideoCore/Shader: Add constness to methods 9 years ago
Yuri Kunde Schlesner 03d2b6aa89 VideoCore/Shader: Use only entry_point as ShaderSetup param 9 years ago
Yuri Kunde Schlesner d6533112fe VideoCore/Shader: Use self instead of g_state.vs in ShaderSetup 9 years ago
Yuri Kunde Schlesner 2771bde17a VideoCore/Shader: Extract input vertex loading code into function 9 years ago
Kloen 55c137a3ab video_core: fix shader.cpp signed / unsigned warning 9 years ago
Kloen efb168a1ce video_core: gl_rasterizer float to int warning 9 years ago
Kloen b969f82292 video_core: fix gl_rasterizer warning on MSVC 9 years ago
bunnei d2a2789dda config: Add option for specifying screen resolution scale factor. 9 years ago
Jonathan Hao 1df720ed08 Fix some warnings (#2399) 9 years ago
Jannik Vogel 1404a3c19a Minor cleanup in GLSL code 9 years ago
Jannik Vogel 98bb00a643 Offset lighting LUT samples correctly 9 years ago
MerryMage 4aaaea9758 core: Move emu_window and key_map into core 9 years ago
Albin Bernhardsson 0a2259ad11 Use GL_TRUE when setting color_mask 9 years ago
Yuri Kunde Schlesner 7d4827f520 VideoCore/Shader: Extract DebugData out from UnitState 9 years ago
Yuri Kunde Schlesner e847c70fb6 Remove unnecessary cast 9 years ago
Yuri Kunde Schlesner d94a04ced7 VideoCore/Shader: Extract evaluate_condition lambda to function scope 9 years ago
Yuri Kunde Schlesner fc3d8c77c8 VideoCore/Shader: Extract call lambda up a scope and remove unused param 9 years ago
Yuri Kunde Schlesner 4a688688b1 VideoCore/Shader: Remove dynamic control flow in (Get)UniformOffset 9 years ago
Yuri Kunde Schlesner ec7b3940b0 VideoCore/Shader: Move DebugData to a separate file 9 years ago
Yuri Kunde Schlesner 50a3f434a0 shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing 9 years ago
Yuri Kunde Schlesner 66efdff1a7 VideoCore: Make profiling scope more representative 9 years ago
Yuri Kunde Schlesner eb75205231 VideoCore: Inline IsPicaTracing 9 years ago
Yuri Kunde Schlesner d8fc6ee91b VideoCore: Eliminate an unnecessary copy in the drawcall loop 9 years ago
Yuri Kunde Schlesner 8ec064951f shader_jit_x64: Use Reg32 for LOOP* registers, eliminating casts 9 years ago
Yuri Kunde Schlesner 2d892f845c VideoCore: Convert x64 shader JIT to use Xbyak for assembly 9 years ago
Lioncash b0ebdfae34 Add all services to the Service namespace 9 years ago
Markus Wick aa8236a9b6 OpenGL: Drop framebuffer completeness check. 9 years ago
emmauss 4865993e6f Implement Frame rate limiter (#2223) 9 years ago
Jannik Vogel 869743d34c ASSERT that shader was linked successfully 9 years ago
Jannik Vogel d676c9a06f Report shader uniform block size in case of mismatch 9 years ago
Jannik Vogel d8142ae075 Print broken shader code to log 9 years ago
Yuri Kunde Schlesner 515096c197 OpenGL: Non-zero stride only makes sense for linear buffers 9 years ago
Yuri Kunde Schlesner 2271fa76fb OpenGL: Ensure framebuffer binding is restored if completion check fails 9 years ago
Yuri Kunde Schlesner f207da3a5a OpenGL: Fix DisplayTransfer accel when input width != output width 9 years ago
Jannik Vogel 3020767914 shader_jit: Fix non-SSE4.1 path where FLR would not truncate 9 years ago
Yuri Kunde Schlesner 90fd00648c clang-format: Fix coding style 9 years ago
Jannik Vogel 62c76b4207 shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted 9 years ago
Subv a485a04208 ClangFormat: Fixed the clang-format errors 9 years ago
Subv d16be9bdbd Build: Fixed a few warnings. 9 years ago
Emmanuel Gil Peyrot 87d3afe635 GPU: Remove the broken frame_skip option. 9 years ago
Subv 47603a64f1 RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1 9 years ago