|
|
|
@ -87,6 +87,17 @@ void UnitState::LoadInputVertex(const InputVertex& input, int num_attributes) { |
|
|
|
conditional_code[1] = false; |
|
|
|
} |
|
|
|
|
|
|
|
class MergedShaderEngine : public ShaderEngine { |
|
|
|
public: |
|
|
|
void SetupBatch(const ShaderSetup* setup) override; |
|
|
|
void Run(UnitState& state, unsigned int entry_point) const override; |
|
|
|
DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, |
|
|
|
unsigned int entry_point) const override; |
|
|
|
|
|
|
|
private: |
|
|
|
const ShaderSetup* setup = nullptr; |
|
|
|
}; |
|
|
|
|
|
|
|
#ifdef ARCHITECTURE_x86_64
|
|
|
|
static std::unordered_map<u64, std::unique_ptr<JitShader>> shader_map; |
|
|
|
static const JitShader* jit_shader; |
|
|
|
@ -98,13 +109,17 @@ void ClearCache() { |
|
|
|
#endif // ARCHITECTURE_x86_64
|
|
|
|
} |
|
|
|
|
|
|
|
void ShaderSetup::Setup() { |
|
|
|
void MergedShaderEngine::SetupBatch(const ShaderSetup* setup_) { |
|
|
|
setup = setup_; |
|
|
|
if (setup == nullptr) |
|
|
|
return; |
|
|
|
|
|
|
|
#ifdef ARCHITECTURE_x86_64
|
|
|
|
if (VideoCore::g_shader_jit_enabled) { |
|
|
|
u64 cache_key = |
|
|
|
Common::ComputeHash64(&program_code, sizeof(program_code)) ^ |
|
|
|
Common::ComputeHash64(&swizzle_data, sizeof(swizzle_data)); |
|
|
|
u64 code_hash = Common::ComputeHash64(&setup->program_code, sizeof(setup->program_code)); |
|
|
|
u64 swizzle_hash = Common::ComputeHash64(&setup->swizzle_data, sizeof(setup->swizzle_data)); |
|
|
|
|
|
|
|
u64 cache_key = code_hash ^ swizzle_hash; |
|
|
|
auto iter = shader_map.find(cache_key); |
|
|
|
if (iter != shader_map.end()) { |
|
|
|
jit_shader = iter->second.get(); |
|
|
|
@ -120,26 +135,28 @@ void ShaderSetup::Setup() { |
|
|
|
|
|
|
|
MICROPROFILE_DEFINE(GPU_Shader, "GPU", "Shader", MP_RGB(50, 50, 240)); |
|
|
|
|
|
|
|
void ShaderSetup::Run(UnitState& state, unsigned int entry_point) const { |
|
|
|
void MergedShaderEngine::Run(UnitState& state, unsigned int entry_point) const { |
|
|
|
ASSERT(setup != nullptr); |
|
|
|
ASSERT(entry_point < 1024); |
|
|
|
|
|
|
|
MICROPROFILE_SCOPE(GPU_Shader); |
|
|
|
|
|
|
|
#ifdef ARCHITECTURE_x86_64
|
|
|
|
if (VideoCore::g_shader_jit_enabled) { |
|
|
|
jit_shader->Run(*this, state, entry_point); |
|
|
|
jit_shader->Run(*setup, state, entry_point); |
|
|
|
} else { |
|
|
|
DebugData<false> dummy_debug_data; |
|
|
|
RunInterpreter(*this, state, dummy_debug_data, entry_point); |
|
|
|
RunInterpreter(*setup, state, dummy_debug_data, entry_point); |
|
|
|
} |
|
|
|
#else
|
|
|
|
DebugData<false> dummy_debug_data; |
|
|
|
RunInterpreter(*this, state, dummy_debug_data, entry_point); |
|
|
|
RunInterpreter(*setup, state, dummy_debug_data, entry_point); |
|
|
|
#endif // ARCHITECTURE_x86_64
|
|
|
|
} |
|
|
|
|
|
|
|
DebugData<true> ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_attributes, |
|
|
|
unsigned int entry_point) const { |
|
|
|
DebugData<true> MergedShaderEngine::ProduceDebugInfo(const InputVertex& input, int num_attributes, |
|
|
|
unsigned int entry_point) const { |
|
|
|
ASSERT(setup != nullptr); |
|
|
|
ASSERT(entry_point < 1024); |
|
|
|
|
|
|
|
UnitState state; |
|
|
|
@ -148,10 +165,15 @@ DebugData<true> ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_ |
|
|
|
// Setup input register table
|
|
|
|
boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero())); |
|
|
|
state.LoadInputVertex(input, num_attributes); |
|
|
|
RunInterpreter(*this, state, debug_data, entry_point); |
|
|
|
RunInterpreter(*setup, state, debug_data, entry_point); |
|
|
|
return debug_data; |
|
|
|
} |
|
|
|
|
|
|
|
ShaderEngine* GetEngine() { |
|
|
|
static MergedShaderEngine merged_engine; |
|
|
|
return &merged_engine; |
|
|
|
} |
|
|
|
|
|
|
|
} // namespace Shader
|
|
|
|
|
|
|
|
} // namespace Pica
|