5392 Commits (52bd1d778889491bc49a3dfd785853224f7a0609)

Author SHA1 Message Date
ReinUsesLisp 7207ef07f4 vulkan: Enable depth bounds and use it conditionally 5 years ago
ReinUsesLisp e7bf692f9e vk_buffer_cache: Add transform feedback usage to buffers 5 years ago
ReinUsesLisp 9750e0410b opengl: Declare fragment outputs even if they are not used 5 years ago
ReinUsesLisp ebfbb5e09f buffer_cache: Mark uniform buffers as dirty if any enable bit changes 5 years ago
ReinUsesLisp ae786ee784 vulkan_device: Enable float64 and int64 conditionally 5 years ago
ReinUsesLisp 60e44af24d texture_cache: Reduce invalid image/sampler error severity 5 years ago
ReinUsesLisp 672930b6c8 shader: Handle host exceptions 5 years ago
ReinUsesLisp e3d10ba821 glasm: Prepare XFB from state instead of global registers 5 years ago
ReinUsesLisp df14567fcc glasm: Use storage buffers instead of global memory when possible 5 years ago
ReinUsesLisp 58b5083052 gl_shader_cache: Add disk shader cache 5 years ago
ReinUsesLisp 205bf15e71 video_core,shader: Clang-format fixes 5 years ago
ReinUsesLisp ddb24146b6 gl_shader_cache: Rename Program abstractions into Pipeline 5 years ago
ReinUsesLisp 921b6b48be gl_shader_cache: Do not flip tessellation on OpenGL 5 years ago
ReinUsesLisp 548871e127 gl_graphics_program: Fix texture buffer bindings 5 years ago
ReinUsesLisp 712afb51d4 gl_shader_cache: Conditionally use viewport mask 5 years ago
ReinUsesLisp 94d3b4d7e3 gl_shader_cache,glasm: Conditionally use typeless image reads extension 5 years ago
ReinUsesLisp 8aa7240b7f gl_shader_cache: Improve GLASM error print logic 5 years ago
ReinUsesLisp 16c95ab56d glasm: Implement forced early Z 5 years ago
ReinUsesLisp 220e679fdf glasm: Set transform feedback state 5 years ago
ReinUsesLisp 06ae1bff4b video_core: Abstract transform feedback translation utility 5 years ago
ReinUsesLisp c45503bcb7 gl_shader_cache: Pass shader runtime information 5 years ago
ReinUsesLisp 9452fe2dc6 shader: Split profile and runtime information in separate structs 5 years ago
ReinUsesLisp d4bc962012 gl_shader_manager: Zero initialize current assembly programs 5 years ago
ReinUsesLisp bde1749606 gl_shader_manager: Remove unintentionally committed #pragma 5 years ago
ReinUsesLisp 1ec230efae renderer_opengl: State track compute assembly programs 5 years ago
ReinUsesLisp e21983ce24 renderer_opengl: State track assembly programs 5 years ago
ReinUsesLisp 5d24aadff0 HACK: Bind stages before and after bindings 5 years ago
ReinUsesLisp 0c82ee3444 glasm: Support textures used in more than one stage 5 years ago
ReinUsesLisp e45e4d02d3 opengl: Initial (broken) support to GLASM shaders 5 years ago
ReinUsesLisp f132d214a1 vk_update_descriptor: Properly initialize payload on the update descriptor queue 5 years ago
ReinUsesLisp d5c0c34383 vk_pipeline_cache: Enable int8 and int16 types on Vulkan 5 years ago
ReinUsesLisp 33a769ea26 gl_rasterizer: Flush L2 caches before glFlush on GLASM 5 years ago
ReinUsesLisp 826796b51f glasm: Initial GLASM compute implementation for testing 5 years ago
ReinUsesLisp 99ae172ef2 vk_scheduler: Use locks instead of SPSC a queue 5 years ago
ReinUsesLisp 3fca53bce8 vk_query_cache: Wait before reading queries 5 years ago
ReinUsesLisp dbe29b8bb6 vk_master_semaphore: Use fetch_add to increase master semaphore tick 5 years ago
ReinUsesLisp 947a36e79e gl_shader_cache: Remove code unintentionally committed 5 years ago
ReinUsesLisp 055db41f19 Move SPIR-V emission functions to their own header 5 years ago
ReinUsesLisp 5ca5988c63 shader: Initial OpenGL implementation 5 years ago
ReinUsesLisp 884a937022 spirv: Support OpenGL uniform buffers and change bindings 5 years ago
FernandoS27 6aff9b4476 shader: Address feedback 5 years ago
FernandoS27 a2fac91c47 shader: Implement VertexA stage 5 years ago
ReinUsesLisp 806c5a3739 vk_graphics_pipeline: Fix texture buffer descriptors 5 years ago
ReinUsesLisp b62b8f2e84 vk_scheduler: Allow command submission on worker thread 5 years ago
ReinUsesLisp eb7ef12b95 vk_compute_pass: Fix -Wshadow warning 5 years ago
ReinUsesLisp ed6c131c92 shader: Move pipeline cache logic to separate files 5 years ago
ReinUsesLisp fd502a4d43 vulkan: Defer descriptor set work to the Vulkan thread 5 years ago
ReinUsesLisp 896a4fe9b5 vulkan: Rework descriptor allocation algorithm 5 years ago
ReinUsesLisp a3b025c6a4 vk_graphics_pipeline: Generate specialized pipeline config functions and improve code 5 years ago
ReinUsesLisp 565d922014 shader: Accelerate pipeline transitions and use dirty flags for shaders 5 years ago