19203 Commits (508e41777b5b03d9fe928ee6c42301db3457b2b2)
 

Author SHA1 Message Date
ameerj d01344c008 glsl: Fix image gather logic 5 years ago
ameerj fd55ca9828 glsl: Add cbuf access workaround for devices with component indexing bug 5 years ago
ameerj 8c9d420fa5 glsl: Use textureGrad fallback when EXT_texture_shadow_lod is unsupported 5 years ago
ameerj f56a276e79 emit_glsl_image: Use immediate offsets when possible 5 years ago
ameerj 8894af7c06 glsl: Fix <32-bit SSBO writes 5 years ago
ameerj 4534294b7b glsl: Cleanup and address feedback 5 years ago
ameerj bef3820fb0 glsl: Refactor Global memory functions 5 years ago
ameerj dfa7abe1e7 glsl: Increase NUM_VARS that can be allocated 5 years ago
ameerj 2e8da9d3be glsl: Implement Load/WriteGlobal 5 years ago
ameerj d19a49485a glsl: Implement Images 5 years ago
ameerj 0c162d8b17 glsl: skip gl_ViewportIndex write if device does not support it 5 years ago
ameerj f54240823c glsl: Implement transform feedback 5 years ago
ameerj 922ea01123 glsl: Yet another gl_ViewportIndex fix attempt 5 years ago
ameerj 1736a7e162 glsl: Add gl_ViewportIndex out attribute 5 years ago
lat9nq 503159f29b emit_glsl_context_get_set: Remove unused function 5 years ago
ameerj 363e228778 glsl: Fix precise variable declaration 5 years ago
ameerj e866cece98 glsl: Implement tessellation shaders 5 years ago
ameerj 5c73bf453c glsl: Implement ImageGradient and other texture function variants 5 years ago
ameerj 8d8c104d4f glsl: Fix atomic SSBO offsets 5 years ago
ameerj 7374a8bf1d glsl: Implement geometry shaders 5 years ago
ameerj 43426d170c glsl: Use NotImplemented macro with function name output 5 years ago
ameerj aa06d8fa05 glsl: Implement gl_ViewportIndex 5 years ago
ameerj badacf0a7e glsl: SHFL fix and prefer shift operations over divide in glsl shader 5 years ago
ameerj 00105f0615 glsl: Implement precise fp variable allocation 5 years ago
ameerj 1cc3be2135 HACK glsl: Write defaults to unused generic attributes 5 years ago
ameerj 12b9b923e1 glsl: Fix ssbo indexing and name shadowing between shader stages 5 years ago
ameerj c6615e9d05 glsl: implement set clip distance 5 years ago
ameerj 33f63cdc22 glsl: Rework var alloc to not assign unused results 5 years ago
ameerj 8185a5ab34 glsl: Rework variable allocator to allow for variable reuse 5 years ago
ameerj 748e56e8a2 glsl: Fix ATOM and implement ATOMS 5 years ago
ameerj f91616b31a glsl: Use gl_SubGroupInvocationARB 5 years ago
ameerj ee44e94932 glsl: Implement VOTE for subgroup size potentially larger 5 years ago
ameerj 5a3864d8c4 glsl: Implement VOTE 5 years ago
ameerj 1e59e72a48 glsl: Implement ST{LS} 5 years ago
ameerj d7213c862e glsl: Implement more instructions used by SMO 5 years ago
ameerj 3795c56db6 glsl: Implement more instructions used by SMO 5 years ago
ameerj 26649eb889 glsl: Fix GetAttribute return values 5 years ago
ameerj 8a7d7d16c8 glsl: minor cleanup 5 years ago
ameerj 0ac1a68a36 glsl: Fix and implement rest of cbuf access 5 years ago
ameerj 0b8e65125a glsl: Implement TXQ and other misc changes 5 years ago
ameerj 5a4af6cf14 glsl: TLD4 implementation 5 years ago
ameerj 81c2595a33 glsl: Implement TLD instruction 5 years ago
ameerj db039e6271 glsl: Implement TEXS 5 years ago
ameerj b3253f6f44 glsl: Cleanup texture functions 5 years ago
lat9nq fc7edccbc1 shader_recompiler: GCC fixes 5 years ago
ameerj 08935e289f glsl: Implement TEX depth functions 5 years ago
ameerj b055e4a91e glsl: Implement TEX ImageSample functions 5 years ago
ameerj 8c9c79a8c6 glsl: Rework Shuffle emit instructions to align with SPIR-V 5 years ago
ameerj a68609b4f8 glsl: Better Storage access and wip warps 5 years ago
ameerj a28096cb70 glsl: Fix integer conversions, implement clamp CC 5 years ago