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emit_glsl_context_get_set: Remove unused function

nce_cpp
lat9nq 5 years ago
committed by ameerj
parent
commit
503159f29b
  1. 4
      src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp

4
src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp

@ -29,10 +29,6 @@ std::string InputVertexIndex(EmitContext& ctx, std::string_view vertex) {
return IsInputArray(ctx.stage) ? fmt::format("[{}]", vertex) : "";
}
bool IsOutputArray(Stage stage) {
return stage == Stage::Geometry || stage == Stage::TessellationControl;
}
std::string OutputVertexIndex(EmitContext& ctx, std::string_view vertex) {
switch (ctx.stage) {
case Stage::Geometry:

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