19203 Commits (508e41777b5b03d9fe928ee6c42301db3457b2b2)
 

Author SHA1 Message Date
ameerj 508e41777b shader: Ignore global memory ops on devices lacking int64 support 5 years ago
lat9nq 52f2fe7b52 vulkan_device: Add missing include algorithm 5 years ago
ameerj d965b7200a vulkan_device: Blacklist ampere devices from float16 math 5 years ago
ameerj d54c4880d1 dual_vertex_pass: Clang format 5 years ago
ameerj 472f9fcb18 gl_shader_cache: Fixes for async shaders 5 years ago
ReinUsesLisp e8d458a81d vulkan_device: Enable VK_EXT_extended_dynamic_state on RADV 21.2 onward 5 years ago
ReinUsesLisp ff35ef8ec1 emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia 5 years ago
lat9nq 84bc5be7a1 configure_graphics: Re-order vulkan device populating 5 years ago
lat9nq c969f6e678 shader: GCC fmt 8.0.0 fixes 5 years ago
ameerj 79e317ad7d shader: Account for 33-bit IADD3 scenario 5 years ago
ReinUsesLisp 611797a7c6 shader: Only apply shift on register mode for IADD3 5 years ago
ReinUsesLisp 934b23ab85 vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_state 5 years ago
ReinUsesLisp b48b4b0600 shader: Fix disabled and unwritten attributes and varyings 5 years ago
ameerj d77dc5919c glsl: Fix shared and local memory declarations 5 years ago
ameerj 33d21ac2db opengl: Implement LOP.CC 5 years ago
ReinUsesLisp 1c7c65087d vk_graphics_pipeline: Implement smooth lines 5 years ago
ReinUsesLisp bd0796d52f vk_graphics_pipeline: Implement line width 5 years ago
ReinUsesLisp 7dc8577529 spirv: Fix code emission when descriptor aliasing is unsupported 5 years ago
lat9nq 5443d4bd9c video_core: Enable GL SPIR-V shaders 5 years ago
lat9nq ddd4720fe4 general: Add setting shader_backend 5 years ago
ameerj c446ada33e glsl: Declare local memory in main 5 years ago
ameerj 0810714e46 glsl: Add passthrough geometry shader support 5 years ago
ReinUsesLisp 41b2a991c4 shader: Use std::bit_cast instead of Common::BitCast for passthrough 5 years ago
ReinUsesLisp 362888dcb0 glasm: Add passthrough geometry shader support 5 years ago
ReinUsesLisp b1df436cef shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ReinUsesLisp 649c9cca0f vk_graphics_pipeline: Implement conservative rendering 5 years ago
ReinUsesLisp 6db3ba6542 shader: Only verify shader when graphics debugging is enabled 5 years ago
ReinUsesLisp c0705f79b8 shader: Unify shader stage types 5 years ago
lat9nq 0f092f17af lower_int64_to_int32: Add missing include 5 years ago
ReinUsesLisp 0a75c400e3 shader: Emulate 64-bit integers when not supported 5 years ago
ReinUsesLisp e3df2285ca shader: Add int64 to int32 lowering pass 5 years ago
ReinUsesLisp ba211323ab shader: Teach global memory base tracker to follow vectors 5 years ago
ReinUsesLisp f54fa4a1f5 shader: Add constant propagation to integer vectors 5 years ago
ameerj 99e8164b43 glsl: Better IAdd Overflow CC fix 5 years ago
ReinUsesLisp f158fe9359 shader: Remove IAbs64 5 years ago
ameerj 516c17d4d3 glsl: Fix IADD CC 5 years ago
ameerj 58a052072c shader_recompiler: Fix IADD3 input partitioning 5 years ago
ReinUsesLisp 04c1dca457 shader: Move loop safety tests to code emission 5 years ago
ReinUsesLisp e57f54e582 gl_graphics_pipeline: Fix assembly shaders check for transform feedbacks 5 years ago
ameerj abade15f5e glsl: Remove frag color initialization 5 years ago
ameerj 1d99187d4c glasm: Implement SetAttribute ViewportMask 5 years ago
ReinUsesLisp 2cff04fab9 gl_graphics_pipeline: Inline hash and operator== key functions 5 years ago
ReinUsesLisp 97cfedab70 gl_shader_cache: Check previous pipeline before checking hash map 5 years ago
ReinUsesLisp 40402f3947 gl_graphics_pipeline: Port optimizations from Vulkan pipelines 5 years ago
ameerj b79424c3bf emit_glsl_special: Skip initialization of frag_color0 5 years ago
ReinUsesLisp d633ec4ecc shader: Calibrate loop safety threshold 5 years ago
ReinUsesLisp 2cd96376b5 buffer_cache: Fix debugging leftover 5 years ago
Morph 6e8400f165 glsl: Add missing ; in EmitSetSampleMask 5 years ago
ReinUsesLisp b7cf8e0de4 buffer_cache: Fix size reductions not having in mind bind sizes 5 years ago
ameerj 7d20cd7656 glsl: Fix output varying initialization when transform feedback is used 5 years ago