146 Commits (f16d09d119e9c3bb301ab9ba8cb796830239e719)

Author SHA1 Message Date
CamilleLaVey b3cc8723c1
[vulkan] 2nd Vulkan Global Maintenance (#3853) 2 months ago
lizzie 876884e783
[video_core/host_shaders] unroll lanczos loop for slightly better perf (#3754) 3 months ago
crueter 3ce5463d2d
[cmake] Remove shader dir regeneration (#3813) 3 months ago
lizzie f2c46eadc1
[ports] build fixes for *BSD make (#3496) 3 months ago
wildcard e10f55d9db
[host_shaders] Store the value of results instead of discarding it (#3464) 4 months ago
lizzie d536a66010
[port, cmake] fix NetBSD/OpenBSD 7.8 build failure, update documentation (#3272) 5 months ago
lizzie acf7deea95
[vk] remove unused vk_texture_manager.cpp and unused shader conversions (#3432) 5 months ago
crueter 89f72d286a
[cmake, tools] update CPMUtil and add support for CPMUtil bundled Qt, module updates, cleanups (#3289) 5 months ago
Forrest Keller ecd01e13fd
[video_core] Implement GPU-accelerated texture unswizzling and optimize sparse texture handling (#3246) 5 months ago
lizzie 87cacbeed4
[compat] HaikuOS port (#2805) 8 months ago
lizzie dbeae7add0
[vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577) 9 months ago
lizzie f33a771d58
[vk, opengl] add lanczo and spline-1 filtering (#2534) 9 months ago
lizzie b66adfe04c
[vulkan] add native cubic filtering (#88) 11 months ago
JPikachu 2946cdbd2d renderer: add area sampling scaling method (#201) 1 year ago
MrPurple666 d75dc79f26 Some fixes before Release (#92) 1 year ago
Zephyron 45683a4034 video_core/vulkan: Improve texture format conversion handling 1 year ago
Zephyron 3e835ac3aa video_core: Add new shader format conversion pipelines 1 year ago
Zephyron 5cb3153f15 video_core: Add sRGB to D24S8 depth-stencil conversion support 1 year ago
Liam 47eeb0008b host_shaders: add vendor workaround for adreno drivers 2 years ago
Liam 1c32e4157c nvnflinger/gpu: implement blending 2 years ago
Liam f727f13cb9 renderer_vulkan: implement layer stack composition 2 years ago
Liam cc8493ea2e renderer_vulkan: convert FSR to graphics pipeline 2 years ago
Liam bd9c228844 renderer_opengl: split out FXAA 2 years ago
Viktor Szépe e895ebb546 Fix typos in video_core 2 years ago
Squall-Leonhart 3785a469c0 Changes based on hardware tests 3 years ago
Squall Leonhart 0fff99d0eb added missing trailing line. 3 years ago
Squall-Leonhart 9e0b778d11 use texelfetch instead of texturelod 3 years ago
Squall-Leonhart 69ab83ae87 Another missing copy connected to Bravely Default II 3 years ago
Squall-Leonhart e84147e2fa Implement missing formats for Bravely Default 2 3 years ago
Squall Leonhart c3658018b1 update shader to confirmed format copy 3 years ago
Squall-Leonhart 15a624a6df lets not convert depth to greyscale since this makes the exhaust and tire smoke light gray/white 3 years ago
Squall-Leonhart ec6ba091cf Implements D32_Float to A8B8G8R8_UNORM format copy 3 years ago
GPUCode 30c67e5bb0 host_shaders: More proper handling of x2 MSAA copies 3 years ago
Fernando Sahmkow e0477e40bd Query Cache: Fix Prefix Sums 3 years ago
Fernando Sahmkow 6b0a777d19 Query Cache: Simplify Prefix Sum compute shader 3 years ago
Fernando Sahmkow c2880497ce Query Cache: Implement host side sample counting. 3 years ago
Fernando Sahmkow 5ea12207f3 Query Cachge: Fully rework Vulkan's query cache 3 years ago
Feng Chen 666bdc1125 video_core: Fix d24r8/s8d24 convert shader build error in moltenvk 3 years ago
Kelebek1 5d1961ad67 Masked depthstencil clears 3 years ago
Ameer J 4c1cf94f3a flatten color_values 3 years ago
Ameer J 18328533d0 flatten encoding_values 3 years ago
Ameer J 6077bac118 flatten result vector 3 years ago
Ameer J 433d7cbd52 GetUnquantizedWeightVector 3 years ago
Ameer J 3f114d8e5e Compute Replicate 3 years ago
Ameer J 166a17f4ba minor 3 years ago
Ameer J 4c40c8be29 undo uint 3 years ago
Ameer J b57854fb5f Revert "vulkan dims specialization" 3 years ago
ameerj 9c5c5cbf06 vulkan dims specialization 3 years ago
Ameer J 790010da61 small_block opt 3 years ago
Ameer J cc6abe21ea remove TexelWeightParams 3 years ago