5 changed files with 44 additions and 0 deletions
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1src/video_core/host_shaders/CMakeLists.txt
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15src/video_core/host_shaders/convert_d32f_to_bgra8.frag
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9src/video_core/renderer_vulkan/blit_image.cpp
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4src/video_core/renderer_vulkan/blit_image.h
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15src/video_core/renderer_vulkan/vk_texture_cache.cpp
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
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// SPDX-License-Identifier: GPL-2.0-or-later |
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#version 450 |
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layout(binding = 0) uniform sampler2D depth_tex; |
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layout(location = 0) out vec4 color; |
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void main() { |
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ivec2 coord = ivec2(gl_FragCoord.xy); |
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float depth = textureLod(depth_tex, coord, 0).r; |
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color = vec4(depth, depth, depth, 1.0); |
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color = color.bgra; // Swap color channels for BGRA format |
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} |
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