fearlessTobi
f02881519d
Port #3513 (partly) from Citra
8 years ago
bunnei
d648ecb8d8
Merge pull request #631 from lioncash/dynarmic
externals: Update dynarmic to f7d11baa1
8 years ago
Lioncash
973470e7d9
externals: Update dynarmic to f7d11baa1
8 years ago
bunnei
c754485cda
Merge pull request #630 from FearlessTobi/remove-citra-references
Remove some references to Citra
8 years ago
Zach Hilman
12e9522b32
Virtual Filesystem ( #597 )
* Add VfsFile and VfsDirectory classes
* Finish abstract Vfs classes
* Implement RealVfsFile (computer fs backend)
* Finish RealVfsFile and RealVfsDirectory
* Finished OffsetVfsFile
* More changes
* Fix import paths
* Major refactor
* Remove double const
* Use experimental/filesystem or filesystem depending on compiler
* Port partition_filesystem
* More changes
* More Overhaul
* FSP_SRV fixes
* Fixes and testing
* Try to get filesystem to compile
* Filesystem on linux
* Remove std::filesystem and document/test
* Compile fixes
* Missing include
* Bug fixes
* Fixes
* Rename v_file and v_dir
* clang-format fix
* Rename NGLOG_* to LOG_*
* Most review changes
* Fix TODO
* Guess 'main' to be Directory by filename
8 years ago
fearlessTobi
08acefbaab
Remove some references to Citra
8 years ago
bunnei
0ea724e06b
Merge pull request #629 from Subv/depth_test
GPU: Allow using the old NV04 values for the depth test function.
8 years ago
Subv
c44c0078cc
GPU: Allow using the old NV04 values for the depth test function.
These seem to be just a valid as the GL token values. Thanks @ReinUsesLisp
This restores graphical output to Disgaea 5
8 years ago
bunnei
aaf0e0a73e
Merge pull request #626 from Subv/shader_sync
GPU: Stub the shader SYNC and DEPBAR instructions.
8 years ago
bunnei
ffdd37675f
Merge pull request #624 from Subv/f2f_round
GPU: Implemented the F2F 'round' rounding mode.
8 years ago
bunnei
159deaa00f
Merge pull request #623 from Subv/vertex_types
GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types
8 years ago
bunnei
9bfeacb59a
Merge pull request #622 from Subv/unused_tex
GPU: Ignore unused textures and corrected the TEX shader instruction decoding.
8 years ago
bunnei
a45206c2b2
Merge pull request #621 from Subv/psetp_
GPU: Implemented the PSETP shader instruction.
8 years ago
bunnei
21f8cd6e8c
Merge pull request #620 from Subv/depth_z32f
GPU: Implemented the 32 bit float depth buffer format.
8 years ago
Subv
c4268c13c6
GPU: Implemented the F2F 'round' rounding mode.
It's implemented via the GLSL 'roundEven()' function.
8 years ago
Subv
56a5e7ba50
GPU: Stub the shader SYNC and DEPBAR instructions.
It is unknown at this moment if we actually need to do something with these instructions or if the GLSL compiler takes care of that for us.
8 years ago
Subv
25e08cf116
GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types.
Both signed and unsigned variants.
8 years ago
Subv
36822431cc
GPU: Ignore textures that the GLSL compiler deemed unused when binding textures to the shaders.
8 years ago
Subv
673600656c
GPU: Corrected the decoding for the TEX shader instruction.
8 years ago
Subv
9ba997d4f0
GPU: Implemented the PSETP shader instruction.
It's similar to the isetp and fsetp instructions but it works on predicates instead.
8 years ago
bunnei
8f21c5d44f
Merge pull request #619 from Subv/flip_cull
GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles.
8 years ago
Subv
910af4676c
GPU: Implemented the 32 bit float depth buffer format.
8 years ago
Subv
70f55cf738
GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles.
OpenGL's default behavior is already correct when the GPU is configured to flip the triangles.
This fixes 1-2 Switch's splash screen.
8 years ago
bunnei
18115aede8
Merge pull request #618 from Subv/clear_used_buffers
GPU: Only configure the used framebuffers during clear.
8 years ago
Subv
53e622f91d
GPU: Only configure the used framebuffers during clear.
Don't try to configure the color buffer if it is not being cleared, it may not be completely valid at this point.
8 years ago
bunnei
3c4a5817c2
Merge pull request #609 from Subv/clear_buffers
GPU: Implemented the CLEAR_BUFFERS register.
8 years ago
bunnei
e122e482f0
Merge pull request #616 from bunnei/s8z24
gl_rasterizer_cache: Implement PixelFormat S8Z24.
8 years ago
Subv
bb62c6dde3
GPU: Factor out the framebuffer configuration code for both Clear and Draw commands.
8 years ago
Subv
20afd1187d
GPU: Support clears that don't clear the color buffer.
8 years ago
Subv
fd4699c84f
GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to.
8 years ago
Subv
be5f1dde73
GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods.
8 years ago
bunnei
1d3d4d6d06
Merge pull request #613 from jroweboy/qt-style
Add qt windowsvistastyle dll to the build
8 years ago
bunnei
8a717606e4
gl_rasterizer_cache: Implement PixelFormat S8Z24.
8 years ago
James Rowe
248530cb92
Add qt windowsvistastyle dll to the build
8 years ago
David
051040caaf
Update AudioRenderer Voice Sections ( #614 )
* voice section updating
* fixed slight offset miscalculation
* fixed overflow
8 years ago
bunnei
1a67d370cf
Merge pull request #607 from jroweboy/logging
Logging - Customizable backends
8 years ago
bunnei
6bc04e4fed
Merge pull request #612 from bunnei/fix-cull
gl_rasterizer: Only set cull mode and front face if enabled.
8 years ago
bunnei
616c64f56d
Merge pull request #611 from Subv/enabled_depth_test
GPU: Don't try to parse the depth test function if the depth test is disabled and use only the least significant 3 bits in the depth test func
8 years ago
bunnei
0dcdf918d9
Merge pull request #610 from Subv/mufu_8
GPU: Implemented MUFU suboperation 8, sqrt.
8 years ago
bunnei
e702550809
gl_rasterizer: Only set cull mode and front face if enabled.
8 years ago
Subv
40fd6504e2
GPU: Use only the least significant 3 bits when reading the depth test func.
Some games set the full GL define value here (including nouveau), but others just seem to set those last 3 bits.
8 years ago
Subv
f6e05eac41
GPU: Don't try to parse the depth test function if the depth test is disabled.
8 years ago
bunnei
0afb4ff542
Fix build and address review feedback
8 years ago
James Rowe
7af1a786d5
Add configurable logging backends
8 years ago
James Rowe
d74d2a77cb
Update clang format
8 years ago
James Rowe
e159c550d8
Rename logging macro back to LOG_*
8 years ago
bunnei
0b05c9abc8
Merge pull request #608 from Subv/depth
GPU: Implemented the depth buffer and depth test + culling
8 years ago
Subv
629b9090ff
GPU: Set up the culling configuration on each draw.
8 years ago
Subv
6880dd7352
GPU: Implemented MUFU suboperation 8, sqrt.
8 years ago
Sebastian Valle
5809a9bc82
Merge pull request #606 from Subv/base_vertex
GPU: Fixed the index offset and implement BaseVertex when doing indexed rendering.
8 years ago