9272 Commits (de453ed3cb422a483b913b15489e8cd080ac659e)

Author SHA1 Message Date
ReinUsesLisp 0425f475d5 shader_decode: Implement TEX and TXQ 7 years ago
ReinUsesLisp c8d0937ae5 shader_decode: Implement TEXS (F32) 7 years ago
ReinUsesLisp ec28320c14 shader_decode: Implement FSETP 7 years ago
ReinUsesLisp 3aa53e3c01 shader_decode: Partially implement BRA 7 years ago
ReinUsesLisp 0398f7d0a4 shader_decode: Implement IPA 7 years ago
ReinUsesLisp bc5992fccb shader_decode: Implement EXIT 7 years ago
ReinUsesLisp efda47fa37 shader_decode: Implement ST_A 7 years ago
ReinUsesLisp 0673f11907 shader_decode: Implement LD_A 7 years ago
ReinUsesLisp b7b08104e5 shader_decode: Implement FADD32I 7 years ago
ReinUsesLisp 0b08169b9d shader_decode: Implement FMUL32_IMM 7 years ago
ReinUsesLisp 4e1582eed1 shader_decode: Implement MOV32_IMM 7 years ago
ReinUsesLisp b558235ec6 shader_decode: Stub RRO_C, RRO_R and RRO_IMM 7 years ago
ReinUsesLisp cb19ed0316 shader_decode: Implement FMNMX_C, FMNMX_R and FMNMX_IMM 7 years ago
ReinUsesLisp 12d5281eff shader_decode: Implement MUFU 7 years ago
ReinUsesLisp bdafb25d16 shader_decode: Implement FADD_C, FADD_R and FADD_IMM 7 years ago
ReinUsesLisp aa64616724 shader_decode: Implement FMUL_C, FMUL_R and FMUL_IMM 7 years ago
ReinUsesLisp 42b7053aa4 shader_decode: Implement MOV_C and MOV_R 7 years ago
ReinUsesLisp 19ca02d47b video_core: Replace gl_shader_decompiler 7 years ago
ReinUsesLisp 5678498dfd glsl_decompiler: Implementation 7 years ago
ReinUsesLisp 74ee18de5e shader_ir: Add condition code helper 7 years ago
ReinUsesLisp 283dd9fb61 shader_ir: Add predicate combiner helper 7 years ago
ReinUsesLisp d28033adca shader_ir: Add comparison helpers 7 years ago
ReinUsesLisp c0d053482c shader_ir: Add half float helpers 7 years ago
ReinUsesLisp e46dd3ce5f shader_ir: Add integer helpers 7 years ago
ReinUsesLisp b91929bf10 shader_ir: Add float helpers 7 years ago
ReinUsesLisp 83e750c9ae shader_ir: Add setters 7 years ago
ReinUsesLisp 394f906044 shader_ir: Add local memory getters 7 years ago
ReinUsesLisp 311d1af657 shader_ir: Add internal flag getters 7 years ago
ReinUsesLisp a66682374f shader_ir: Add attribute getters 7 years ago
ReinUsesLisp 9d5d96500c shader_ir: Add constant buffer getters 7 years ago
ReinUsesLisp 7f89f99c60 shader_ir: Add register getter 7 years ago
ReinUsesLisp f43041efe1 shader_ir: Add immediate node constructors 7 years ago
ReinUsesLisp 25f868d8be shader_ir: Initial implementation 7 years ago
ReinUsesLisp 2b5088a8e9 shader_bytecode: Fixup encoding 7 years ago
ReinUsesLisp f03f054819 shader_header: Make local memory size getter constant 7 years ago
Otávio Pace 9cff0d2ff8 audio_core: remove unnecessary spaces on comments 7 years ago
ReinUsesLisp 4495d76090 gl_rasterizer: Workaround Intel VAO DSA bug 7 years ago
ReinUsesLisp 0bde2e5fc1 gl_global_cache: Add dummy global cache manager 7 years ago
Zach Hilman d73f33373b settings: Fix comment structure 7 years ago
Zach Hilman 63e948f483 settings: Use std::chrono::seconds instead of s64 for RTC 7 years ago
Zach Hilman 921ea45baf time: Use custom RTC settings if applicable for game 7 years ago
Zach Hilman 686e0ad7d0 core: Set custom RTC differential on game boot 7 years ago
Zach Hilman 1f1c7f57a1 qt: Provide UI to edit custom RTC settings 7 years ago
Zach Hilman ac7b60b61b settings: Add custom RTC settings 7 years ago
ReinUsesLisp 33e53c7893 gl_rasterizer: Skip framebuffer configuration if rendertargets have not been changed 7 years ago
ReinUsesLisp 1c8411dc8d gl_rasterizer_cache: Use dirty flags for the depth buffer 7 years ago
ReinUsesLisp 6e932fe118 gl_rasterizer_cache: Use dirty flags for color buffers 7 years ago
ReinUsesLisp 5fec808e30 gl_shader_cache: Use dirty flags for shaders 7 years ago
ReinUsesLisp a17b13ac37 gl_stream_buffer: Use DSA for buffer management 7 years ago
ReinUsesLisp fe889fb55b gl_rasterizer: Use DSA for vertex array objects 7 years ago