ReinUsesLisp
a5ee496714
gl_state_tracker: Add dirty flags for buffers and divisors
6 years ago
ReinUsesLisp
e94ea8758d
maxwell_3d: Change write dirty flags to a bitset
6 years ago
ReinUsesLisp
8798448c7b
gl_state_tracker: Implement dirty flags for vertex formats
6 years ago
ReinUsesLisp
edb6fe5200
gl_state_tracker: Implement dirty flags for color masks
6 years ago
ReinUsesLisp
587dff21dc
gl_state_tracker: Implement dirty flags for scissors
6 years ago
ReinUsesLisp
fb114073d3
gl_state_tracker: Implement dirty flags for viewports
6 years ago
ReinUsesLisp
52973c9b53
renderer_opengl: Reintroduce dirty flags for render targets
6 years ago
ReinUsesLisp
95596b787e
maxwell_3d: Flatten cull and front face registers
6 years ago
ReinUsesLisp
005f5ca883
video_core: Reintroduce dirty flags infrastructure
6 years ago
ReinUsesLisp
02ae826edd
gl_state: Remove completely
6 years ago
ReinUsesLisp
486721cb6c
gl_state: Remove program tracking
6 years ago
ReinUsesLisp
24cb363eb8
gl_state: Remove framebuffer tracking
6 years ago
ReinUsesLisp
49725f0472
gl_state: Remove image tracking
6 years ago
ReinUsesLisp
3e8bde451d
gl_state: Remove texture and sampler tracking
6 years ago
ReinUsesLisp
0b17608266
gl_state: Remove blend state tracking
6 years ago
ReinUsesLisp
ca3cf56db5
gl_state: Remove stencil test tracking
6 years ago
ReinUsesLisp
6e186f819b
gl_state: Remove clip control tracking
6 years ago
ReinUsesLisp
8b76fc1fff
gl_state: Remove clip distances tracking
6 years ago
ReinUsesLisp
86936bcf40
gl_state: Remove rasterizer disable tracking
6 years ago
ReinUsesLisp
b810da8400
gl_state: Remove viewport and depth range tracking
6 years ago
ReinUsesLisp
0b91f473a0
gl_state: Remove scissor test tracking
6 years ago
ReinUsesLisp
715ae82639
gl_state: Remove color mask tracking
6 years ago
ReinUsesLisp
e96c0d880a
gl_state: Remove clamp framebuffer color tracking
This commit doesn't reset it for screen draws because clamping doesn't
change anything there.
6 years ago
ReinUsesLisp
6825128d89
gl_state: Remove multisample tracking
6 years ago
ReinUsesLisp
d246878a22
gl_state: Remove framebuffer sRGB tracking
6 years ago
ReinUsesLisp
d7935f5d7e
gl_state: Remove VAO cache and tracking
6 years ago
ReinUsesLisp
0bd84bf355
gl_state: Remove depth clamp tracking
6 years ago
ReinUsesLisp
1d5db114fb
gl_state: Remove depth tracking
6 years ago
ReinUsesLisp
c26ea80ae3
gl_state: Remove primitive restart tracking
6 years ago
ReinUsesLisp
3144e7be89
gl_state: Remove logic op tracker
6 years ago
ReinUsesLisp
8d5f627d8d
gl_state: Remove blend color tracking
6 years ago
ReinUsesLisp
84d4ac72ff
gl_state: Remove polygon offset tracking
6 years ago
ReinUsesLisp
cbc174ce6f
gl_state: Remove alpha test tracking
6 years ago
ReinUsesLisp
b5d8b842a1
gl_state: Remove cull mode tracking
6 years ago
ReinUsesLisp
1736a04693
gl_state: Remove front face tracking
6 years ago
ReinUsesLisp
8366870b35
gl_state: Remove point size tracking
6 years ago
ReinUsesLisp
c158d37e68
gl_rasterizer: Add oglEnablei helper
6 years ago
ReinUsesLisp
7cc8204131
gl_rasterizer: Add OpenGL enable/disable helper
6 years ago
ReinUsesLisp
c2d3732176
gl_rasterizer: Remove dirty flags
6 years ago
ReinUsesLisp
c8c3fc647d
common/math_util: Support float type rectangles
6 years ago
bunnei
69e1a670e0
Merge pull request #3470 from bunnei/fix-smash-srgb
renderer_opengl: Fix SRGB presentation frame tracking.
6 years ago
bunnei
8633ca172e
renderer_opengl: Fix SRGB presentation frame tracking.
- Fixes SRGB in Super Smash Bros. Ultimate.
6 years ago
bunnei
3b7528d736
Merge pull request #3430 from bunnei/split-presenter
Port citra-emu/citra#4940 : "Split Presentation thread from Render thread"
6 years ago
bunnei
c928b07625
renderer_opengl: Reduce swap chain size to 3.
6 years ago
Morph
055ebfc2e7
AM/ICommonStateGetter: Stub SetLcdBacklighOffEnabled ( #3454 )
* Stub SetLcdBacklighOffEnabled
Used by Super Smash Bros. Ultimate
We require backlight services to be implemented to turn on/off the backlight.
* Address feedback
6 years ago
Nguyen Dac Nam
bb39862dfe
shader: FMUL switch to using LUT ( #3441 )
* shader: add FmulPostFactor LUT table
* shader: FMUL apply LUT
* Update src/video_core/engines/shader_bytecode.h
Co-Authored-By: Mat M. <mathew1800@gmail.com>
* nit: mistype
* clang-format & add missing import
* shader: remove post factor LUT.
* shader: move post factor LUT to function and fix incorrect order.
* clang-format
* shader: FMUL: add static to post factor LUT
* nit: typo
Co-authored-by: Mat M. <mathew1800@gmail.com>
6 years ago
bunnei
0e5233098f
renderer_opengl: Use more concise lock syntax.
6 years ago
bunnei
cba9bdcab0
renderer_opengl: Move Frame/FrameMailbox to OpenGL namespace.
6 years ago
bunnei
3cb09e3570
Merge pull request #3440 from namkazt/patch-6
shader: implement LOP3 fast replace for old function
6 years ago
bunnei
e32ba13702
Merge pull request #3431 from CJBok/npad-fix
InputCommon: analog_from_button get direction implementation
6 years ago