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@ -411,12 +411,10 @@ void RasterizerOpenGL::Clear() { |
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use_color = true; |
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} |
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if (use_color) { |
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clear_state.color_mask[0].red_enabled = regs.clear_buffers.R ? GL_TRUE : GL_FALSE; |
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clear_state.color_mask[0].green_enabled = regs.clear_buffers.G ? GL_TRUE : GL_FALSE; |
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clear_state.color_mask[0].blue_enabled = regs.clear_buffers.B ? GL_TRUE : GL_FALSE; |
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clear_state.color_mask[0].alpha_enabled = regs.clear_buffers.A ? GL_TRUE : GL_FALSE; |
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// TODO: Signal state tracker about these changes
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glColorMaski(0, regs.clear_buffers.R, regs.clear_buffers.G, regs.clear_buffers.B, |
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regs.clear_buffers.A); |
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SyncFramebufferSRGB(); |
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// TODO(Rodrigo): Determine if clamping is used on clears
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SyncFragmentColorClampState(); |
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@ -1071,15 +1069,14 @@ void RasterizerOpenGL::SyncColorMask() { |
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auto& maxwell3d = system.GPU().Maxwell3D(); |
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const auto& regs = maxwell3d.regs; |
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const std::size_t count = |
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regs.independent_blend_enable ? Tegra::Engines::Maxwell3D::Regs::NumRenderTargets : 1; |
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for (std::size_t i = 0; i < count; i++) { |
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const auto& source = regs.color_mask[regs.color_mask_common ? 0 : i]; |
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auto& dest = state.color_mask[i]; |
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dest.red_enabled = (source.R == 0) ? GL_FALSE : GL_TRUE; |
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dest.green_enabled = (source.G == 0) ? GL_FALSE : GL_TRUE; |
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dest.blue_enabled = (source.B == 0) ? GL_FALSE : GL_TRUE; |
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dest.alpha_enabled = (source.A == 0) ? GL_FALSE : GL_TRUE; |
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if (regs.color_mask_common) { |
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auto& mask = regs.color_mask[0]; |
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glColorMask(mask.R, mask.B, mask.G, mask.A); |
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} else { |
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for (std::size_t i = 0; i < Maxwell::NumRenderTargets; ++i) { |
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const auto& mask = regs.color_mask[regs.color_mask_common ? 0 : i]; |
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glColorMaski(static_cast<GLuint>(i), mask.R, mask.G, mask.B, mask.A); |
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} |
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} |
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} |
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