bunnei
8160467a6d
shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.
8 years ago
bunnei
16f739f695
gl_shader_decompiler: Implement ISETP_IMM instruction.
8 years ago
Subv
d97b2711ac
GPU: Support changing the texture swizzles for Maxwell textures.
8 years ago
Subv
23f87f342b
GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit.
8 years ago
bunnei
1a47f755f3
Merge pull request #534 from Subv/multitexturing
GPU: Implement sampling multiple textures in the generated glsl shaders.
8 years ago
bunnei
b001aeb616
Merge pull request #532 from bunnei/ld_c
gl_shader_decompiler: Implement LD_C instruction.
8 years ago
bunnei
8ff7558d0c
gl_shader_decompiler: Implement LD_C instruction.
8 years ago
bunnei
802a4febed
gl_shader_gen: Add uniform handling for indirect const buffer access.
8 years ago
bunnei
dbdf703c20
gl_shader_decompiler: Refactor uniform handling to allow different decodings.
8 years ago
Subv
411f04b5a4
GPU: Implement sampling multiple textures in the generated glsl shaders.
All tested games that use a single texture show no regression.
Only Texture2D textures are supported right now, each shader gets its own "tex_fs/vs/gs" sampler array to maintain independent textures between shader stages, the textures themselves are reused if possible.
8 years ago
mailwl
829613e51c
Stub IUser::AttachAvailabilityChangeEvent
8 years ago
greggameplayer
186abe2652
nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params ( #524 )
* add IoctlCommands with their params in nvidia_ctrl_gpu.h
* add function related to the changes done previously
* fix clang-format
* delete trailing whitespace
* correct mistake
8 years ago
Sebastian Valle
9a03ab70a9
Merge pull request #529 from bunnei/am-nifm-stubs
Stub SetConnectionConfirmationOption, GetPseudoDeviceId
8 years ago
Sebastian Valle
6dccfac7ff
Merge pull request #531 from bunnei/fix-shl
gl_shader_decompiler: Fix un/signed mismatch with SHL.
8 years ago
Sebastian Valle
820cd30074
Merge pull request #530 from bunnei/wrap-mirror
maxwell_to_gl: Implement WrapMode Mirror.
8 years ago
mailwl
9071812e94
Remove unused header files
8 years ago
bunnei
ed2198bec9
Merge pull request #527 from Subv/rgba32f_texcopy
GPU: Allow the usage of RGBA32_FLOAT and RGBA16_FLOAT in the texture copy engine.
8 years ago
bunnei
98df70ed5f
Merge pull request #528 from Subv/rg11b10f
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
8 years ago
Hedges
6c4b650ae7
GDB Stub Improvements ( #508 )
* GDB Stub should work now.
* Applied clang-format.
* Replaced htonll with swap64.
* Tidy up.
8 years ago
bunnei
3ab3dd166a
gl_shader_decompiler: Fix un/signed mismatch with SHL.
8 years ago
bunnei
0f76311842
maxwell_to_gl: Implement WrapMode Mirror.
8 years ago
bunnei
abad9d77d7
nifm: Stub out IRequest::SetConnectionConfirmationOption.
8 years ago
bunnei
d240fb32da
am: Stub out IApplicationFunctions::GetPseudoDeviceId.
8 years ago
Subv
d91fc15ea4
GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine.
8 years ago
Subv
1ab5441d54
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
8 years ago
Subv
484b63fe34
GPU: Fixed the compression factor for RGBA16F textures.
They're not compressed.
8 years ago
Subv
f13edfd80b
GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.
8 years ago
bunnei
ddee657fc4
Merge pull request #516 from Subv/f2i_r
GPU: Implemented the F2I_R shader instruction.
8 years ago
Michał Janiszewski
96f00c0aaa
Use Ninja for MSVC AppVeyor builds
8 years ago
Michał Janiszewski
75bfc89f83
Drop /std:c++latest from MSVC command line
CMake already sets it to version 17 in all cases
8 years ago
James Rowe
4a54908706
Merge pull request #523 from yuzu-emu/revert-507-3616
Revert "Port citra #3616"
8 years ago
bunnei
ab23cad8d3
Revert "Port citra #3616"
8 years ago
bunnei
f7e6573241
Merge pull request #521 from Subv/bra
GPU: Corrected the branch targets for the shader bra instruction.
8 years ago
bunnei
4ec9f8d6ae
Merge pull request #520 from bunnei/shader-shl
gl_shader_decompiler: Implement SHL instruction.
8 years ago
mailwl
2870d37714
Small fixes
8 years ago
mailwl
7dee92618f
Service/MM: add service and stub some functions
8 years ago
Subv
18d020ae81
GPU: Corrected the branch targets for the shader bra instruction.
8 years ago
Subv
1476b79308
GPU: Implemented the F2I_R shader instruction.
8 years ago
bunnei
fdb75599cc
Merge pull request #518 from Subv/incomplete_shaders
GPU: Implemented predicated exit instructions in the shader programs.
8 years ago
bunnei
732dd3fa03
gl_shader_decompiler: Fix typo with ISCADD instruction.
8 years ago
bunnei
3ffb26b0a6
gl_shader_decompiler: Implement SHL instruction.
8 years ago
bunnei
74ac2cc0f1
Merge pull request #519 from bunnei/pred-not-equal
gl_shader_decompiler: Implement PredCondition::NotEqual.
8 years ago
bunnei
d9b029ff99
gl_shader_decompiler: Implement PredCondition::NotEqual.
8 years ago
bunnei
2623acffa8
Merge pull request #517 from Subv/iscadd
GPU: Implement the ISCADD shader instruction.
8 years ago
Subv
368be6ae32
GPU: Implement the ISCADD shader instructions.
8 years ago
Subv
4e153d2bd6
GPU: Added decodings for the ISCADD instructions.
8 years ago
bunnei
2321fe4ec7
Merge pull request #514 from Subv/lop32i
GPU: Implemented the LOP32I instruction.
8 years ago
bunnei
6dd400647a
Merge pull request #510 from Subv/isetp
GPU: Implemented the ISETP_R and ISETP_C instructions
8 years ago
Subv
aa486a9eb2
GPU: Implement predicated exit instructions in the shader programs.
8 years ago
Subv
9e1ef025cb
GPU: Take into account predicated exits when performing shader control flow analysis.
8 years ago