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gl_shader_decompiler: Fix typo with ISCADD instruction.

nce_cpp
bunnei 8 years ago
parent
commit
732dd3fa03
  1. 2
      src/video_core/renderer_opengl/gl_shader_decompiler.cpp

2
src/video_core/renderer_opengl/gl_shader_decompiler.cpp

@ -927,7 +927,7 @@ private:
if (instr.is_b_gpr) {
op_b += regs.GetRegisterAsInteger(instr.gpr20);
} else {
op_b += regs.GetUniform(instr.uniform, instr.gpr0);
op_b += regs.GetUniform(instr.uniform, GLSLRegister::Type::Integer);
}
}

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