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@ -20,7 +20,6 @@ using Tegra::Shader::OpCode; |
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using Tegra::Shader::Register; |
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using Tegra::Shader::Sampler; |
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using Tegra::Shader::SubOp; |
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using Tegra::Shader::Uniform; |
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constexpr u32 PROGRAM_END = MAX_PROGRAM_CODE_LENGTH; |
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@ -365,11 +364,9 @@ public: |
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} |
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/// Generates code representing a uniform (C buffer) register, interpreted as the input type.
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std::string GetUniform(const Uniform& uniform, GLSLRegister::Type type) { |
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declr_const_buffers[uniform.index].MarkAsUsed(static_cast<unsigned>(uniform.index), |
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static_cast<unsigned>(uniform.offset), stage); |
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std::string value = |
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'c' + std::to_string(uniform.index) + '[' + std::to_string(uniform.offset) + ']'; |
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std::string GetUniform(u64 index, u64 offset, GLSLRegister::Type type) { |
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declr_const_buffers[index].MarkAsUsed(index, offset, stage); |
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std::string value = 'c' + std::to_string(index) + '[' + std::to_string(offset) + ']'; |
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if (type == GLSLRegister::Type::Float) { |
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return value; |
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@ -380,10 +377,19 @@ public: |
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} |
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} |
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/// Generates code representing a uniform (C buffer) register, interpreted as the type of the
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/// destination register.
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std::string GetUniform(const Uniform& uniform, const Register& dest_reg) { |
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return GetUniform(uniform, regs[dest_reg].GetActiveType()); |
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std::string GetUniformIndirect(u64 index, s64 offset, const Register& index_reg, |
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GLSLRegister::Type type) { |
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declr_const_buffers[index].MarkAsUsedIndirect(index, stage); |
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std::string value = 'c' + std::to_string(index) + "[(floatBitsToInt(" + |
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GetRegister(index_reg, 0) + ") + " + std::to_string(offset) + ") / 4]"; |
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if (type == GLSLRegister::Type::Float) { |
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return value; |
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} else if (type == GLSLRegister::Type::Integer) { |
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return "floatBitsToInt(" + value + ')'; |
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} else { |
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UNREACHABLE(); |
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} |
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} |
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/// Add declarations for registers
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@ -747,7 +753,8 @@ private: |
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if (instr.is_b_gpr) { |
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op_b += regs.GetRegisterAsFloat(instr.gpr20); |
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} else { |
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op_b += regs.GetUniform(instr.uniform, instr.gpr0); |
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op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, |
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GLSLRegister::Type::Float); |
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} |
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} |
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@ -904,7 +911,8 @@ private: |
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if (instr.is_b_gpr) { |
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op_b += regs.GetRegisterAsInteger(instr.gpr20); |
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} else { |
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op_b += regs.GetUniform(instr.uniform, GLSLRegister::Type::Integer); |
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op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, |
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GLSLRegister::Type::Integer); |
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} |
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} |
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@ -936,7 +944,8 @@ private: |
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if (instr.is_b_gpr) { |
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op_b += regs.GetRegisterAsInteger(instr.gpr20); |
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} else { |
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op_b += regs.GetUniform(instr.uniform, GLSLRegister::Type::Integer); |
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op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, |
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GLSLRegister::Type::Integer); |
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} |
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} |
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@ -953,7 +962,8 @@ private: |
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switch (opcode->GetId()) { |
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case OpCode::Id::FFMA_CR: { |
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op_b += regs.GetUniform(instr.uniform, instr.gpr0); |
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op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, |
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GLSLRegister::Type::Float); |
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op_c += regs.GetRegisterAsFloat(instr.gpr39); |
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break; |
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} |
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@ -964,7 +974,8 @@ private: |
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} |
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case OpCode::Id::FFMA_RC: { |
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op_b += regs.GetRegisterAsFloat(instr.gpr39); |
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op_c += regs.GetUniform(instr.uniform, instr.gpr0); |
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op_c += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, |
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GLSLRegister::Type::Float); |
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break; |
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} |
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case OpCode::Id::FFMA_IMM: { |
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@ -1079,6 +1090,33 @@ private: |
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attribute); |
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break; |
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} |
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case OpCode::Id::LD_C: { |
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ASSERT_MSG(instr.ld_c.unknown == 0, "Unimplemented"); |
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std::string op_a = |
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regs.GetUniformIndirect(instr.cbuf36.index, instr.cbuf36.offset + 0, instr.gpr8, |
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GLSLRegister::Type::Float); |
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std::string op_b = |
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regs.GetUniformIndirect(instr.cbuf36.index, instr.cbuf36.offset + 4, instr.gpr8, |
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GLSLRegister::Type::Float); |
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switch (instr.ld_c.type.Value()) { |
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case Tegra::Shader::UniformType::Single: |
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regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1); |
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break; |
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case Tegra::Shader::UniformType::Double: |
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regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1); |
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regs.SetRegisterToFloat(instr.gpr0.Value() + 1, 0, op_b, 1, 1); |
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break; |
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default: |
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NGLOG_CRITICAL(HW_GPU, "Unhandled type: {}", |
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static_cast<unsigned>(instr.ld_c.type.Value())); |
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UNREACHABLE(); |
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} |
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break; |
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} |
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case OpCode::Id::ST_A: { |
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ASSERT_MSG(instr.attribute.fmt20.size == 0, "untested"); |
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regs.SetOutputAttributeToRegister(attribute, instr.attribute.fmt20.element, |
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@ -1175,7 +1213,8 @@ private: |
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if (instr.is_b_gpr) { |
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op_b += regs.GetRegisterAsFloat(instr.gpr20); |
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} else { |
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op_b += regs.GetUniform(instr.uniform, GLSLRegister::Type::Float); |
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op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, |
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GLSLRegister::Type::Float); |
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} |
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} |
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@ -1216,7 +1255,8 @@ private: |
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if (instr.is_b_gpr) { |
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op_b += regs.GetRegisterAsInteger(instr.gpr20, 0, instr.isetp.is_signed); |
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} else { |
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op_b += regs.GetUniform(instr.uniform, GLSLRegister::Type::Integer); |
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op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, |
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GLSLRegister::Type::Integer); |
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} |
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using Tegra::Shader::Pred; |
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@ -1262,7 +1302,8 @@ private: |
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if (instr.is_b_gpr) { |
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op_b += regs.GetRegisterAsFloat(instr.gpr20); |
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} else { |
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op_b += regs.GetUniform(instr.uniform, GLSLRegister::Type::Float); |
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op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, |
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GLSLRegister::Type::Float); |
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} |
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} |
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