4461 Commits (61ba55fcc19e90b8541e7abc98d19c33e4c86e7d)

Author SHA1 Message Date
ReinUsesLisp fb6a01233f gl_state: Skip null texture binds 6 years ago
ReinUsesLisp d892e6789a gl_rasterizer: Disable compute shaders on Intel 6 years ago
ReinUsesLisp 2726dca44c gl_shader_cache: Hack shared memory size 6 years ago
ReinUsesLisp a52b0f1874 gl_shader_decompiler: Normalize image bindings 6 years ago
ReinUsesLisp 99ed7e5128 gl_shader_decompiler: Normalize cbuf bindings 6 years ago
ReinUsesLisp 54b16fb27a gl_rasterizer: Add missing cbuf counter reset on compute 6 years ago
ReinUsesLisp 0ecd1a227d gl_shader_cache: Remove dynamic BaseBinding specialization 6 years ago
ReinUsesLisp 5f6a589d63 video_core: Unify ProgramType and ShaderStage into ShaderType 6 years ago
ReinUsesLisp 2930400adc gl_rasterizer: Bind graphics images to draw commands 6 years ago
ReinUsesLisp 46ad4bd297 gl_shader_cache: Specialize local memory size for compute shaders 6 years ago
ReinUsesLisp 1669dfa793 gl_shader_cache: Specialize shared memory size 6 years ago
ReinUsesLisp b0b505984d gl_shader_cache: Specialize shader workgroup 6 years ago
ReinUsesLisp b12a7dbace shader/texture: Handle TLDS texture type mismatches 6 years ago
ReinUsesLisp 77f86f48ac shader/texture: Deduce texture buffers from locker 6 years ago
ReinUsesLisp 1b9c21529a buffer_cache: Remove brace initialized for objects with default constructor 6 years ago
Fernando Sahmkow d465d14f97 Texture_Cache: Redo invalid Surfaces handling. 6 years ago
ReinUsesLisp d9a22880f5 shader/other: Reduce DEPBAR log severity 6 years ago
ReinUsesLisp 68cdb253db gl_shader_gen: Apply default value to gl_Position 6 years ago
Fernando Sahmkow 3a54e5978b Shader_IR: Address Feedback 6 years ago
ReinUsesLisp ccb87410ae format_lookup_table: Address feedback 6 years ago
ReinUsesLisp c884dc8af2 texture_cache: Use a table instead of switch for texture formats 6 years ago
ReinUsesLisp c6afe25477 texture_cache: Drop abstracted ComponentType 6 years ago
greggameplayer d60bce4edd correct the implementation of RGBA16UI 6 years ago
Fernando Sahmkow 206d13c987 Shader_IR: Implement TXD instruction. 6 years ago
Fernando Sahmkow 6267529837 Shader_IR: Implement FLO instruction. 6 years ago
Fernando Sahmkow cb07d60362 Shader_Bytecode: Add encodings for FLO, SHF and TXD 6 years ago
ReinUsesLisp 2f14d6ba63 maxwell_3d: Fix stencil_back_func_mask offset 6 years ago
Rodrigo Locatti 8e82aa5c7f video_core: Enable sign conversion warnings 6 years ago
ReinUsesLisp 2f7bc34b5e video_core: Treat implicit conversions as errors 6 years ago
ReinUsesLisp 905cc250a4 video_core: Silence implicit conversion warnings 6 years ago
ReinUsesLisp cee3db83d7 gl_shader_cache: Fix locker constructors 6 years ago
ReinUsesLisp c8988f3e46 gl_shader_cache: Enable extensions only when available 6 years ago
ReinUsesLisp 1b2de9b6b6 gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available 6 years ago
ReinUsesLisp bb94bcc991 shader_ir/warp: Implement FSWZADD 6 years ago
ReinUsesLisp 5fc04875a1 gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics 6 years ago
Fernando Sahmkow a4d70a6eac GLSLDecompiler: Correct Texture Gather Offset. 6 years ago
Morph 091e3df7c7 buffer_cache: Add missing includes (#3079) 6 years ago
ReinUsesLisp 07fa50c92a gl_rasterizer: Remove front facing hack 6 years ago
ReinUsesLisp 56604999fe gl_shader_decompiler: Fix typo "y_negate"->"y_direction" 6 years ago
ReinUsesLisp 02493e1b4d gl_shader_manager: Remove unused variable in SetFromRegs 6 years ago
ReinUsesLisp 1bb64655cb gl_rasterizer: Emulate viewport flipping with ARB_clip_control 6 years ago
Rodrigo Locatti 9666ff259d shader/control_flow: Specify constness on caller lambdas 6 years ago
ReinUsesLisp 014d4a6629 shader/control_flow: Use callable template instead of std::function 6 years ago
ReinUsesLisp 237a1e0ba4 shader/control_flow: Abstract repeated code chunks in BRX tracking 6 years ago
ReinUsesLisp b32131ad99 shader/control_flow: Silence Intellisense cast warnings 6 years ago
ReinUsesLisp 1e32800bf8 shader/control_flow: Remove brace initializer in std containers 6 years ago
ReinUsesLisp 93d1d8713b shader/decode: Reduce severity of arithmetic rounding warnings 6 years ago
ReinUsesLisp d08cbd4f31 shader/arithmetic: Reduce RRO stub severity 6 years ago
ReinUsesLisp 6a63af168a shader/texture: Remove NODEP warnings 6 years ago
bunnei fe02b9f968 common_func: Use std::array for INSERT_PADDING_* macros. 6 years ago