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correct the implementation of RGBA16UI

nce_cpp
greggameplayer 6 years ago
committed by Unknown
parent
commit
d60bce4edd
  1. 2
      src/video_core/surface.cpp

2
src/video_core/surface.cpp

@ -249,6 +249,8 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
return PixelFormat::RGBA16U;
case Tegra::Texture::ComponentType::FLOAT:
return PixelFormat::RGBA16F;
case Tegra::Texture::ComponentType::UINT:
return PixelFormat::RGBA16UI;
default:
break;
}

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