4461 Commits (61ba55fcc19e90b8541e7abc98d19c33e4c86e7d)

Author SHA1 Message Date
MerryMage 61ba55fcc1 Rename PAGE_SHIFT to PAGE_BITS 6 years ago
Morph 0c9a78da75 gl_device: Reserve at least 4 image bindings for fragment stage 6 years ago
MerryMage 482bc63e56 macro_jit_x64: Remove NEXT_PARAMETER 6 years ago
MerryMage 7cfec874c6 macro_jit_x64: Remove unused function Compile_WriteCarry 6 years ago
MerryMage 666a023957 macro_jit_x64: Select better registers 6 years ago
MerryMage e95fadc8ec macro_jit_x64: Remove REGISTERS 6 years ago
MerryMage 0679fbb750 macro_jit_x64: Remove JITState::parameters 6 years ago
MerryMage 6c2fe67af2 macro_jit_x64: Remove METHOD_ADDRESS_64 6 years ago
MerryMage 7ef7a520ca macro_jit_x64: Remove RESULT_64 6 years ago
MerryMage f60ab4ab14 xbyak_abi: Remove *GPS variants of stack manipulation functions 6 years ago
ReinUsesLisp 0f1f859a40 video_core/macro_jit_x64: Remove initializer in member variable 6 years ago
ReinUsesLisp 83a1e1abd4 gl_arb_decompiler: Implement FSwizzleAdd 6 years ago
ReinUsesLisp 805d48c67e gl_arb_decompiler: Implement an assembly shader decompiler 6 years ago
ReinUsesLisp 26abf8ce57 buffer_cache: Avoid passing references of shared pointers and misc style changes 6 years ago
ReinUsesLisp 498ca060cf gl_rasterizer: Mark vertex buffers as dirty after buffer cache invalidation 6 years ago
ReinUsesLisp 8d4c441b48 buffer_cache: Return stream buffer invalidation in Map instead of Unmap 6 years ago
ReinUsesLisp d109c27594 texture_cache: Port original code management for 2D vs 3D textures 6 years ago
ReinUsesLisp 9a6cba3e44 texture_cache: Simplify blit code 6 years ago
ReinUsesLisp 4db9771559 texture_cache: Handle 3D texture blits with one layer 6 years ago
ReinUsesLisp 77fbdd7e1d texture_cache: Implement rendering to 3D textures 6 years ago
ReinUsesLisp 90dc00bc39 rasterizer_cache: Remove files and includes 6 years ago
ReinUsesLisp 471f777b9d vk_pipeline_cache: Use generic shader cache 6 years ago
ReinUsesLisp 2c1d7bde15 gl_shader_cache: Use generic shader cache 6 years ago
ReinUsesLisp dac8591368 shader_cache: Implement a generic shader cache 6 years ago
ReinUsesLisp dad31ce0fb gl_device: Black list NVIDIA 443.24 for fast buffer uploads 6 years ago
ReinUsesLisp ef2d1b806d renderer_opengl: Only enable DEBUG_OUTPUT when graphics debugging is enabled 6 years ago
ReinUsesLisp 2f28ac0ada shader/texture: Join separate image and sampler pairs offline 6 years ago
ReinUsesLisp b435bff43e shader/track: Move bindless tracking to a separate function 6 years ago
David Marcec 9eb0c2c15e Default init labels and use initializer list for macro engine 6 years ago
ReinUsesLisp a3c41b2263 gl_rasterizer: Use NV_transform_feedback for XFB on assembly shaders 6 years ago
David Marcec cb42f51dc1 Mark parameters as const 6 years ago
David Marcec d9082de7ea Pass by reference instead of copying parameters 6 years ago
ReinUsesLisp cdc76c7bc2 vk_shader_decompiler: Implement atomic image operations 6 years ago
ReinUsesLisp 9e8584146e vk_rasterizer: Implement storage texels 6 years ago
ReinUsesLisp 6ae8c1fb05 maxwell_to_vk: Add R16UI image format 6 years ago
Morph dec37934ac gl_shader_decompiler: Declare gl_Layer and gl_ViewportIndex within gl_PerVertex for vertex and tessellation shaders 6 years ago
Morph 310779568f gl_shader_decompiler: Fix geometry shader outputs for Intel drivers 6 years ago
ReinUsesLisp 3e834b2d82 gl_device: Avoid devices with CAVEAT_SUPPORT on ASTC 6 years ago
ReinUsesLisp 9228db1925 glsl: Squash constant buffers into a single SSBO when we hit the limit 6 years ago
Morph 1f9a5e734c gl_device: Enable compute shaders for Intel proprietary drivers 6 years ago
ReinUsesLisp b62b8c8a5d shader/other: Fix hardcoded value in S2R INVOCATION_INFO 6 years ago
ReinUsesLisp 1ce820a58c texture_cache: More relaxed reconstruction 6 years ago
David Marcec 65b5d2dca6 Favor switch case over jump table 6 years ago
David Marcec 05eeb7de3d Implement macro JIT 6 years ago
David Marcec 4686c15c03 Add xbyak external 6 years ago
ReinUsesLisp 5e4a740410 texture_cache: Only copy textures that were modified from host 6 years ago
ReinUsesLisp c60d814104 texture_cache: Reload textures when number of resources mismatch 6 years ago
ReinUsesLisp 80f687a811 vk_rasterizer: Skip transform feedbacks when extension is unavailable 6 years ago
ReinUsesLisp 4686947d38 texture_cache: Handle overlaps with multiple subresources 6 years ago
ReinUsesLisp d1e0f2095c maxwell_3d: Reduce severity of logs that can be spammed 6 years ago