bunnei
5d529698c9
gl_shader_decompiler: Partially implement MUFU.
8 years ago
bunnei
5b9bcbf438
Merge pull request #341 from shinyquagsire23/pfs-hfs-impl
file_sys: Add HFS/PFS helper component
8 years ago
bunnei
2b082e2710
Merge pull request #343 from Subv/tex_wrap_4
GPU: Implement some wrap modes
8 years ago
shinyquagsire23
de580ccdd5
file_sys: Use NGLOG
8 years ago
Hexagon12
e52a87b98a
Various service name fixes - part 2 (rebased) ( #322 )
* Updated ACC with more service names
* Updated SVC with more service names
* Updated set with more service names
* Updated sockets with more service names
* Updated SPL with more service names
* Updated time with more service names
* Updated vi with more service names
8 years ago
bunnei
0905dc1ff4
Merge pull request #342 from bunnei/indexed-verts
Implement indexed mode rendering
8 years ago
Subv
636ad34707
MaxwellToGL: Implemented tex wrap mode 1 (Wrap, GL_REPEAT).
8 years ago
Subv
7fc516cc1a
MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (Clamp, GL_CLAMP).
This clamp mode was removed from OpenGL as of 3.1, we can emulate it by using GL_CLAMP_TO_BORDER to get the border color of the texture, and then manually sampling the edge to mix them in the fragment shader.
8 years ago
bunnei
77bdc49343
gl_rendering: Use NGLOG* for changed code.
8 years ago
bunnei
1a1af3fda3
gl_rasterizer: Implement indexed vertex mode.
8 years ago
shinyquagsire23
83aa38b239
file_sys: tweaks
8 years ago
shinyquagsire23
c03795300a
file_sys: Add HFS/PFS helper component
8 years ago
bunnei
44e09ba807
Merge pull request #338 from bunnei/unrequire-shared-font
pl_u: Use empty shared font if none is available.
8 years ago
bunnei
d6d7d0989c
Merge pull request #337 from Subv/used_buffers
GPU: Don't use explicit binding points when uploading the constbuffers to opengl
8 years ago
bunnei
ac628f139d
pl_u: Use empty shared font if none is available.
- Makes games work in lieu of shared_font.bin.
8 years ago
Subv
477aab5960
GPU: Use the same buffer names in the generated GLSL and the buffer uploading code.
8 years ago
Subv
14ac40436e
GPU: Don't use explicit binding points when uploading the constbuffers to opengl.
The bindpoints will now be dynamically calculated based on the number of buffers used by the previous shader stage.
8 years ago
bunnei
b8825fbf10
Merge pull request #335 from bunnei/delete-file
fsp_srv: Implement DeleteFile.
8 years ago
bunnei
b60834ac41
Merge pull request #334 from Subv/used_buffers
GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage
8 years ago
bunnei
bddad50dd4
fsp_srv: Implement DeleteFile.
- Used by Binding of Isaac.
8 years ago
Subv
e128e90350
GPU: Don't use GetPointer when uploading the constbuffer data to the GPU.
8 years ago
Subv
7da47da66e
GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage.
8 years ago
bunnei
34264879b3
Merge pull request #333 from bunnei/const-buff-hints
shaders: Expose hints about used const buffers.
8 years ago
bunnei
73d9c494ea
shaders: Expose hints about used const buffers.
8 years ago
bunnei
bb0c3fc828
Merge pull request #328 from Subv/constbuffers
GPU: Upload the shader Constant Buffers as SSBOs to the GPU
8 years ago
Subv
c9b511da08
GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs.
We're going to need the shader generator to give us a mapping of the actual used const buffers to properly bind them to the shader.
8 years ago
Subv
1957640ea2
GPU: Allow configuring ssbos in the opengl state manager.
8 years ago
Subv
ae58e46036
GPU: Added a function to determine whether a shader stage is enabled or not.
8 years ago
bunnei
2b9a6b3281
Merge pull request #332 from bunnei/fix-total-mem-usage
vm_manager: Increase GetTotalMemoryUsage value.
8 years ago
bunnei
43f0f163e1
vm_manager: Increase GetTotalMemoryUsage value.
- Gets Binding of Isaac running.
8 years ago
bunnei
9f66cae865
Merge pull request #327 from adityaruplaha/fullscreen-fix
Fix the stuck in fullscreen bug
8 years ago
bunnei
778be45103
Merge pull request #331 from bunnei/fsp-flush
fsp_srv: Implement IFile::Flush.
8 years ago
bunnei
fdca7b5f7a
Merge pull request #329 from bunnei/shader-gen-part-1
OpenGL shader generation part 1
8 years ago
bunnei
9cab6809f2
fsp_srv: Implement IFile::Flush.
8 years ago
bunnei
1b41b875dc
shaders: Add NumTextureSamplers const, remove unused #pragma.
8 years ago
bunnei
e6224fec27
shaders: Address PR review feedback.
8 years ago
bunnei
eabeedf6af
gl_shader_decompiler: Cleanup log statements.
8 years ago
bunnei
0d408b965b
shaders: Fix GCC and clang build issues.
8 years ago
bunnei
86135864da
gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup.
8 years ago
bunnei
7639667562
shader_bytecode: Add FSETP and KIL to GetInfo.
8 years ago
bunnei
5a47832221
shader_bytecode: Add SubOp decoding.
8 years ago
bunnei
50023bdae7
gl_shader_decompiler: Add shader stage hint.
8 years ago
bunnei
a992aac5eb
renderer_opengl: Fix Morton copy byteswap, etc.
8 years ago
adityaruplaha
958c98bdae
Fix the stuck in fullscreen bug (Original PR: citra-emu/citra#3611 )
8 years ago
bunnei
0ca8fce9d0
gl_shader_manager: Implement SetShaderSamplerBindings.
8 years ago
bunnei
beddc8afd2
gl_rasterizer: Generate shaders and upload uniforms.
8 years ago
bunnei
85d77a3d24
gl_shader_decompiler: Basic impl. for very simple vertex shaders.
- Tested with Puyo Puyo Tetris and Cave Story+
8 years ago
bunnei
51f37f5061
gl_shader_manager: Cleanup and consolidate uniform handling.
8 years ago
bunnei
35aca0bf1f
maxwell_3d: Make memory_manager public.
8 years ago
bunnei
33bb53571b
maxwell_3d: Fix shader_config decodings.
8 years ago