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@ -571,10 +571,11 @@ void RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, |
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buffer_draw_state.bindpoint = bindpoint; |
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VAddr addr = gpu.memory_manager->PhysicalToVirtualAddress(buffer.address); |
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const u8* data = Memory::GetPointer(addr); |
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std::vector<u8> data(used_buffer.GetSize() * sizeof(float)); |
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Memory::ReadBlock(addr, data.data(), data.size()); |
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glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer_draw_state.ssbo); |
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glBufferData(GL_SHADER_STORAGE_BUFFER, used_buffer.GetSize() * sizeof(float), data, |
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GL_DYNAMIC_DRAW); |
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glBufferData(GL_SHADER_STORAGE_BUFFER, data.size(), data.data(), GL_DYNAMIC_DRAW); |
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glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); |
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} |
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