10390 Commits (51de4e00a60da8cd60d18be23b991acad62cb1ea)
 

Author SHA1 Message Date
ReinUsesLisp 51de4e00a6 gl_shader_decompiler: Inline textureGather component 7 years ago
ReinUsesLisp 1c9c4eefeb shader_decode: Fixup XMAD 7 years ago
ReinUsesLisp 170c8212bb shader_ir: Pass to decoder functions basic block's code 7 years ago
ReinUsesLisp 2d6c064e66 shader_decode: Improve zero flag implementation 7 years ago
ReinUsesLisp d911740e5d shader_ir: Remove composite primitives and use temporals instead 7 years ago
ReinUsesLisp bb12f99b20 gl_shader_decompiler: Fixup AssignCompositeHalf 7 years ago
ReinUsesLisp 50195b1704 shader_decode: Use proper primitive names 7 years ago
ReinUsesLisp 2faad9bf23 shader_decode: Use BitfieldExtract instead of shift + and 7 years ago
ReinUsesLisp 52223313b1 shader_ir: Remove Ipa primitive 7 years ago
ReinUsesLisp d6b173d5fe gl_shader_decompiler: Use rasterizer's UBO size limit 7 years ago
ReinUsesLisp df74ff3c8b gl_shader_gen: Fixup code formatting 7 years ago
ReinUsesLisp af5d7e2c49 video_core: Rename glsl_decompiler to gl_shader_decompiler 7 years ago
ReinUsesLisp d9118d324a shader_ir: Remove RZ and use Register::ZeroIndex instead 7 years ago
ReinUsesLisp 5af82a8ed4 shader_decode: Implement TEXS.F16 7 years ago
ReinUsesLisp c68c13e1aa shader_decode: Fixup R2P 7 years ago
ReinUsesLisp 8b5588e776 glsl_decompiler: Fixup TLDS 7 years ago
ReinUsesLisp dbed6c6485 glsl_decompiler: Fixup geometry shaders 7 years ago
ReinUsesLisp ea78c78253 shader_decode: Fixup WriteLogicOperation zero comparison 7 years ago
ReinUsesLisp ab7f52b279 glsl_decompiler: Fixup permissive member function declarations 7 years ago
ReinUsesLisp 55a10d02e5 shader_decode: Fixup PSET 7 years ago
ReinUsesLisp a2e22b4359 shader_decode: Fixup clang-format 7 years ago
ReinUsesLisp e1fea1e0c5 video_core: Implement IR based geometry shaders 7 years ago
ReinUsesLisp a1b845b651 shader_decode: Implement VMAD and VSETP 7 years ago
ReinUsesLisp b11e0b94c7 shader_decode: Implement HSET2 7 years ago
ReinUsesLisp 2df55985b6 shader_decode: Rework HSETP2 7 years ago
ReinUsesLisp 8332482c24 shader_decode: Implement R2P 7 years ago
ReinUsesLisp 3f1136ac6f shader_decode: Implement CSETP 7 years ago
ReinUsesLisp 7e13e8bfcb shader_decode: Implement PSET 7 years ago
ReinUsesLisp dd91650aaf shader_decode: Implement HFMA2 7 years ago
ReinUsesLisp d6f76307fe glsl_decompiler: Remove HNegate inlining 7 years ago
ReinUsesLisp 027f443e69 shader_decode: Implement POPC 7 years ago
ReinUsesLisp 55e6786254 shader_decode: Implement TLDS (untested) 7 years ago
ReinUsesLisp ec98e4d842 shader_decode: Update TLD4 reflecting #1862 changes 7 years ago
ReinUsesLisp 03e088a4f4 shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompiling 7 years ago
ReinUsesLisp 2d9136cec6 shader_decode: Fixup FSET 7 years ago
ReinUsesLisp af5c6e4ccb shader_decode: Implement IADD32I 7 years ago
ReinUsesLisp 4316eaf75c shader_decode: Fixup clang-format 7 years ago
ReinUsesLisp fc46ecddb3 video_core: Return safe values after an assert hits 7 years ago
ReinUsesLisp 148a6418ed shader_decode: Implement FFMA 7 years ago
ReinUsesLisp 21aff36459 video_core: Address feedback 7 years ago
ReinUsesLisp 59b34b1d76 shader_ir: Fixup file inclusions and clang-format 7 years ago
Mat M 57a900cc45 shader_ir: Move comment node string 7 years ago
ReinUsesLisp d4fae3a699 shader_ir: Address feedback to avoid UB in bit casting 7 years ago
ReinUsesLisp 946c86f0bb shader_decode: Fixup clang-format 7 years ago
ReinUsesLisp c9cf899d18 shader_decode: Implement LEA 7 years ago
ReinUsesLisp 4fd06efeb9 shader_decode: Implement IADD3 7 years ago
ReinUsesLisp a40fd07516 shader_decode: Implement LOP3 7 years ago
ReinUsesLisp b184ca9089 shader_decode: Implement ST_L 7 years ago
ReinUsesLisp 8d42feb09b shader_decode: Implement LD_L 7 years ago
ReinUsesLisp 21f9e9da09 shader_decode: Implement HSETP2 7 years ago