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shader_decode: Fixup XMAD

pull/15/merge
ReinUsesLisp 7 years ago
parent
commit
1c9c4eefeb
  1. 2
      src/video_core/shader/decode/xmad.cpp

2
src/video_core/shader/decode/xmad.cpp

@ -55,7 +55,7 @@ u32 ShaderIR::DecodeXmad(BasicBlock& bb, const BasicBlock& code, u32 pc) {
// TODO(Rodrigo): Use an appropiate sign for this operation
Node product = Operation(OperationCode::IMul, NO_PRECISE, op_a, op_b);
if (instr.xmad.product_shift_left) {
product = Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, op_a, Immediate(16));
product = Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, product, Immediate(16));
}
op_c = [&]() {

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