Zach Hilman
79f66a7e8d
control_metadata: Use alternate language names if AmericanEnglish isn't available
7 years ago
Zach Hilman
a67309aa0e
card_image: Add program title ID getter
7 years ago
Zach Hilman
d3aaa8f52d
qt: Add deprecation warnings for DRD format
7 years ago
Zach Hilman
599b7eac32
registration: Fix NSP installation errors
7 years ago
Zach Hilman
887ffb2512
nsp: Comply with style and performance guidelines
7 years ago
Zach Hilman
d0467f930a
qt: Add UI support for NSP files
7 years ago
Zach Hilman
87a91f6b09
registration: Add support for installing NSP files
7 years ago
Zach Hilman
6d8efb4e2e
loader: Add AppLoader for NSP files
7 years ago
Zach Hilman
57769f8d0d
card_image: Parse XCI secure partition with NSP
Eliminated duplicate code and adds support for Rev1+ carts
7 years ago
Zach Hilman
a9397ca8c0
file_sys: Add Nintendo Submission Package (NSP)
7 years ago
Zach Hilman
d4794948f2
drd: Load title ID from program metadata
Previously only loaded from control metadata
7 years ago
Zach Hilman
1572b45583
loader: Add NSP file type and NSP-specific errors
7 years ago
Zach Hilman
8e787e5ec2
key_manager: Avoid autogeneration if key exists
7 years ago
Lioncash
067e34798b
common/logging: Amend documentation comments
Multi-line doc comments still need the '<' after the ///, otherwise it's
treated as a regular comment and makes the original doc comment broken
in viewers, IDEs, etc. While we're at it, also fix some typos in the
comments.
7 years ago
Lioncash
4209a71953
common/logging/filter: Replace C-style case with C++ static_cast
7 years ago
Lioncash
ed8b4ac2b4
common/logging/filter: Make constructor explicit
Implicit conversions aren't desirable here.
7 years ago
Markus Wick
5093e008c9
core: Use a raw pointer in GetGPUDebugContext.
This helper is called very often. The memory ownership shall not be transfered, so just return the raw pointer.
7 years ago
Markus Wick
ca64dbd6fe
command_processor: Use std::array for bound_engines.
subchannel is a 3 bit field. So there must not be more than 8 bound engines.
And using a hashmap for up to 8 values is a bit overpowered.
7 years ago
Markus Wick
71250d28d6
Update microprofile scopes.
Blame the subsystems which deserve the blame :)
The updated list is not complete, just the ones I've spotted on random sampling the stack trace.
7 years ago
Lioncash
a9f4e31cc0
file_sys: Replace includes with forward declarations where applicable
Cuts down on include dependencies, resulting in less files that need to
be rebuilt when certain things are changed.
7 years ago
Zach Hilman
673220056c
qt: Add message about not moving contents on dir change
7 years ago
Zach Hilman
38c021d0ed
qt: Add UI options to change NAND/SD dirs
7 years ago
Zach Hilman
d55a54e117
settings: Save and load NAND/SD dirs from config
7 years ago
Lioncash
69da38acec
gl_shader_decompiler: Use used_shaders member variable directly within GenerateDeclarations()
Using the getter function intended for external code here makes an
unnecessary copy of the already-accessible used_shaders vector.
7 years ago
Lioncash
df444a4a8e
vfs_real: Forward declare IOFile
Eliminates the need to rebuild some source files if the file_util header
ever changes. This also uncovered some indirect inclusions, which have
also been fixed.
7 years ago
Lioncash
cd22f4d32e
service: Migrate global named port map to the KernelCore class
Now that we have a class representing the kernel in some capacity, we
now have a place to put the named port map, so we move it over and get
rid of another piece of global state within the core.
7 years ago
Lioncash
772f0805ab
ssl: Move SSL class to cpp file
This isn't required to be visible to anything outside of the main source
file, and will eliminate needing to rebuild anything else including the
header if the SSL class needs to be changed in the future.
7 years ago
Lioncash
92e7a2f7ff
filesystem: Move dir retrieval after path checking in DeleteFile()
We don't need to do the lookup if the path is considered empty
currently.
7 years ago
fearlessTobi
f8a47f3985
citra_qt: Display the unsupported GL extensions in the popup
7 years ago
David Marcec
a8c27cb703
Removed saturate assert
Unneeded as we already implement it
7 years ago
David Marcec
70692108c0
Removed saturate assert
Saturate already implemented
7 years ago
David Marcec
8c1594cb42
Changed tab5980_0 default from 0 -> 1
7 years ago
David Marcec
9a841e0f5c
Added FMUL asserts
7 years ago
David Marcec
d7f1baf47e
Added FFMA asserts
7 years ago
David Marcec
e01efcd8ef
Added assert for TEXS nodep
7 years ago
David Marcec
3483657ed7
Added better asserts to IPA, Renamed IPA modes to match mesa
IpaMode is changed to IpaInterpMode
IpaMode is suppose to be 2 bits not 3
Added IpaSampleMode
Added Saturate
Renamed modes based on
d27c791891/src/gallium/drivers/nouveau/codegen/nv50_ir_emit_gm107.cpp (L2530)
7 years ago
Zach Hilman
c5c7c8eb47
maxwell_3d: Use CoreTiming for query timestamp
7 years ago
Zach Hilman
74f147216c
filesystem: Implement OpenReadOnlySaveDataFilesystem
7 years ago
Zach Hilman
ea404911e7
filesystem: Add OpenFileSystemWithPatch
7 years ago
Lioncash
84f855a61d
core/core: Replace includes with forward declarations where applicable
The follow-up to 88597535d6 , which
replaces most of the includes in the core header with forward declarations.
This makes it so that if any of the headers the core header was
previously including change, then no one will need to rebuild the bulk
of the core, due to core.h being quite a prevalent inclusion.
This should make turnaround for changes much faster for developers.
7 years ago
bunnei
0846904448
gl_rasterizer_cache: Use accurate framebuffer setting for accurate copies.
7 years ago
bunnei
d70c207cf1
gl_rasterizer_cache: Also use reserve cache for RecreateSurface.
7 years ago
bunnei
8fea1eb1f8
rasterizer_cache: Use boost::interval_map for a more accurate cache.
7 years ago
bunnei
d190b46a38
gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.
7 years ago
bunnei
3a96e40e8a
gl_rasterizer: Fix issues with the rasterizer cache.
- Use a single cached page map.
- Fix calculation of ending page.
7 years ago
greggameplayer
4146a4499c
Implement BC6H_UF16 & BC6H_SF16 ( #1092 )
* Implement BC6H_UF16 & BC6H_SF16
Require by ARMS
* correct coding style
* correct coding style part 2
7 years ago
Lioncash
88597535d6
core: Make the main System class use the PImpl idiom
core.h is kind of a massive header in terms what it includes within
itself. It includes VFS utilities, kernel headers, file_sys header,
ARM-related headers, etc. This means that changing anything in the
headers included by core.h essentially requires you to rebuild almost
all of core.
Instead, we can modify the System class to use the PImpl idiom, which
allows us to move all of those headers to the cpp file and forward
declare the bulk of the types that would otherwise be included, reducing
compile times. This change specifically only performs the PImpl portion.
7 years ago
Markus Wick
63b73acd24
Report correct shader size.
Seems like this was an oversee in regards to adb089c816
It changed GLShader::ProgramCode to a std::vector, so sizeof is wrong.
7 years ago
Hexagon12
7afccb51a2
Added predicate comparison GreaterEqualWithNan
7 years ago
Laku
a7f046e97f
gl_shader_decompiler: Implement POPC ( #1203 )
* Implement POPC
* implement invert
7 years ago