7456 Commits (4b00a9ac8631b7fda64a7d3501f2e490fdf195fd)

Author SHA1 Message Date
bunnei d30f69d1af gl_rasterizer_cache: Track texture depth. 7 years ago
bunnei bae5d830aa gl_rasterizer_cache: Remove impl. of FlushGLBuffer. 7 years ago
bunnei 98ac4a2b73 gl_rasterizer_cache: Keep track of texture type per surface. 7 years ago
bunnei 3719060146 gl_rasterizer_cache: Remove unused DownloadGLTexture. 7 years ago
bunnei 6683faf819 gl_state: Keep track of texture target. 7 years ago
Lioncash bdd7f4b362 yuzu: Move GameListWorker to its own source files 7 years ago
CaptV0rt3x 94a1e87593 For SDL Frontend 7 years ago
CaptV0rt3x b636ffa70c Better Title Bar Display 7 years ago
Lioncash 420597d70d core: Migrate current_process pointer to the kernel 7 years ago
bunnei a377771f88 gl_rasterizer: Call state.Apply only once on SetupShaders. 7 years ago
bunnei c1089c49b0 gl_shader_decompiler: Implement saturate mode for IPA. 7 years ago
Lioncash d10014e47f gl_buffer_cache: Default initialize member variables 7 years ago
Lioncash ef88902b2c gl_buffer_cache: Make GetHandle() a const member function 7 years ago
Lioncash e0b2bdf8b2 gl_buffer_cache: Remove unnecessary includes 7 years ago
Lioncash 96cd6e9ee2 gl_buffer_cache: Make constructor explicit 7 years ago
Lioncash 53ffb06003 video_core/CMakeLists: Add missing gl_buffer_cache.h 7 years ago
Lioncash 30638f9c95 core/core: Remove unnecessary sm/controller include 7 years ago
Lioncash 3168210492 file_sys/nca_patch: Amend constructor initializer list order 7 years ago
Lioncash d15352b38b file_sys/nca_patch: Remove unnecessary includes 7 years ago
Lioncash 1c61b93026 file_sys/patch_manager: Add missing includes 7 years ago
fearlessTobi 7f0120aae4 frontend: Set swap interval to 0 7 years ago
Markus Wick 9e600046df gl_shader_gen: Initialize position. 7 years ago
FernandoS27 758dd86de9 Implemented IPA Properly 7 years ago
Markus Wick 06395d3659 gl_rasterizer: Skip TODO log. 7 years ago
Lioncash c0f0078eb1 file_sys/submission_package: Correct constructor initialization list order 7 years ago
Markus Wick 7902bc2853 gl_rasterizer: Implement a VAO cache. 7 years ago
Lioncash a4907882ad file_sys/submission_package: Replace includes with forward declarations where applicable 7 years ago
Markus Wick 3706ea6c39 renderer_opengl: Implement a buffer cache. 7 years ago
Zach Hilman 46eb9ec6ba bktr: Fix bucket overlap error 7 years ago
Zach Hilman 14bfdbe0e7 drd: Parse title ID from program metadata 7 years ago
Zach Hilman 14a18fd7ae patch_manager: Centralize Control-type NCA parsing 7 years ago
Zach Hilman 4148e4fbba nsp: Fix error masking issue with XCI files 7 years ago
Zach Hilman ac7d3882b4 game_list: Fix version display on non-NAND titles 7 years ago
Zach Hilman b555718bb9 bktr: Add logging on successful patch 7 years ago
Zach Hilman e4d55fc9b0 game_list: Use friendly game versions 7 years ago
Zach Hilman b8f8b0fa47 bktr: Implement IVFC offset shifting 7 years ago
Zach Hilman e88835cd40 bktr: Fix missing includes and optimize style 7 years ago
Zach Hilman f467901160 main: Make game updates installable 7 years ago
Zach Hilman 56280fd666 game_list: Display patch names and versions on list 7 years ago
Zach Hilman 8a01446903 loader: Add BKTR-specific error messages and codes 7 years ago
Zach Hilman e9e74efb6c loader: Ignore patches on NRO and DRD 7 years ago
Zach Hilman 77282b170f patch_manager: Add usages of patches to ExeFS 7 years ago
Zach Hilman 1b8f19f417 file_sys: Add class to manage game patches 7 years ago
Zach Hilman d4d0d3d933 file_sys: Add BKTR patching mechanism 7 years ago
Zach Hilman de4a0027c1 content_archive: Add BKTR header parsing to NCA 7 years ago
Zach Hilman 6e6f8cf474 registration: Add RegisteredCacheUnion 7 years ago
Zach Hilman bf86700873 game_list: Use RegisteredCacheUnion for installed 7 years ago
Zach Hilman 7b95f295b6 aes_util: Fix error involving reads of less than 0x10 7 years ago
Markus Wick 40784ec48b gl_shader_cache: Use an u32 for the binding point cache. 7 years ago
Zach Hilman 44448809d5 main: Only show DRD deprecation warning once 7 years ago