1104 Commits (4a8eb6745e5124c41df895e1a5800d65a574bdb3)

Author SHA1 Message Date
bunnei 4a8eb6745e maxwell3d: Allow Texture2DNoMipmap as Texture2D. 8 years ago
Subv 636ad34707 MaxwellToGL: Implemented tex wrap mode 1 (Wrap, GL_REPEAT). 8 years ago
Subv 7fc516cc1a MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (Clamp, GL_CLAMP). 8 years ago
bunnei 77bdc49343 gl_rendering: Use NGLOG* for changed code. 8 years ago
bunnei 1a1af3fda3 gl_rasterizer: Implement indexed vertex mode. 8 years ago
Subv 477aab5960 GPU: Use the same buffer names in the generated GLSL and the buffer uploading code. 8 years ago
Subv 14ac40436e GPU: Don't use explicit binding points when uploading the constbuffers to opengl. 8 years ago
Subv e128e90350 GPU: Don't use GetPointer when uploading the constbuffer data to the GPU. 8 years ago
Subv 7da47da66e GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage. 8 years ago
bunnei 73d9c494ea shaders: Expose hints about used const buffers. 8 years ago
Subv c9b511da08 GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs. 8 years ago
Subv 1957640ea2 GPU: Allow configuring ssbos in the opengl state manager. 8 years ago
Subv ae58e46036 GPU: Added a function to determine whether a shader stage is enabled or not. 8 years ago
bunnei 1b41b875dc shaders: Add NumTextureSamplers const, remove unused #pragma. 8 years ago
bunnei e6224fec27 shaders: Address PR review feedback. 8 years ago
bunnei eabeedf6af gl_shader_decompiler: Cleanup log statements. 8 years ago
bunnei 0d408b965b shaders: Fix GCC and clang build issues. 8 years ago
bunnei 86135864da gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup. 8 years ago
bunnei 7639667562 shader_bytecode: Add FSETP and KIL to GetInfo. 8 years ago
bunnei 5a47832221 shader_bytecode: Add SubOp decoding. 8 years ago
bunnei 50023bdae7 gl_shader_decompiler: Add shader stage hint. 8 years ago
bunnei a992aac5eb renderer_opengl: Fix Morton copy byteswap, etc. 8 years ago
bunnei 0ca8fce9d0 gl_shader_manager: Implement SetShaderSamplerBindings. 8 years ago
bunnei beddc8afd2 gl_rasterizer: Generate shaders and upload uniforms. 8 years ago
bunnei 85d77a3d24 gl_shader_decompiler: Basic impl. for very simple vertex shaders. 8 years ago
bunnei 51f37f5061 gl_shader_manager: Cleanup and consolidate uniform handling. 8 years ago
bunnei 35aca0bf1f maxwell_3d: Make memory_manager public. 8 years ago
bunnei 33bb53571b maxwell_3d: Fix shader_config decodings. 8 years ago
bunnei 5617831d5f gl_rasterizer: Use shader program manager, remove test shader. 8 years ago
bunnei 459826a705 renderer_opengl: Add gl_shader_manager class. 8 years ago
bunnei 8aa21a03b3 maxwell_to_gl: Add a few types, etc. 8 years ago
bunnei 10953495c1 gl_shader_gen: Add hashable setup/config structs. 8 years ago
bunnei 2fcbb35ad2 gl_shader_util: Add missing includes. 8 years ago
bunnei da1114ca59 renderer_opengl: Use OGLProgram instead of OGLShader. 8 years ago
bunnei 4f2b2d0bc5 gl_shader_util: Grab latest upstream. 8 years ago
bunnei dbfd106ba0 gl_resource_manager: Grab latest upstream. 8 years ago
bunnei ed7e597b44 gl_shader_decompiler: Add skeleton code from Citra for shader analysis. 8 years ago
bunnei 4e7e0f8112 shader_bytecode: Add initial module for shader decoding. 8 years ago
James Rowe 0b855f1c21 Fix clang format issues 8 years ago
Subv dcc27d6dc1 GPU: Assert when finding a texture with a format type other than UNORM. 8 years ago
Subv b0ca330e14 GL: Set up the textures used for each draw call. 8 years ago
Subv cb3183212d GL: Bind the textures to the shaders used for drawing. 8 years ago
Subv 65faeb9b2a GLCache: Specialize the MortonCopy function for the DXT1 texture format. 8 years ago
Subv b258403f0d GLCache: Implemented GetTextureSurface. 8 years ago
Subv 65ea52394b GLCache: Support uploading compressed textures to the GPU. 8 years ago
Subv 73eaef9c05 GL: Remove remaining references to 3DS-specific pixel formats 8 years ago
Subv b305646c44 RasterizerCache: Remove 3DS-specific pixel formats. 8 years ago
Subv c28ed85875 GL: Create the sampler objects when starting up the GL rasterizer. 8 years ago
Subv ca96b04a0c GL: Ported the SamplerInfo struct from citra. 8 years ago
Subv 0171ec606b GL: Rename PicaTexture to MaxwellTexture. 8 years ago