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@ -24,6 +24,7 @@ |
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#include "common/math_util.h" |
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#include "video_core/gpu.h" |
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#include "video_core/renderer_opengl/gl_resource_manager.h" |
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#include "video_core/textures/texture.h" |
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struct CachedSurface; |
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using Surface = std::shared_ptr<CachedSurface>; |
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@ -51,30 +52,8 @@ enum class ScaleMatch { |
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struct SurfaceParams { |
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enum class PixelFormat { |
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// First 5 formats are shared between textures and color buffers |
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RGBA8 = 0, |
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RGB8 = 1, |
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RGB5A1 = 2, |
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RGB565 = 3, |
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RGBA4 = 4, |
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// Texture-only formats |
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IA8 = 5, |
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RG8 = 6, |
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I8 = 7, |
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A8 = 8, |
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IA4 = 9, |
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I4 = 10, |
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A4 = 11, |
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ETC1 = 12, |
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ETC1A4 = 13, |
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// Depth buffer-only formats |
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D16 = 14, |
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// gap |
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D24 = 16, |
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D24S8 = 17, |
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DXT1 = 1, |
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Invalid = 255, |
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}; |
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@ -88,28 +67,15 @@ struct SurfaceParams { |
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}; |
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static constexpr unsigned int GetFormatBpp(PixelFormat format) { |
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constexpr std::array<unsigned int, 18> bpp_table = { |
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if (format == PixelFormat::Invalid) |
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return 0; |
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constexpr std::array<unsigned int, 2> bpp_table = { |
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32, // RGBA8 |
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24, // RGB8 |
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16, // RGB5A1 |
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16, // RGB565 |
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16, // RGBA4 |
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16, // IA8 |
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16, // RG8 |
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8, // I8 |
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8, // A8 |
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8, // IA4 |
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4, // I4 |
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4, // A4 |
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4, // ETC1 |
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8, // ETC1A4 |
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16, // D16 |
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0, |
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24, // D24 |
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32, // D24S8 |
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64, // DXT1 |
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}; |
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assert(static_cast<size_t>(format) < bpp_table.size()); |
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ASSERT(static_cast<size_t>(format) < bpp_table.size()); |
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return bpp_table[static_cast<size_t>(format)]; |
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} |
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unsigned int GetFormatBpp() const { |
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@ -134,6 +100,18 @@ struct SurfaceParams { |
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} |
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} |
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static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format) { |
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// TODO(Subv): Properly implement this |
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switch (format) { |
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case Tegra::Texture::TextureFormat::A8R8G8B8: |
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return PixelFormat::RGBA8; |
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case Tegra::Texture::TextureFormat::DXT1: |
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return PixelFormat::DXT1; |
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default: |
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UNREACHABLE(); |
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} |
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} |
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static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) { |
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SurfaceType a_type = GetFormatType(pixel_format_a); |
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SurfaceType b_type = GetFormatType(pixel_format_b); |
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@ -154,22 +132,17 @@ struct SurfaceParams { |
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return false; |
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} |
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static constexpr SurfaceType GetFormatType(PixelFormat pixel_format) { |
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if ((unsigned int)pixel_format < 5) { |
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static SurfaceType GetFormatType(PixelFormat pixel_format) { |
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if ((unsigned int)pixel_format <= static_cast<unsigned int>(PixelFormat::RGBA8)) { |
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return SurfaceType::Color; |
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} |
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if ((unsigned int)pixel_format < 14) { |
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if ((unsigned int)pixel_format <= static_cast<unsigned int>(PixelFormat::DXT1)) { |
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return SurfaceType::Texture; |
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} |
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if (pixel_format == PixelFormat::D16 || pixel_format == PixelFormat::D24) { |
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return SurfaceType::Depth; |
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} |
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if (pixel_format == PixelFormat::D24S8) { |
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return SurfaceType::DepthStencil; |
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} |
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// TODO(Subv): Implement the other formats |
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ASSERT(false); |
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return SurfaceType::Invalid; |
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} |
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@ -265,12 +238,10 @@ struct CachedSurface : SurfaceParams { |
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OGLTexture texture; |
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static constexpr unsigned int GetGLBytesPerPixel(PixelFormat format) { |
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// OpenGL needs 4 bpp alignment for D24 since using GL_UNSIGNED_INT as type |
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return format == PixelFormat::Invalid |
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? 0 |
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: (format == PixelFormat::D24 || GetFormatType(format) == SurfaceType::Texture) |
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? 4 |
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: SurfaceParams::GetFormatBpp(format) / 8; |
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if (format == PixelFormat::Invalid) |
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return 0; |
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return SurfaceParams::GetFormatBpp(format) / 8; |
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} |
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std::unique_ptr<u8[]> gl_buffer; |
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@ -313,7 +284,7 @@ public: |
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bool load_if_create); |
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/// Get a surface based on the texture configuration |
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Surface GetTextureSurface(const void* config); |
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Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config); |
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/// Get the color and depth surfaces based on the framebuffer configuration |
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SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb, |
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