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@ -115,7 +115,7 @@ void MortonCopy(u32 stride, u32 height, u8* gl_buffer, VAddr base, VAddr start, |
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template <> |
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void MortonCopy<true, PixelFormat::DXT1>(u32 stride, u32 height, u8* gl_buffer, VAddr base, |
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VAddr start, VAddr end) { |
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VAddr start, VAddr end) { |
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constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(PixelFormat::DXT1) / 8; |
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constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(PixelFormat::DXT1); |
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