4553 Commits (46c4b88e367b33677809872ab8d8ab7e0ac2d083)

Author SHA1 Message Date
ReinUsesLisp 339cf19cd8 renderer_opengl: Drop macros for message decorations 6 years ago
ReinUsesLisp e132f0fddd renderer_opengl: Move static definitions to anonymous namespace 6 years ago
ReinUsesLisp 08e6173296 renderer_opengl: Move commentaries to header file 6 years ago
Lioncash ab484b42b9 video_core/gpu_thread: Tidy up SwapBuffers() 6 years ago
Lioncash 70eebf7ba8 video_core/const_buffer_locker: Make use of std::tie in HasEqualKeys() 6 years ago
Lioncash 40aa442a35 video_core/const_buffer_locker: Remove unused includes 6 years ago
Lioncash 3f27987dcc video_core/const_buffer_locker: Remove #pragma once from cpp file 6 years ago
Lioncash ad85ba53dd core/memory: Migrate over RasterizerMarkRegionCached() to the Memory class 6 years ago
Lioncash 7110e6a128 core/memory: Migrate over GetPointer() 6 years ago
Lioncash e04aeb9531 core: Prepare various classes for memory read/write migration 6 years ago
ReinUsesLisp c769397a9a gl_shader_decompiler: Fix casts from fp32 to f16 6 years ago
ReinUsesLisp b326331a1f gl_device: Deduce indexing bug from device instead of heuristic 6 years ago
ReinUsesLisp f2cf4f8ce7 gl_texture_cache: Apply sRGB on blits 6 years ago
bunnei 17f57e4fed gpu_thread: Don't spin wait if there are no GPU commands. 6 years ago
ReinUsesLisp d91f11ca92 gl_device: Reserve base bindings on limited devices 6 years ago
ReinUsesLisp fb6a01233f gl_state: Skip null texture binds 6 years ago
ReinUsesLisp d892e6789a gl_rasterizer: Disable compute shaders on Intel 6 years ago
ReinUsesLisp 2726dca44c gl_shader_cache: Hack shared memory size 6 years ago
ReinUsesLisp a52b0f1874 gl_shader_decompiler: Normalize image bindings 6 years ago
ReinUsesLisp 99ed7e5128 gl_shader_decompiler: Normalize cbuf bindings 6 years ago
ReinUsesLisp 54b16fb27a gl_rasterizer: Add missing cbuf counter reset on compute 6 years ago
ReinUsesLisp 0ecd1a227d gl_shader_cache: Remove dynamic BaseBinding specialization 6 years ago
ReinUsesLisp 5f6a589d63 video_core: Unify ProgramType and ShaderStage into ShaderType 6 years ago
ReinUsesLisp 2930400adc gl_rasterizer: Bind graphics images to draw commands 6 years ago
ReinUsesLisp 46ad4bd297 gl_shader_cache: Specialize local memory size for compute shaders 6 years ago
ReinUsesLisp 1669dfa793 gl_shader_cache: Specialize shared memory size 6 years ago
ReinUsesLisp b0b505984d gl_shader_cache: Specialize shader workgroup 6 years ago
ReinUsesLisp b12a7dbace shader/texture: Handle TLDS texture type mismatches 6 years ago
ReinUsesLisp 77f86f48ac shader/texture: Deduce texture buffers from locker 6 years ago
ReinUsesLisp 1b9c21529a buffer_cache: Remove brace initialized for objects with default constructor 6 years ago
Fernando Sahmkow d465d14f97 Texture_Cache: Redo invalid Surfaces handling. 6 years ago
ReinUsesLisp d9a22880f5 shader/other: Reduce DEPBAR log severity 6 years ago
ReinUsesLisp 68cdb253db gl_shader_gen: Apply default value to gl_Position 6 years ago
Fernando Sahmkow 3a54e5978b Shader_IR: Address Feedback 6 years ago
ReinUsesLisp ccb87410ae format_lookup_table: Address feedback 6 years ago
ReinUsesLisp c884dc8af2 texture_cache: Use a table instead of switch for texture formats 6 years ago
ReinUsesLisp c6afe25477 texture_cache: Drop abstracted ComponentType 6 years ago
greggameplayer d60bce4edd correct the implementation of RGBA16UI 6 years ago
Fernando Sahmkow 206d13c987 Shader_IR: Implement TXD instruction. 6 years ago
Fernando Sahmkow 6267529837 Shader_IR: Implement FLO instruction. 6 years ago
Fernando Sahmkow cb07d60362 Shader_Bytecode: Add encodings for FLO, SHF and TXD 6 years ago
ReinUsesLisp 2f14d6ba63 maxwell_3d: Fix stencil_back_func_mask offset 6 years ago
Rodrigo Locatti 8e82aa5c7f video_core: Enable sign conversion warnings 6 years ago
ReinUsesLisp 2f7bc34b5e video_core: Treat implicit conversions as errors 6 years ago
ReinUsesLisp 905cc250a4 video_core: Silence implicit conversion warnings 6 years ago
ReinUsesLisp cee3db83d7 gl_shader_cache: Fix locker constructors 6 years ago
ReinUsesLisp c8988f3e46 gl_shader_cache: Enable extensions only when available 6 years ago
ReinUsesLisp 1b2de9b6b6 gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available 6 years ago
ReinUsesLisp bb94bcc991 shader_ir/warp: Implement FSWZADD 6 years ago
ReinUsesLisp 5fc04875a1 gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics 6 years ago