PavelBARABANOV
3cfe9f04e1
fix totk purple
15 hours ago
PavelBARABANOV
a074268eb0
fix slow compilation
15 hours ago
CamilleLaVey
50763528a2
MEOW
1 day ago
CamilleLaVey
4b3608b58d
debug uma impl
1 day ago
CamilleLaVey
b76d04e47d
ASTC adjustments
1 day ago
CamilleLaVey
71afaff6b3
Another try
1 day ago
CamilleLaVey
dcbfa3c2d3
Meow gidolio 2.0
1 day ago
CamilleLaVey
70ff43f2f8
Meow gidolio
1 day ago
CamilleLaVey
76faac9252
shader quad control impl
1 day ago
CamilleLaVey
6346371725
Some memory corrections
1 day ago
CamilleLaVey
4162f86a11
debug overlap images 2
2 days ago
CamilleLaVey
86224e49ef
Test on depth bias
2 days ago
CamilleLaVey
6665a89dd2
Fix build
2 days ago
CamilleLaVey
515afa2959
Initial Implementation AHB
2 days ago
CamilleLaVey
8c8c7c6162
Adjustments on UMA
2 days ago
CamilleLaVey
fb65aa3c33
2nd step on the bindless implementation
2 days ago
CamilleLaVey
a24ad03ff3
Android toggle for uma
2 days ago
CamilleLaVey
4884a0c002
Initial implementation on unified memory access
2 days ago
CamilleLaVey
ab1d99d218
some debugs tools
2 days ago
CamilleLaVey
e6ee576f80
Quick shenanigan
2 days ago
CamilleLaVey
1682b532da
relax memory and draws dispatchs
2 days ago
CamilleLaVey
40fe050954
Quick change for cheats
2 days ago
CamilleLaVey
24ff23f2ea
Quick change on pipeline barriers
2 days ago
CamilleLaVey
87ebbfb9b1
Coalescing memory entries on MLP
2 days ago
CamilleLaVey
471778c850
WEML toggle
2 days ago
CamilleLaVey
095f27fd34
Another try with 3D BCn
2 days ago
CamilleLaVey
a6c423cafb
Smolio jenkins
2 days ago
CamilleLaVey
514507b674
fix build
2 days ago
CamilleLaVey
10935f8d46
playing with isberd
2 days ago
CamilleLaVey
a0dae2d490
Compute shader 3D BCn to VK
2 days ago
CamilleLaVey
5e40e3c9c0
GIDOLIO THE KOREAN MENACE
2 days ago
CamilleLaVey
f61d05f8da
HERE WE GO AGAIN.
2 days ago
CamilleLaVey
b04207fdfc
Adjustments on the plain data for vertex buffer optimization
2 days ago
CamilleLaVey
91791bd5fe
Meow Gidolius Galacticus
3 days ago
CamilleLaVey
9928885a5d
DynamicRendering + Pipeline Worker Thread toggles
3 days ago
CamilleLaVey
81fa91b400
Another funny change for pipelines
3 days ago
CamilleLaVey
eb8706e366
Funny experiment for pipelines
3 days ago
CamilleLaVey
b9d55c9448
2nd step for the buffer address device implementation
3 days ago
CamilleLaVey
1188f285b7
Pipeline Creation Feedback impl
3 days ago
CamilleLaVey
200b81b087
Initial step for the buffer address device implementation
3 days ago
CamilleLaVey
742cadde1d
Keep conditional rendering inside a single render pass instance
Begin and end were landing in different scopes: the clear and draw
texture paths opened it with no pass bound, the compare helpers reopened
it after their resolve pass had closed one, and the pass teardown could
return before pausing, leaving it active at submit.
3 days ago
CamilleLaVey
c3effdf558
Use per-barrier stage masks on render pass end
Adds a native VkDependencyInfo entry point and splits the end of pass
barrier so color and depth/stencil attachments no longer wait on each
other's stages.
3 days ago
CamilleLaVey
b9428acf12
Cut per-draw descriptor set work
Only query the timeline semaphore when no set looks free, and skip the
update plus rebind when the payload matches the previous draw.
3 days ago
CamilleLaVey
b027dc42ce
Restore conditional rendering workaround for Adreno, Mali and Turnip
3 days ago
CamilleLaVey
dc9c99b22d
Revert "[TEST] Keep tuning the drain/ memory allocation"
This reverts commit 7f4529b15d .
3 days ago
CamilleLaVey
5346e77c0a
Revert "[TEST] Adjust mutable formats usage"
This reverts commit 328a2c1081 .
3 days ago
CamilleLaVey
914b78495c
Revert "[TEST] Change on storage views per request instead of always granted"
This reverts commit d1eb08c036 .
3 days ago
CamilleLaVey
a17b4cbb04
Revert "[TEST] New optimal image layouts access"
This reverts commit 236696b0ff .
3 days ago
CamilleLaVey
a7b5910eaa
Revert "[TEST] Adjustments on storage view + general image layouts"
This reverts commit 88fcb7d338 .
3 days ago
CamilleLaVey
f98f8b65de
Some trivial tests
3 days ago