Browse Source

Test on depth bias

temporary-branch
CamilleLaVey 2 days ago
parent
commit
86224e49ef
  1. 7
      src/video_core/renderer_vulkan/vk_rasterizer.cpp

7
src/video_core/renderer_vulkan/vk_rasterizer.cpp

@ -1330,6 +1330,13 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
regs.zeta.format == Tegra::DepthFormat::S8Z24_UNORM ||
regs.zeta.format == Tegra::DepthFormat::V8Z24_UNORM;
const bool is_float_depth = regs.zeta.format == Tegra::DepthFormat::Z32_FLOAT ||
regs.zeta.format == Tegra::DepthFormat::Z32_FLOAT_X24S8_UINT;
if (is_float_depth && !device.IsExtDepthBiasControlSupported()) {
units /= static_cast<float>(1ULL << (32 - 24));
}
if (is_d24 && !device.SupportsD24DepthBuffer()) {
static constexpr const size_t length = sizeof(NEEDS_D24) / sizeof(NEEDS_D24[0]);

Loading…
Cancel
Save