<stringname="renderer_asynchronous_shaders_description">Compiles shaders asynchronously. This may reduce stutters but may also introduce glitches.</string>
<stringname="renderer_unified_memory_description">Lets the GPU read guest memory directly for buffer uploads, skipping the CPU staging copy. Requires driver support for host memory import and is automatically disabled when unsupported.</string>
<stringname="gpu_unswizzle_settings_description">Configure GPU-based texture unswizzling parameters or disable it entirely. Adjust these settings to balance performance and texture loading quality.</string>