..
buffer_cache
[buffer_cache] Fix Xenoblade Chronicles series (#4066)
2 weeks ago
control
[video_core/engines] implement stub NV01 timer, inline other channel engines (#3640)
4 months ago
engines
[video_core] fix std::bitset<> dirty tracker OOB, fix slightly wrong index format estimate (#4006)
4 weeks ago
gpu_logging
[*] basic in-house cpp linting (#4039)
3 weeks ago
host1x
[nvdec, android] proper detection and support for GPU decoder (#4068)
1 week ago
host_shaders
[video_core/host_shaders] add Snapdragon GSRv1 fragment shaders (#3307)
1 month ago
query_cache
[vulkan] 2nd Vulkan Global Maintenance (#3853)
2 months ago
renderer_null
nvnflinger/gpu: implement applet capture
2 years ago
renderer_opengl
[opengl] query GL_MAX_CLIP_DISTANCES instead of hardcoding 8 (#4095)
1 week ago
renderer_vulkan
[android] MediaTek specific opts
1 week ago
texture_cache
[vk] fix oversight with #3874 with invalid image ids (#4026)
3 weeks ago
textures
[video_core, settings] Allow to turn of aniso levels completely, provide levels of aniso upto x64 (#3019)
7 months ago
vulkan_common
[video_core] fix TOCTOU in Vulkan instance extension enumeration (#4072)
1 week ago
CMakeLists.txt
[video_core/host_shaders] add Snapdragon GSRv1 fragment shaders (#3307)
1 month ago
cache_types.h
RasterizerMemory: Add filtering for flushing/invalidation operations.
4 years ago
capture.h
nvnflinger/gpu: implement applet capture
2 years ago
cdma_pusher.cpp
[video_core] fix H264 and jthread() causing spurious errors (#3907)
2 months ago
cdma_pusher.h
[video_core] fix H264 and jthread() causing spurious errors (#3907)
2 months ago
compatible_formats.cpp
renderer_vulkan: Fix some missing view formats
3 years ago
compatible_formats.h
general: Convert source file copyright comments over to SPDX
4 years ago
delayed_destruction_ring.h
[VK] Rework SPIRV Shader Optimization (#238)
12 months ago
dirty_flags.cpp
Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong.
4 years ago
dirty_flags.h
[scheduler, dma, maxwell] Reduce CPU stalls in the GPU command processing pipeline through multiple targeted optimizations (#3296)
5 months ago
dma_pusher.cpp
[video_core] fix std::bitset<> dirty tracker OOB, fix slightly wrong index format estimate (#4006)
4 weeks ago
dma_pusher.h
[video_core] Improve DMA logic and add an option to sync memory operations (#276)
10 months ago
fence_manager.h
[vk,fence_manager] improvement for antiflicker showed bad for some games, so it was removed from balanced/accurate and kept for antiflicker toggle only (#4010)
4 weeks ago
framebuffer_config.cpp
video_core: simplify accelerated surface fetch and crop handling between APIs
2 years ago
framebuffer_config.h
nvnflinger/gpu: implement blending
2 years ago
fsr.cpp
[common] replace Common::BitCast with libc++ provided one (#2774)
8 months ago
fsr.h
[common] replace Common::BitCast with libc++ provided one (#2774)
8 months ago
gpu.cpp
[hle/service{nvdrv,apm}] fixes for TetrisSwitch (#3983)
1 month ago
gpu.h
[vk, opengl] defer checks to topmost call (avoid unnecessary call) (#40)
12 months ago
gpu_thread.cpp
[video_core] fix H264 and jthread() causing spurious errors (#3907)
2 months ago
gpu_thread.h
[texture_cache, buffer_cache] Added TLS handling + changed command queue for GPU threading. (#3579)
4 months ago
guest_memory.h
Core: Clang format and other small issues.
2 years ago
invalidation_accumulator.h
[video_core] simplify InvalidationAccumulator (#3890)
2 months ago
macro.cpp
[dynarmic, macroHLE] Use faster ankerl for xbyak maps (#3716)
1 month ago
macro.h
[video_core/engines] Macro HLE inline (#3653)
4 months ago
memory_manager.cpp
[video_core] simplify InvalidationAccumulator (#3890)
2 months ago
memory_manager.h
[video_core] simplify InvalidationAccumulator (#3890)
2 months ago
present.h
gpu: dependency-inject scaling/antialiasing filter state for capture layers
2 years ago
pte_kind.h
video_core: Implement memory manager page kind
4 years ago
query_cache.h
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)
4 months ago
rasterizer_download_area.h
Rework time service to fix time passing offline.
2 years ago
rasterizer_interface.h
[Rasterizer]: Implement "Skip CPU Inner Invalidation" hack
12 months ago
renderer_base.cpp
[common/logging] Simplify logging logic and fix issues when logging before system is created (#3688)
3 months ago
renderer_base.h
nvnflinger/gpu: implement applet capture
2 years ago
shader_cache.cpp
[compat] Debian stable gcc12/clang14 compilation fixes (#2763)
8 months ago
shader_cache.h
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)
4 months ago
shader_environment.cpp
[video_core, maxwell] fixes for homebrew games that use MESA compiler (#4012)
1 week ago
shader_environment.h
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)
4 months ago
shader_notify.cpp
general: Convert source file copyright comments over to SPDX
4 years ago
shader_notify.h
general: Convert source file copyright comments over to SPDX
4 years ago
smaa_area_tex.h
[*] basic in-house cpp linting (#4039)
3 weeks ago
smaa_search_tex.h
[*] basic in-house cpp linting (#4039)
3 weeks ago
surface.cpp
[vk, opengl] recognize and use ETC2 (if available) textures natively (#3237)
1 month ago
surface.h
[video_core] fix odr violation in formatter for pixelFormat (#3504)
1 month ago
transform_feedback.cpp
[vulkan] 2nd Vulkan Global Maintenance (#3853)
2 months ago
transform_feedback.h
Remove memory allocations in some hot paths
3 years ago
video_core.cpp
[common/logging] Simplify logging logic and fix issues when logging before system is created (#3688)
3 months ago
video_core.h
chore: make yuzu REUSE compliant
4 years ago