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lizzie 68a8cc536b remove implicit system saved in struct, pass as first param 2 months ago
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buffer_cache [buffer_cache] Fix Xenoblade Chronicles series (#4066) 1 week ago
control remove implicit system saved in struct, pass as first param 5 days ago
engines remove implicit system saved in struct, pass as first param 5 days ago
gpu_logging [*] basic in-house cpp linting (#4039) 2 weeks ago
host1x [*] basic in-house cpp linting (#4039) 2 weeks ago
host_shaders [video_core/host_shaders] add Snapdragon GSRv1 fragment shaders (#3307) 4 weeks ago
query_cache [vulkan] 2nd Vulkan Global Maintenance (#3853) 2 months ago
renderer_null nvnflinger/gpu: implement applet capture 2 years ago
renderer_opengl remove implicit system saved in struct, pass as first param 5 days ago
renderer_vulkan extra 5 days ago
texture_cache [vk] fix oversight with #3874 with invalid image ids (#4026) 3 weeks ago
textures [video_core, settings] Allow to turn of aniso levels completely, provide levels of aniso upto x64 (#3019) 7 months ago
vulkan_common [video_core] fix TOCTOU in Vulkan instance extension enumeration (#4072) 5 days ago
CMakeLists.txt [video_core/host_shaders] add Snapdragon GSRv1 fragment shaders (#3307) 4 weeks ago
cache_types.h RasterizerMemory: Add filtering for flushing/invalidation operations. 4 years ago
capture.h nvnflinger/gpu: implement applet capture 2 years ago
cdma_pusher.cpp [video_core] fix H264 and jthread() causing spurious errors (#3907) 2 months ago
cdma_pusher.h [video_core] fix H264 and jthread() causing spurious errors (#3907) 2 months ago
compatible_formats.cpp renderer_vulkan: Fix some missing view formats 3 years ago
compatible_formats.h general: Convert source file copyright comments over to SPDX 4 years ago
delayed_destruction_ring.h [VK] Rework SPIRV Shader Optimization (#238) 12 months ago
dirty_flags.cpp Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. 4 years ago
dirty_flags.h [scheduler, dma, maxwell] Reduce CPU stalls in the GPU command processing pipeline through multiple targeted optimizations (#3296) 5 months ago
dma_pusher.cpp remove implicit system saved in struct, pass as first param 5 days ago
dma_pusher.h fx 5 days ago
fence_manager.h [vk,fence_manager] improvement for antiflicker showed bad for some games, so it was removed from balanced/accurate and kept for antiflicker toggle only (#4010) 4 weeks ago
framebuffer_config.cpp video_core: simplify accelerated surface fetch and crop handling between APIs 2 years ago
framebuffer_config.h nvnflinger/gpu: implement blending 2 years ago
fsr.cpp [common] replace Common::BitCast with libc++ provided one (#2774) 8 months ago
fsr.h [common] replace Common::BitCast with libc++ provided one (#2774) 8 months ago
gpu.cpp extra fixups 5 days ago
gpu.h [vk, opengl] defer checks to topmost call (avoid unnecessary call) (#40) 11 months ago
gpu_thread.cpp extra fixups 5 days ago
gpu_thread.h less load, fix nv01 timer being kepler 5 days ago
guest_memory.h Core: Clang format and other small issues. 2 years ago
invalidation_accumulator.h [video_core] simplify InvalidationAccumulator (#3890) 2 months ago
macro.cpp [dynarmic, macroHLE] Use faster ankerl for xbyak maps (#3716) 1 month ago
macro.h [video_core/engines] Macro HLE inline (#3653) 4 months ago
memory_manager.cpp [video_core] simplify InvalidationAccumulator (#3890) 2 months ago
memory_manager.h [video_core] simplify InvalidationAccumulator (#3890) 2 months ago
present.h gpu: dependency-inject scaling/antialiasing filter state for capture layers 2 years ago
pte_kind.h video_core: Implement memory manager page kind 4 years ago
query_cache.h [*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442) 4 months ago
rasterizer_download_area.h Rework time service to fix time passing offline. 2 years ago
rasterizer_interface.h [Rasterizer]: Implement "Skip CPU Inner Invalidation" hack 12 months ago
renderer_base.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 3 months ago
renderer_base.h nvnflinger/gpu: implement applet capture 2 years ago
shader_cache.cpp [compat] Debian stable gcc12/clang14 compilation fixes (#2763) 8 months ago
shader_cache.h [*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442) 4 months ago
shader_environment.cpp [video_core, maxwell] fixes for homebrew games that use MESA compiler (#4012) 5 days ago
shader_environment.h [*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442) 4 months ago
shader_notify.cpp general: Convert source file copyright comments over to SPDX 4 years ago
shader_notify.h general: Convert source file copyright comments over to SPDX 4 years ago
smaa_area_tex.h [*] basic in-house cpp linting (#4039) 2 weeks ago
smaa_search_tex.h [*] basic in-house cpp linting (#4039) 2 weeks ago
surface.cpp [vk, opengl] recognize and use ETC2 (if available) textures natively (#3237) 1 month ago
surface.h [video_core] fix odr violation in formatter for pixelFormat (#3504) 1 month ago
transform_feedback.cpp [vulkan] 2nd Vulkan Global Maintenance (#3853) 2 months ago
transform_feedback.h Remove memory allocations in some hot paths 3 years ago
video_core.cpp less load, fix nv01 timer being kepler 5 days ago
video_core.h less load, fix nv01 timer being kepler 5 days ago