bunnei
ff2912045b
Revert "Use Ninja for MSVC AppVeyor builds" ( #584 )
8 years ago
David
a86258dfc1
Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly ( #580 )
* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly
This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render
8 years ago
bunnei
9724b6696e
Merge pull request #526 from janisozaur/appveyor-ninja
Use Ninja for MSVC AppVeyor builds
8 years ago
bunnei
55d7d4afa4
Merge pull request #579 from SciresM/master
svc: Fully implement svcSignalToAddress and svcWaitForAddress
8 years ago
bunnei
635ae2d388
Merge pull request #581 from mailwl/empty-buf-skip
IPC: skip empty buffer write
8 years ago
mailwl
29f156eb60
IPC: skip empty buffer write
prevent yuzu crash, if games, like Axiom Verge, trying to read 0 bytes from file
8 years ago
Michael Scire
a3509a9e74
Kernel/Arbiters: Fix casts, cleanup comments/magic numbers
8 years ago
Michael Scire
28fe461cd3
Add additional missing format.
8 years ago
Michael Scire
96617f16ed
Run clang-format on PR.
8 years ago
bunnei
dc28738bc9
Merge pull request #577 from mailwl/audren-update
Service/Audio: update audren:u service
8 years ago
Michael Scire
9d83964c1b
Kernel/Arbiters: HLE is atomic, adjust code to reflect that.
8 years ago
Zach Hilman
a47f36da7b
Add support for decrypted NCA files ( #567 )
* Start to add NCA support in loader
* More nca stuff
* More changes to nca.cpp
* Now identifies decrypted NCA cont.
* Game list fixes and more structs and stuff
* More updates to Nca class
* Now reads ExeFs (i think)
* ACTUALLY LOADS EXEFS!
* RomFS loads and games execute
* Cleanup and Finalize
* plumbing, cleanup and testing
* fix some things that i didnt think of before
* Preliminary Review Changes
* Review changes for bunnei and subv
8 years ago
Michael Scire
2a0ea82fec
Kernel/Arbiters: Initialize arb_wait_address in thread struct.
8 years ago
Michael Scire
3aa03cca5a
Kernel/Arbiters: Clear WaitAddress in SignalToAddress
8 years ago
Michael Scire
d12af72c8f
Kernel/Arbiters: Mostly implement SignalToAddress
8 years ago
Michael Scire
3119b64d86
Kernel/Arbiters: Implement WaitForAddress
8 years ago
mailwl
40eb06288c
Service/Audio: update audren:u service
8 years ago
Michael Scire
6e9b11ffa0
Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs.
8 years ago
bunnei
3c769a3e16
Merge pull request #576 from Subv/warnings1
Build: Fixed some MSVC warnings in various parts of the code.
8 years ago
Subv
cb4ff57322
Build: Fixed some MSVC warnings in various parts of the code.
8 years ago
greggameplayer
1092153a6a
Implement GetAvailableLanguageCodes2 ( #575 )
* Implement GetAvailableLanguageCodes2
* Revert "Implement GetAvailableLanguageCodes2"
This reverts commit caadd9eea3 .
* Implement GetAvailableLanguageCodes2
* Implement GetAvailableLanguageCodes2
8 years ago
bunnei
62f02e6bd0
Merge pull request #574 from Subv/shader_abs_neg
GPU: Perform negation after absolute value in the float shader instructions.
8 years ago
bunnei
9571906188
Merge pull request #561 from DarkLordZach/fix-odyssey-input-crash
Avoid initializing single-joycon layouts with handheld controller
8 years ago
bunnei
ce5e9e882d
Merge pull request #573 from Subv/shader_imm
GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.
8 years ago
Subv
29bddf03f7
GPU: Perform negation after absolute value in the float shader instructions.
8 years ago
Subv
cd61616ddb
GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.
Like the MOV32I and FMUL32I instructions.
This fixes a potential crash when using these instructions.
8 years ago
bunnei
f87da98ff7
Merge pull request #570 from bunnei/astc
gl_rasterizer: Implement texture format ASTC_2D_4X4.
8 years ago
bunnei
25c140c5e0
Merge pull request #562 from DarkLordZach/extracted-ncas-ui
Add UI support for extracted NCA folders
8 years ago
bunnei
149fef99a0
Merge pull request #572 from Armada651/user-except-stub
svc: Add a stub for UserExceptionContextAddr.
8 years ago
bunnei
1abca5bc0c
Merge pull request #571 from Armada651/loose-blend
gl_rasterizer: Get loose on independent blending.
8 years ago
Jules Blok
5614c1329e
svc: Add a stub for UserExceptionContextAddr.
8 years ago
Jules Blok
55e69c1cf2
gl_rasterizer: Get loose on independent blending.
8 years ago
bunnei
9feb7f7a63
gl_rasterizer: Implement texture format ASTC_2D_4X4.
8 years ago
bunnei
77a5594884
Merge pull request #569 from bunnei/fix-cache
gl_rasterizer_cache: Loosen things up a bit.
8 years ago
bunnei
5fb04f7c6d
gl_rasterizer_cache: Loosen things up a bit.
8 years ago
bunnei
bcfd9bcc08
Merge pull request #568 from bunnei/lop
gl_shader_decompiler: Implement LOP instructions.
8 years ago
bunnei
a72b4c358d
gl_shader_decompiler: Implement LOP instructions.
8 years ago
bunnei
b071232a75
gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.
8 years ago
bunnei
8b5d8de5fc
Merge pull request #565 from bunnei/shader_conversions
gl_shader_decompiler: Implement register size conversions for I2I and I2F.
8 years ago
bunnei
dc1808fa4a
gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.
8 years ago
bunnei
288b9170c5
Merge pull request #564 from bunnei/lop32i_passb
gl_shader_decompiler: Implement LOP32I LogicOperation PassB.
8 years ago
bunnei
b031ab2b25
Merge pull request #566 from bunnei/set_pos_w
gl_shader_gen: Set position.w to 1.
8 years ago
bunnei
bb1e655f2d
gl_shader_gen: Set position.w to 1.
8 years ago
bunnei
fb8823d10d
gl_shader_decompiler: Implement LOP32I LogicOperation PassB.
8 years ago
Zach Hilman
044ed8717e
Bug fixes, testing, and review changes
8 years ago
Zach Hilman
ad8d79aade
Add 'Load Folder' menu option
8 years ago
Zach Hilman
ba498ab930
Add support for main files in file picker
8 years ago
Zach Hilman
ea7301923c
Recognize main files in game list
8 years ago
Zach Hilman
3898d6b54c
Narrow down filter of layout configs
8 years ago
Zach Hilman
42701153c7
Move loop condition to free function
8 years ago