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Merge pull request #570 from bunnei/astc
Merge pull request #570 from bunnei/astc
gl_rasterizer: Implement texture format ASTC_2D_4X4.nce_cpp
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GitHub
6 changed files with 1709 additions and 1 deletions
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2src/video_core/CMakeLists.txt
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28src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
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16src/video_core/renderer_opengl/gl_rasterizer_cache.h
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1646src/video_core/textures/astc.cpp
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15src/video_core/textures/astc.h
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3src/video_core/textures/decoders.cpp
1646
src/video_core/textures/astc.cpp
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// Copyright 2018 yuzu Emulator Project |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include <cstdint> |
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#include <vector> |
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namespace Tegra::Texture::ASTC { |
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std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height, |
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uint32_t block_width, uint32_t block_height); |
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} // namespace Tegra::Texture::ASTC |
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