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Merge pull request #579 from SciresM/master
Merge pull request #579 from SciresM/master
svc: Fully implement svcSignalToAddress and svcWaitForAddressnce_cpp
committed by
GitHub
12 changed files with 312 additions and 9 deletions
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2src/core/CMakeLists.txt
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173src/core/hle/kernel/address_arbiter.cpp
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32src/core/hle/kernel/address_arbiter.h
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12src/core/hle/kernel/errors.h
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4src/core/hle/kernel/mutex.cpp
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59src/core/hle/kernel/svc.cpp
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14src/core/hle/kernel/svc_wrap.h
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6src/core/hle/kernel/thread.cpp
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4src/core/hle/kernel/thread.h
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4src/core/memory.cpp
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7src/core/memory.h
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4src/yuzu/debugger/wait_tree.cpp
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "core/core.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/lock.h"
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#include "core/memory.h"
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namespace Kernel { |
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namespace AddressArbiter { |
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// Performs actual address waiting logic.
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static ResultCode WaitForAddress(VAddr address, s64 timeout) { |
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SharedPtr<Thread> current_thread = GetCurrentThread(); |
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current_thread->arb_wait_address = address; |
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current_thread->status = THREADSTATUS_WAIT_ARB; |
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current_thread->wakeup_callback = nullptr; |
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current_thread->WakeAfterDelay(timeout); |
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Core::System::GetInstance().CpuCore(current_thread->processor_id).PrepareReschedule(); |
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return RESULT_TIMEOUT; |
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} |
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// Gets the threads waiting on an address.
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static void GetThreadsWaitingOnAddress(std::vector<SharedPtr<Thread>>& waiting_threads, |
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VAddr address) { |
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auto RetrieveWaitingThreads = |
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[](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr arb_addr) { |
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const auto& scheduler = Core::System::GetInstance().Scheduler(core_index); |
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auto& thread_list = scheduler->GetThreadList(); |
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for (auto& thread : thread_list) { |
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if (thread->arb_wait_address == arb_addr) |
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waiting_threads.push_back(thread); |
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} |
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}; |
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// Retrieve a list of all threads that are waiting for this address.
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RetrieveWaitingThreads(0, waiting_threads, address); |
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RetrieveWaitingThreads(1, waiting_threads, address); |
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RetrieveWaitingThreads(2, waiting_threads, address); |
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RetrieveWaitingThreads(3, waiting_threads, address); |
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// Sort them by priority, such that the highest priority ones come first.
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std::sort(waiting_threads.begin(), waiting_threads.end(), |
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[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) { |
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return lhs->current_priority < rhs->current_priority; |
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}); |
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} |
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// Wake up num_to_wake (or all) threads in a vector.
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static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) { |
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// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
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// them all.
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size_t last = waiting_threads.size(); |
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if (num_to_wake > 0) |
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last = num_to_wake; |
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// Signal the waiting threads.
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for (size_t i = 0; i < last; i++) { |
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ASSERT(waiting_threads[i]->status = THREADSTATUS_WAIT_ARB); |
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waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS); |
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waiting_threads[i]->arb_wait_address = 0; |
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waiting_threads[i]->ResumeFromWait(); |
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} |
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} |
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// Signals an address being waited on.
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ResultCode SignalToAddress(VAddr address, s32 num_to_wake) { |
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// Get threads waiting on the address.
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std::vector<SharedPtr<Thread>> waiting_threads; |
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GetThreadsWaitingOnAddress(waiting_threads, address); |
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WakeThreads(waiting_threads, num_to_wake); |
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return RESULT_SUCCESS; |
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} |
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// Signals an address being waited on and increments its value if equal to the value argument.
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ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) { |
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// Ensure that we can write to the address.
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if (!Memory::IsValidVirtualAddress(address)) { |
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return ERR_INVALID_ADDRESS_STATE; |
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} |
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if (static_cast<s32>(Memory::Read32(address)) == value) { |
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Memory::Write32(address, static_cast<u32>(value + 1)); |
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} else { |
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return ERR_INVALID_STATE; |
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} |
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return SignalToAddress(address, num_to_wake); |
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} |
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// Signals an address being waited on and modifies its value based on waiting thread count if equal
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// to the value argument.
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ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, |
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s32 num_to_wake) { |
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// Ensure that we can write to the address.
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if (!Memory::IsValidVirtualAddress(address)) { |
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return ERR_INVALID_ADDRESS_STATE; |
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} |
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// Get threads waiting on the address.
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std::vector<SharedPtr<Thread>> waiting_threads; |
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GetThreadsWaitingOnAddress(waiting_threads, address); |
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// Determine the modified value depending on the waiting count.
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s32 updated_value; |
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if (waiting_threads.size() == 0) { |
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updated_value = value - 1; |
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} else if (num_to_wake <= 0 || waiting_threads.size() <= num_to_wake) { |
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updated_value = value + 1; |
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} else { |
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updated_value = value; |
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} |
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if (static_cast<s32>(Memory::Read32(address)) == value) { |
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Memory::Write32(address, static_cast<u32>(updated_value)); |
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} else { |
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return ERR_INVALID_STATE; |
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} |
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WakeThreads(waiting_threads, num_to_wake); |
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return RESULT_SUCCESS; |
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} |
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// Waits on an address if the value passed is less than the argument value, optionally decrementing.
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ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement) { |
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// Ensure that we can read the address.
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if (!Memory::IsValidVirtualAddress(address)) { |
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return ERR_INVALID_ADDRESS_STATE; |
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} |
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s32 cur_value = static_cast<s32>(Memory::Read32(address)); |
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if (cur_value < value) { |
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Memory::Write32(address, static_cast<u32>(cur_value - 1)); |
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} else { |
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return ERR_INVALID_STATE; |
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} |
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// Short-circuit without rescheduling, if timeout is zero.
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if (timeout == 0) { |
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return RESULT_TIMEOUT; |
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} |
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return WaitForAddress(address, timeout); |
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} |
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// Waits on an address if the value passed is equal to the argument value.
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ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) { |
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// Ensure that we can read the address.
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if (!Memory::IsValidVirtualAddress(address)) { |
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return ERR_INVALID_ADDRESS_STATE; |
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} |
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// Only wait for the address if equal.
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if (static_cast<s32>(Memory::Read32(address)) != value) { |
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return ERR_INVALID_STATE; |
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} |
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// Short-circuit without rescheduling, if timeout is zero.
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if (timeout == 0) { |
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return RESULT_TIMEOUT; |
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} |
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return WaitForAddress(address, timeout); |
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} |
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} // namespace AddressArbiter
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} // namespace Kernel
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@ -0,0 +1,32 @@ |
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// Copyright 2018 yuzu emulator team |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include "core/hle/result.h" |
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namespace Kernel { |
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namespace AddressArbiter { |
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enum class ArbitrationType { |
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WaitIfLessThan = 0, |
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DecrementAndWaitIfLessThan = 1, |
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WaitIfEqual = 2, |
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}; |
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enum class SignalType { |
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Signal = 0, |
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IncrementAndSignalIfEqual = 1, |
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ModifyByWaitingCountAndSignalIfEqual = 2, |
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}; |
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ResultCode SignalToAddress(VAddr address, s32 num_to_wake); |
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ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake); |
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ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake); |
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ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement); |
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ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout); |
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} // namespace AddressArbiter |
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} // namespace Kernel |
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