1838 Commits (fb65076b0f816b6185eaf299eb3ac6178a71fdbb)

Author SHA1 Message Date
bunnei d8fd3ef4fe gl_rasterizer_cache: Implement G8R8S format. 7 years ago
greggameplayer 6bfcf13187 Fix BC7U 8 years ago
bunnei 6e52f37d5b renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM. 8 years ago
David Marcec 45cc022ea9 Implement RG32UI and R32UI 8 years ago
bunnei 41b77c4e0a maxwell_to_gl: Implement VertexAttribute::Size::Size_8. 8 years ago
bunnei bdf17fe0cc renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT. 8 years ago
bunnei 8fe118bcaa maxwell_to_gl: Implement PrimitiveTopology::LineStrip. 8 years ago
bunnei c56a0e3c34 renderer_opengl: Implement RenderTargetFormat::RG8_UNORM. 8 years ago
bunnei 534abf9d97 gl_shader_decompiler: Implement XMAD instruction. 8 years ago
Markus Wick 0eb39922f6 gl_rasterizer: Use a shared helper to upload from CPU memory. 8 years ago
Markus Wick 0af7e93763 gl_state: Don't track constant buffer mappings. 8 years ago
Markus Wick 6ff7906ddc gl_rasterizer: Use the stream buffer for constant buffers. 8 years ago
Markus Wick ce722e317b gl_rasterizer: Use the streaming buffer itself for the constant buffer. 8 years ago
Markus Wick 6f6bba3ff1 gl_rasterizer: Use a helper for aligning the buffer. 8 years ago
Markus Wick d7298ec262 Update the stream_buffer helper from Citra. 8 years ago
bunnei 639ebb39f6 gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check. 8 years ago
bunnei c68aa65226 gl_shader_decompiler: Fix GLSL compiler error with KIL instruction. 8 years ago
Subv 969326bd58 GPU/Maxwell3D: Implemented an alternative set of blend factors. 8 years ago
greggameplayer 224071a652 Implement R8_UINT RenderTargetFormat & PixelFormat (#1014) 8 years ago
Subv 2dad1204e8 RasterizerGL: Ignore invalid/unset vertex attributes. 8 years ago
Lioncash 28e90fa0e0 gl_rasterizer: Silence implicit truncation warning in SetupShaders() 8 years ago
Lioncash 0a93b45b6a core: Namespace EmuWindow 8 years ago
bunnei 0b668d5ff3 gl_shader_decompiler: Improve handling of unknown input/output attributes. 8 years ago
bunnei 88ffa422d4 gl_rasterizer: Implement render target format RG8_SNORM. 8 years ago
bunnei 0471976b48 gl_rasterizer: Implement render target format RGBA8_SNORM. 8 years ago
Subv c1ad973881 GPU/Shader: Don't predicate instructions that don't have a predicate field (SSY). 8 years ago
Subv 305a05f820 GPU/Shaders: Implemented SSY and SYNC as a way to modify control flow during shader execution. 8 years ago
greggameplayer dfcde52f39 Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R16_UNORM needed by Fate Extella) (#848) 8 years ago
Lioncash 20c2928c2b video_core; Get rid of global g_toggle_framelimit_enabled variable 8 years ago
Lioncash f380496728 renderer_base: Remove unused kFramebuffer enumeration 8 years ago
Lioncash 2e80e7480d video_core: Remove unused Renderer enumeration 8 years ago
bunnei 6b0bc48a42 maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8. 8 years ago
bunnei a5b65df9cf maxwell_to_gl: Implement VertexAttribute::Size::Size_32_32_32. 8 years ago
bunnei 2156cb3cbe
Revert "gl_state: Temporarily disable culling and depth test." 8 years ago
Lioncash 0e1510ac29 gl_rasterizer_cache: Remove unused viewport parameter of GetFramebufferSurfaces() 8 years ago
Lioncash b8c43b6080 video_core: Use variable template variants of type_traits interfaces where applicable 8 years ago
bunnei 3a67876252 textures: Refactor out for Texture/Depth FormatFromPixelFormat. 8 years ago
bunnei e8c52d4c89 gl_rasterizer_cache: Add bounds checking for gl_buffer copies. 8 years ago
Khangaroo 75e12a33ae Implement SNORM for BC5/DXN2 (#998) 8 years ago
Lioncash 6ef027b958 gl_shader_decompiler: Reserve element memory beforehand in BuildRegisterList() 8 years ago
Lioncash 59ea37daa7 gl_rasterizer_cache: Avoid iterator invalidation issues within InvalidateRegion() 8 years ago
Khangaroo 5cb6eceecf Implement BC5/DXN2 (#996) 8 years ago
Lioncash e831b80d69 gl_rasterizer_cache: Invert conditional in LoadGLBuffer() 8 years ago
Lioncash 434f352eb3 gl_rasterizer_cache: Use std::vector::assign in LoadGLBuffer() for the non-tiled case 8 years ago
bunnei dfc3eed0cb maxwell_to_gl: Implement VertexAttribute::Size::Size_16_16_16_16. 8 years ago
bunnei 06d0b96ca9 maxwell_to_gl: Implement PrimitiveTopology::Points. 8 years ago
bunnei 4283019aa0 gl_shader_decompiler: Declare predicates on use. 8 years ago
bunnei efe6b473c5 maxwell_3d: Ignore macros that have not been uploaded yet. 8 years ago
Lioncash 557c466994 gl_rasterizer_cache: Make pointer const in LoadGLBuffer() 8 years ago
bunnei ddec200290 gl_rasterizer: Do not render when no render target is configured. 8 years ago