13368 Commits (f74d95547e4b177fd567c910b0d3d66a289fbbff)
 

Author SHA1 Message Date
Markus Wick f74d95547e core/memory + arm/dynarmic: Use a global offset within our arm page table. 6 years ago
bunnei 0f250f4a1f Merge pull request #3239 from ReinUsesLisp/p2r 6 years ago
Fernando Sahmkow 193a942e9f Merge pull request #3248 from ReinUsesLisp/vk-image 6 years ago
Rodrigo Locatti 00ebed081e vk_image: Avoid unnecesary equals 6 years ago
Fernando Sahmkow 270ca7ddd2 Merge pull request #3249 from ReinUsesLisp/vk-staging-buffer-pool 6 years ago
Rodrigo Locatti a38fec0721 vk_staging_buffer_pool: Initialize last epoch to zero 6 years ago
Fernando Sahmkow b6825f4b37 Merge pull request #3250 from ReinUsesLisp/empty-fragment 6 years ago
bunnei 9d254bf997 Merge pull request #3228 from ReinUsesLisp/ptp 6 years ago
ReinUsesLisp baaef2d12a gl_rasterizer: Allow rendering without fragment shader 6 years ago
ReinUsesLisp 3f151e2d31 vk_staging_buffer_pool: Add a staging pool for temporary operations 6 years ago
ReinUsesLisp 5721e2cbae vk_image: Add an image object abstraction 6 years ago
Fernando Sahmkow cbc8179a26 Merge pull request #3244 from ReinUsesLisp/vk-fps 6 years ago
bunnei b509c1eed8 Merge pull request #3236 from ReinUsesLisp/rasterize-enable 6 years ago
ReinUsesLisp 4c69a886df fixed_pipeline_state: Define symetric operator!= and mark as noexcept 6 years ago
ReinUsesLisp 46b7e6df1e fixed_pipeline_state: Define structure and loaders 6 years ago
ReinUsesLisp 9d9c29a986 maxwell_3d: Add depth bounds registers 6 years ago
bunnei 2d67e74340 Merge pull request #3241 from ReinUsesLisp/gl-shader-cache 6 years ago
bunnei b10cbc8d01 Merge pull request #3238 from ReinUsesLisp/vk-resource-manager 6 years ago
bunnei 31686bae2d Merge pull request #3203 from FernandoS27/tex-cache-fixes 6 years ago
Fernando Sahmkow 660344d633 Merge pull request #3237 from ReinUsesLisp/vk-shader-decompiler 6 years ago
Fernando Sahmkow 7b2a50efdc Texture Cache: Improve documentation 6 years ago
Fernando Sahmkow 2882099653 Texture Cache: Address Feedback 6 years ago
Fernando Sahmkow dab454a72b Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios. 6 years ago
Fernando Sahmkow 04eade88de Merge pull request #3230 from ReinUsesLisp/vk-emu-shaders 6 years ago
Fernando Sahmkow e9d8ed8845 Merge pull request #3240 from ReinUsesLisp/decomp-cond-code 6 years ago
bunnei eff6d1f5cd Merge pull request #3235 from ReinUsesLisp/ldg-u8 6 years ago
ReinUsesLisp ceaafb4f7f gl_shader_cache: Update commentary for shared memory 6 years ago
ReinUsesLisp fca3e94060 gl_shader_cache: Remove unused entry in GetPrimitiveDescription 6 years ago
ReinUsesLisp 0504a60f62 vk_shader_decompiler: Use Visit instead of reimplementing it 6 years ago
ReinUsesLisp dd6e7808f5 shader/p2r: Implement P2R Pr 6 years ago
ReinUsesLisp 0544c7ebce shader/r2p: Refactor P2R to support P2R 6 years ago
bunnei ffc32e4d7d Merge pull request #3234 from ReinUsesLisp/i2f-u8-selector 6 years ago
bunnei d92950e3ce Merge pull request #3233 from ReinUsesLisp/mismatch-sizes 6 years ago
ReinUsesLisp bb51f0809a vk_resource_manager: Add entry to VKFence to test its usage 6 years ago
ReinUsesLisp 9929ad309d vk_reosurce_manager: Add assert for releasing fences 6 years ago
ReinUsesLisp b784cc3dbb vk_resource_manager: Implement VKFenceWatch move constructor 6 years ago
ReinUsesLisp a50d506481 vk_device: Add entry to catch device losses 6 years ago
ReinUsesLisp c4a97ffe7a vk_shader_decompiler: Fix full decompilation 6 years ago
ReinUsesLisp a3d277cee9 vk_shader_decompiler: Skip NDC correction when it is native 6 years ago
ReinUsesLisp a328090680 vk_shader_decompiler: Normalize output fragment attachments 6 years ago
bunnei 65b114bf8d Merge pull request #3232 from ReinUsesLisp/gl-decompiler-images 6 years ago
bunnei 32d7916924 Merge pull request #3231 from ReinUsesLisp/tld4s-encoding 6 years ago
ReinUsesLisp 23cc012f11 vk_device: Add query for RGBA8Uint 6 years ago
ReinUsesLisp c7670d62a5 vk_shader_decompiler: Update sirit and implement Texture AOFFI 6 years ago
bunnei 80022929ed Merge pull request #3221 from ReinUsesLisp/vk-scheduler 6 years ago
ReinUsesLisp 0eb9f3b107 gl_rasterizer: Implement RASTERIZE_ENABLE 6 years ago
ReinUsesLisp 18ae3212cc shader/memory: Implement LDG.U8 and unaligned U8 loads 6 years ago
ReinUsesLisp 034809d729 shader/conversion: Implement byte selector in I2F 6 years ago
bunnei 7e1b3f4b6e Merge pull request #3227 from amilajack/patch-1 6 years ago
ReinUsesLisp b082a0eb3f shader/texture: Properly shrink unused entries in size mismatches 6 years ago