Nico Bosshard
52d2e4a5f3
citra-qt: game list search function ( #2673 )
* citra-qt: game list search function
* Empty search field during game list refresh
* Code improvements
* Code formatting
* Autofocus search field
* JayFoxRox's recommendations
* lioncash's review
9 years ago
Lioncash
bbb41d4504
citra-qt: Move config dialog code to its own directory
9 years ago
wwylele
ffb582ff3b
InputCommon: add AnalogFromButton
9 years ago
wwylele
189063ac2d
InputCommon: add Keyboard
9 years ago
Yuri Kunde Schlesner
249bd04274
Qt: Add (empty) status bar
9 years ago
SonofUgly
4cb28deee5
Add custom layout settings.
9 years ago
Kloen Lansfiel
637f58dd1e
SDL: Select audio device ( #2403 )
* Initial Commit
Added Device logic to Sinks
Started on UI for selecting devices
Removed redundant import
* Audio Core: Complete Device Switching
Complete the device switching implementation by allowing the output
device to be loaded, changed and saved through the configurations menu.
Worked with the Sink abstraction and tuned the "Device Selection"
configuration so that the Device List is automatically populated when
the Sink is changed.
This hopefully addresses the concerns and recommendations mentioned in
the comments of the PR.
* Clean original implementation.
* Refactor GetSinkDetails
9 years ago
wwylele
caee572f78
CAM: implement basic camera functions with a blank camera
9 years ago
bunnei
d2a2789dda
config: Add option for specifying screen resolution scale factor.
9 years ago
wwylele
a88ec032cd
Config: auto-select region and language
9 years ago
emmauss
4865993e6f
Implement Frame rate limiter ( #2223 )
* implement frame limiter
* fixes
9 years ago
Emmanuel Gil Peyrot
87d3afe635
GPU: Remove the broken frame_skip option.
Fixes #1960 .
9 years ago
James Rowe
72786d410e
Add default hotkey to swap primary screens.
Also minor style changes
9 years ago
James Rowe
08f830fed4
Support additional screen layouts.
Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen.
10 years ago
Yuri Kunde Schlesner
fa5d9d8266
Use negative priorities to avoid special-casing the self-include
9 years ago
Emmanuel Gil Peyrot
1138ec0d49
Remove empty newlines in #include blocks.
This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
9 years ago
Emmanuel Gil Peyrot
628ed4376a
Sources: Run clang-format on everything.
9 years ago
bunnei
678aa9b0f0
core: Add configuration option for CPU JIT.
9 years ago
MerryMage
0984c45a3f
configure_audio: User-configuratble option to enable/disable audio stretching
9 years ago
bunnei
cfefb55db2
config: Add a setting for graphics V-Sync.
9 years ago
bunnei
c122148bd4
citra: Default to HW renderer.
9 years ago
Anon
9e4923c36c
Input GUI: Add tab to remap controls ( #1900 )
10 years ago
bunnei
588e3c253f
New3DS: Minor style cleanup to #1520 .
10 years ago
wwylele
c7bd2af530
implement circle pad modifier
10 years ago
wwylele
c1cd474866
Refactor input subsystem
10 years ago
MerryMage
aa47fc2406
Audio: Add sink selection to configuration files
10 years ago
tfarley
621cf30b24
Config: Add scaled resolution option
10 years ago
JamePeng
493a777880
Implement CheckNew3DS and CheckNew3DSApp
Append an item[is_new3ds] to config file[System] group
Implement APT::SetNSStateField,it will update the unknown NS_state_field
10 years ago
Jannik Vogel
ce26f4c099
CitraQt: Apply config at startup
10 years ago
LFsWang
26fb25e106
remove debug code
10 years ago
LittleWhite
aad774fa01
Add more stuff to configure.
10 years ago
LittleWhite
9ddc04971b
Whole config is handled by Config class.
This also means : we have only one config file, now
10 years ago
LFsWang
b692dbafe3
Fix Qt chinese words encode problem on Windows
10 years ago
polaris-
1d319e5b46
Implement gdbstub
10 years ago
polaris-
021fab70ac
Implement gdbstub
10 years ago
Lioncash
0638df7136
citra_qt: Reorganize headers
10 years ago
bunnei
c03924e60e
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
11 years ago
Trung Do
cc98866b25
Settings: Fix saving wrong values for input configuration
11 years ago
James Rowe
1bc7829ee9
Move input values into an array
11 years ago
Emmanuel Gil Peyrot
45c4781544
CitraQt: Cleanup includes.
11 years ago
Yuri Kunde Schlesner
d65b42a69a
Remove gpu_refresh_rate configuration option
Changing it makes emulation inherently inaccurate. It also had a wrong
default value (30, whereas the real system has a refresh rate of 60 Hz)
which, even if changed, would continue to be used unless people manually
removed it from their config files.
11 years ago
tfarley
6d995b1ff6
INI hw/sw renderer toggle
11 years ago
archshift
cae89fb315
Allow the user to set the background clear color during emulation
The background color can be seen at the sides of the bottom screen or when the window is wider than normal.
11 years ago
Emmanuel Gil Peyrot
aa64f69af0
Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.
11 years ago
purpasmart96
60ce36f721
Services: Stub some functions
11 years ago
Lioncash
f44781fd7b
arm: Adios armemu
11 years ago
bunnei
3b9d181b8e
GPU: Implement frameskip and remove forced framebuffer swap hack.
11 years ago
bunnei
a2005d0657
GPU: Change internal framerate to 30fps.
11 years ago
purpasmart96
ebfd831ccb
License change
11 years ago
Yuri Kunde Schlesner
0e0a007a25
Add configurable per-class log filtering
11 years ago