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@ -23,12 +23,17 @@ const std::array<KeyTarget, Settings::NativeInput::NUM_INPUTS> mapping_targets = |
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IndirectTarget::CIRCLE_PAD_DOWN, |
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IndirectTarget::CIRCLE_PAD_LEFT, |
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IndirectTarget::CIRCLE_PAD_RIGHT, |
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IndirectTarget::CIRCLE_PAD_MODIFIER, |
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}}; |
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static std::map<HostDeviceKey, KeyTarget> key_map; |
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static int next_device_id = 0; |
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static bool circle_pad_up = false, circle_pad_down = false, circle_pad_left = false, circle_pad_right = false; |
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static bool circle_pad_up = false; |
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static bool circle_pad_down = false; |
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static bool circle_pad_left = false; |
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static bool circle_pad_right = false; |
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static bool circle_pad_modifier = false; |
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static void UpdateCirclePad(EmuWindow& emu_window) { |
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constexpr float SQRT_HALF = 0.707106781; |
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@ -42,8 +47,9 @@ static void UpdateCirclePad(EmuWindow& emu_window) { |
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++y; |
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if (circle_pad_down) |
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--y; |
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// TODO: apply modifier here
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emu_window.CirclePadUpdated(x * (y == 0 ? 1.0 : SQRT_HALF), y * (x == 0 ? 1.0 : SQRT_HALF)); |
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float modifier = circle_pad_modifier ? Settings::values.pad_circle_modifier_scale : 1.0; |
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emu_window.CirclePadUpdated(x * modifier * (y == 0 ? 1.0 : SQRT_HALF), y * modifier * (x == 0 ? 1.0 : SQRT_HALF)); |
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} |
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int NewDeviceId() { |
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@ -89,6 +95,10 @@ void PressKey(EmuWindow& emu_window, HostDeviceKey key) { |
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circle_pad_right = true; |
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UpdateCirclePad(emu_window); |
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break; |
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case IndirectTarget::CIRCLE_PAD_MODIFIER: |
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circle_pad_modifier = true; |
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UpdateCirclePad(emu_window); |
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break; |
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} |
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} |
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} |
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@ -118,6 +128,10 @@ void ReleaseKey(EmuWindow& emu_window,HostDeviceKey key) { |
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circle_pad_right = false; |
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UpdateCirclePad(emu_window); |
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break; |
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case IndirectTarget::CIRCLE_PAD_MODIFIER: |
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circle_pad_modifier = false; |
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UpdateCirclePad(emu_window); |
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break; |
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} |
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} |
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} |
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