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@ -66,7 +66,7 @@ void GameList::ValidateEntry(const QModelIndex& item) |
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if (file_path.isEmpty()) |
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return; |
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std::string std_file_path = file_path.toStdString(); |
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std::string std_file_path = file_path.toLocal8Bit(); |
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if (!FileUtil::Exists(std_file_path) || FileUtil::IsDirectory(std_file_path)) |
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return; |
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emit GameChosen(file_path); |
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@ -148,7 +148,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d |
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emit EntryReady({ |
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new GameListItem(QString::fromStdString(Loader::GetFileTypeString(filetype))), |
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new GameListItemPath(QString::fromStdString(physical_name)), |
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new GameListItemPath(QString::fromLocal8Bit(physical_name.c_str())), |
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new GameListItemSize(FileUtil::GetSize(physical_name)), |
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}); |
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} |
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